📄 element.js
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this.applyStyles(pc); if(pc.right == "auto"){ this.dom.style.right = ""; } if(pc.bottom == "auto"){ this.dom.style.bottom = ""; } return this; }, // private fixDisplay : function(){ if(this.getStyle("display") == "none"){ this.setStyle("visibility", "hidden"); this.setStyle("display", this.originalDisplay); // first try reverting to default if(this.getStyle("display") == "none"){ // if that fails, default to block this.setStyle("display", "block"); } } }, // private setOverflow : function(v){ if(v=='auto' && Ext.isMac && Ext.isGecko2){ // work around stupid FF 2.0/Mac scroll bar bug this.dom.style.overflow = 'hidden'; (function(){this.dom.style.overflow = 'auto';}).defer(1, this); }else{ this.dom.style.overflow = v; } }, /** * Quick set left and top adding default units * @param {String} left The left CSS property value * @param {String} top The top CSS property value * @return {Ext.Element} this */ setLeftTop : function(left, top){ this.dom.style.left = this.addUnits(left); this.dom.style.top = this.addUnits(top); return this; }, /** * Move this element relative to its current position. * @param {String} direction Possible values are: "l" (or "left"), "r" (or "right"), "t" (or "top", or "up"), "b" (or "bottom", or "down"). * @param {Number} distance How far to move the element in pixels * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object * @return {Ext.Element} this */ move : function(direction, distance, animate){ var xy = this.getXY(); direction = direction.toLowerCase(); switch(direction){ case "l": case "left": this.moveTo(xy[0]-distance, xy[1], this.preanim(arguments, 2)); break; case "r": case "right": this.moveTo(xy[0]+distance, xy[1], this.preanim(arguments, 2)); break; case "t": case "top": case "up": this.moveTo(xy[0], xy[1]-distance, this.preanim(arguments, 2)); break; case "b": case "bottom": case "down": this.moveTo(xy[0], xy[1]+distance, this.preanim(arguments, 2)); break; } return this; }, /** * Store the current overflow setting and clip overflow on the element - use {@link #unclip} to remove * @return {Ext.Element} this */ clip : function(){ if(!this.isClipped){ this.isClipped = true; this.originalClip = { "o": this.getStyle("overflow"), "x": this.getStyle("overflow-x"), "y": this.getStyle("overflow-y") }; this.setStyle("overflow", "hidden"); this.setStyle("overflow-x", "hidden"); this.setStyle("overflow-y", "hidden"); } return this; }, /** * Return clipping (overflow) to original clipping before clip() was called * @return {Ext.Element} this */ unclip : function(){ if(this.isClipped){ this.isClipped = false; var o = this.originalClip; if(o.o){this.setStyle("overflow", o.o);} if(o.x){this.setStyle("overflow-x", o.x);} if(o.y){this.setStyle("overflow-y", o.y);} } return this; }, /** * Gets the x,y coordinates specified by the anchor position on the element. * @param {String} anchor (optional) The specified anchor position (defaults to "c"). See {@link #alignTo} * for details on supported anchor positions. * @param {Boolean} local (optional) True to get the local (element top/left-relative) anchor position instead * of page coordinates * @param {Object} size (optional) An object containing the size to use for calculating anchor position * {width: (target width), height: (target height)} (defaults to the element's current size) * @return {Array} [x, y] An array containing the element's x and y coordinates */ getAnchorXY : function(anchor, local, s){ //Passing a different size is useful for pre-calculating anchors, //especially for anchored animations that change the el size. var w, h, vp = false; if(!s){ var d = this.dom; if(d == document.body || d == document){ vp = true; w = D.getViewWidth(); h = D.getViewHeight(); }else{ w = this.getWidth(); h = this.getHeight(); } }else{ w = s.width; h = s.height; } var x = 0, y = 0, r = Math.round; switch((anchor || "tl").toLowerCase()){ case "c": x = r(w*.5); y = r(h*.5); break; case "t": x = r(w*.5); y = 0; break; case "l": x = 0; y = r(h*.5); break; case "r": x = w; y = r(h*.5); break; case "b": x = r(w*.5); y = h; break; case "tl": x = 0; y = 0; break; case "bl": x = 0; y = h; break; case "br": x = w; y = h; break; case "tr": x = w; y = 0; break; } if(local === true){ return [x, y]; } if(vp){ var sc = this.getScroll(); return [x + sc.left, y + sc.top]; } //Add the element's offset xy var o = this.getXY(); return [x+o[0], y+o[1]]; }, /** * Gets the x,y coordinates to align this element with another element. See {@link #alignTo} for more info on the * supported position values. * @param {Mixed} element The element to align to. * @param {String} position The position to align to. * @param {Array} offsets (optional) Offset the positioning by [x, y] * @return {Array} [x, y] */ getAlignToXY : function(el, p, o){ el = Ext.get(el); if(!el || !el.dom){ throw "Element.alignToXY with an element that doesn't exist"; } var d = this.dom; var c = false; //constrain to viewport var p1 = "", p2 = ""; o = o || [0,0]; if(!p){ p = "tl-bl"; }else if(p == "?"){ p = "tl-bl?"; }else if(p.indexOf("-") == -1){ p = "tl-" + p; } p = p.toLowerCase(); var m = p.match(/^([a-z]+)-([a-z]+)(\?)?$/); if(!m){ throw "Element.alignTo with an invalid alignment " + p; } p1 = m[1]; p2 = m[2]; c = !!m[3]; //Subtract the aligned el's internal xy from the target's offset xy //plus custom offset to get the aligned el's new offset xy var a1 = this.getAnchorXY(p1, true); var a2 = el.getAnchorXY(p2, false); var x = a2[0] - a1[0] + o[0]; var y = a2[1] - a1[1] + o[1]; if(c){ //constrain the aligned el to viewport if necessary var w = this.getWidth(), h = this.getHeight(), r = el.getRegion(); // 5px of margin for ie var dw = D.getViewWidth()-5, dh = D.getViewHeight()-5; //If we are at a viewport boundary and the aligned el is anchored on a target border that is //perpendicular to the vp border, allow the aligned el to slide on that border, //otherwise swap the aligned el to the opposite border of the target. var p1y = p1.charAt(0), p1x = p1.charAt(p1.length-1); var p2y = p2.charAt(0), p2x = p2.charAt(p2.length-1); var swapY = ((p1y=="t" && p2y=="b") || (p1y=="b" && p2y=="t")); var swapX = ((p1x=="r" && p2x=="l") || (p1x=="l" && p2x=="r")); var doc = document; var scrollX = (doc.documentElement.scrollLeft || doc.body.scrollLeft || 0)+5; var scrollY = (doc.documentElement.scrollTop || doc.body.scrollTop || 0)+5; if((x+w) > dw + scrollX){ x = swapX ? r.left-w : dw+scrollX-w; } if(x < scrollX){ x = swapX ? r.right : scrollX; } if((y+h) > dh + scrollY){ y = swapY ? r.top-h : dh+scrollY-h; } if (y < scrollY){ y = swapY ? r.bottom : scrollY; } } return [x,y]; }, // private getConstrainToXY : function(){ var os = {top:0, left:0, bottom:0, right: 0}; return function(el, local, offsets, proposedXY){ el = Ext.get(el); offsets = offsets ? Ext.applyIf(offsets, os) : os; var vw, vh, vx = 0, vy = 0; if(el.dom == document.body || el.dom == document){ vw = Ext.lib.Dom.getViewWidth(); vh = Ext.lib.Dom.getViewHeight(); }else{ vw = el.dom.clientWidth; vh = el.dom.clientHeight; if(!local){ var vxy = el.getXY(); vx = vxy[0]; vy = vxy[1]; } } var s = el.getScroll(); vx += offsets.left + s.left; vy += offsets.top + s.top; vw -= offsets.right; vh -= offsets.bottom; var vr = vx+vw; var vb = vy+vh; var xy = proposedXY || (!local ? this.getXY() : [this.getLeft(true), this.getTop(true)]); var x = xy[0], y = xy[1]; var w = this.dom.offsetWidth, h = this.dom.offsetHeight; // only move it if it needs it var moved = false; // first validate right/bottom if((x + w) > vr){ x = vr - w; moved = true; } if((y + h) > vb){ y = vb - h; moved = true; } // then make sure top/left isn't negative if(x < vx){ x = vx; moved = true; } if(y < vy){ y = vy; moved = true; } return moved ? [x, y] : false; }; }(), // private adjustForConstraints : function(xy, parent, offsets){ return this.getConstrainToXY(parent || document, false, offsets, xy) || xy; }, /** * Aligns this element with another element relative to the specified anchor points. If the other element is the * document it aligns it to the viewport. * The position parameter is optional, and can be specified in any one of the following formats: * <ul> * <li><b>Blank</b>: Defaults to aligning the element's top-left corner to the target's bottom-left corner ("tl-bl").</li> * <li><b>One anchor (deprecated)</b>: The passed anchor position is used as the target element's anchor point. * The element being aligned will position its top-left corner (tl) to that point. <i>This method has been * deprecated in favor of the newer two anchor syntax below</i>.</li> * <li><b>Two anchors</b>: If two values from the table below are passed separated by a dash, the first value is used as the * element's anchor point, and the second value is used as the target's anchor point.</li> * </ul> * In addition to the anchor points, the position parameter also supports the "?" character. If "?" is passed at the end of * the position string, the element will attempt to align as specified, but the position will be adjusted to constrain to * the viewport if necessary. Note that the element being aligned might be swapped to align to a different position than * that specified in order to enforce the viewport constraints. * Following are all of the supported anchor positions:<pre>Value Description----- -----------------------------tl The top left corner (defaul
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