📄 getpicdlg.cpp
字号:
// GetPicDlg.cpp : implementation file
//
#include "stdafx.h"
#include "GetPic.h"
#include "GetPicDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGetPicDlg dialog
CGetPicDlg::CGetPicDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGetPicDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CGetPicDlg)
m_left = 0;
m_right = 300;
m_top = 0;
m_bottom = 300;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGetPicDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGetPicDlg)
DDX_Control(pDX, IDC_PIC, m_pic);
DDX_Text(pDX, IDC_LEFT, m_left);
DDV_MinMaxInt(pDX, m_left, 0, 400);
DDX_Text(pDX, IDC_RIGHT, m_right);
DDV_MinMaxInt(pDX, m_right, 0, 400);
DDX_Text(pDX, IDC_TOP, m_top);
DDV_MinMaxInt(pDX, m_top, 0, 400);
DDX_Text(pDX, IDC_BOTTOM, m_bottom);
DDV_MinMaxInt(pDX, m_bottom, 0, 400);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGetPicDlg, CDialog)
//{{AFX_MSG_MAP(CGetPicDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_EN_KILLFOCUS(IDC_BOTTOM, OnKillfocusBottom)
ON_EN_KILLFOCUS(IDC_LEFT, OnKillfocusLeft)
ON_EN_KILLFOCUS(IDC_RIGHT, OnKillfocusRight)
ON_EN_KILLFOCUS(IDC_TOP, OnKillfocusTop)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGetPicDlg message handlers
BOOL CGetPicDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CGetPicDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CGetPicDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CGetPicDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CGetPicDlg::OnOK()
{
// TODO: Add extra validation here
LPRECT temprect;
HBITMAP tempmap;
//假设要截图的区域为(0,0)至(300,400),具体实践中可由用户选择
temprect = new RECT();
temprect->bottom = m_bottom;
temprect->left = m_left;
temprect->right = m_right;
temprect->top = m_top;
tempmap = Copybitmap(temprect);
//拷贝到剪贴板
Toclip(tempmap);
//显示获取的屏幕
m_pic.SetBitmap(tempmap);
delete temprect;
}
//把选定的屏幕区域拷贝到位图中的函数
//lprect 代表选定区域
HBITMAP CGetPicDlg::Copybitmap(LPRECT lprect)
{
HDC hscrdc, hmemdc;// 屏幕和内存设备描述表
HBITMAP hbitmap, holdbitmap;// 位图句柄
int nx, ny, nx2, ny2;// 选定区域坐标
int nwidth, nheight;// 位图宽度和高度
int xscrn, yscrn;// 屏幕分辨率
// 确保选定区域不为空矩形
if (IsRectEmpty(lprect))
return NULL;
//为屏幕创建设备描述表
hscrdc = CreateDC("display", NULL, NULL, NULL);
//为屏幕设备描述表创建兼容的内存设备描述表
hmemdc = CreateCompatibleDC(hscrdc);
// 获得选定区域坐标
nx = lprect->left;
ny = lprect->top;
nx2 = lprect->right;
ny2 = lprect->bottom;
// 获得屏幕分辨率
xscrn = GetDeviceCaps(hscrdc, HORZRES);
yscrn = GetDeviceCaps(hscrdc, VERTRES);
//确保选定区域是可见的
if (nx < 0)
nx = 0;
if (ny < 0)
ny = 0;
if (nx2 > xscrn)
nx2 = xscrn;
if (ny2 > yscrn)
ny2 = yscrn;
nwidth = nx2 - nx;
nheight = ny2 - ny;
// 创建一个与屏幕设备描述表兼容的位图
hbitmap = CreateCompatibleBitmap(hscrdc, nwidth, nheight);
// 把新位图选到内存设备描述表中
holdbitmap = (HBITMAP)SelectObject(hmemdc, hbitmap);
// 把屏幕设备描述表拷贝到内存设备描述表中
BitBlt(hmemdc, 0, 0, nwidth, nheight,hscrdc, nx, ny, SRCCOPY);
//得到屏幕位图的句柄
hbitmap = (HBITMAP)SelectObject(hmemdc, holdbitmap);
//清除
DeleteDC(hscrdc);
DeleteDC(hmemdc);
// 返回位图句柄
return hbitmap;
}
//把屏幕内容粘贴到剪贴板上
void CGetPicDlg::Toclip(HBITMAP hbitmap)
{
if (::OpenClipboard(m_hWnd)) //hwnd为程序窗口句柄
{
//清空剪贴板
EmptyClipboard();
//把屏幕内容粘贴到剪贴板上,hbitmap 为刚才的屏幕位图句柄
SetClipboardData(CF_BITMAP, hbitmap);
//关闭剪贴板
CloseClipboard();
}
}
void CGetPicDlg::OnKillfocusBottom()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
}
void CGetPicDlg::OnKillfocusLeft()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
}
void CGetPicDlg::OnKillfocusRight()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
}
void CGetPicDlg::OnKillfocusTop()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -