winvnc.dsp

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# Microsoft Developer Studio Project File - Name="winvnc" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=winvnc - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "winvnc.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "winvnc.mak" CFG="winvnc - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "winvnc - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "winvnc - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "winvnc - Win32 Http" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "winvnc - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\Release"
# PROP Intermediate_Dir "..\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /Zi /O2 /I "..\omnithread" /I ".." /I "..\.." /D "NDEBUG" /D "__x86__" /D "__WIN32__" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D _WIN32_WINNT=0x501 /D "XMD_H" /D "_WINSTATIC" /YX /FD /D /O3 /QaxWK /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib advapi32.lib ole32.lib version.lib comctl32.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /pdb:none /nodefaultlib
# Begin Special Build Tool
SOURCE="$(InputPath)"
PreLink_Cmds=cl /nologo /MT /Fo..\Release\ /Fd..\Release\ /c buildtime.cpp
# End Special Build Tool

!ELSEIF  "$(CFG)" == "winvnc - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\Debug"
# PROP Intermediate_Dir "..\Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\omnithread" /I ".." /I "..\.." /D "_DEBUG" /D "__x86__" /D "__WIN32__" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D _WIN32_WINNT=0x501 /D "XMD_H" /D "_WINSTATIC" /Fr /YX /FD /D /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ws2_32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib advapi32.lib ole32.lib version.lib /nologo /subsystem:windows /debug /machine:I386
# SUBTRACT LINK32 /profile
# Begin Special Build Tool
SOURCE="$(InputPath)"
PreLink_Cmds=cl /nologo /MTd /Fo..\Debug\ /Fd..\Debug\ /c buildtime.cpp
# End Special Build Tool

!ELSEIF  "$(CFG)" == "winvnc - Win32 Http"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "winvnc___Win32_Http"
# PROP BASE Intermediate_Dir "winvnc___Win32_Http"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "winvnc___Win32_Http"
# PROP Intermediate_Dir "winvnc___Win32_Http"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /Zi /O2 /I "..\omnithread" /I ".." /I "..\.." /D "NDEBUG" /D "__x86__" /D "__WIN32__" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D _WIN32_WINNT=0x501 /D "XMD_H" /D "_WINSTATIC" /YX /FD /O3 /QaxWK /c
# SUBTRACT BASE CPP /Fr
# ADD CPP /nologo /MT /W3 /GX /Zi /O2 /I "..\omnithread" /I ".." /I "..\.." /D "NDEBUG" /D "__x86__" /D "__WIN32__" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D _WIN32_WINNT=0x501 /D "XMD_H" /D "_WINSTATIC" /D "HTTP_SAMEPORT" /YX /FD /O3 /QaxWK /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib advapi32.lib ole32.lib version.lib comctl32.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT BASE LINK32 /pdb:none /nodefaultlib
# ADD LINK32 wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib advapi32.lib ole32.lib version.lib comctl32.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /pdb:none /nodefaultlib
# Begin Special Build Tool
SOURCE="$(InputPath)"
PreLink_Cmds=cl /nologo /MT /Fo..\Release\ /Fd..\Release\ /c buildtime.cpp
# End Special Build Tool

!ENDIF 

# Begin Target

# Name "winvnc - Win32 Release"
# Name "winvnc - Win32 Debug"
# Name "winvnc - Win32 Http"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\black_layered.cpp
# End Source File
# Begin Source File

SOURCE=.\buildtime.cpp
# End Source File
# Begin Source File

SOURCE=.\d3des.c
# End Source File
# Begin Source File

SOURCE=..\..\DSMPlugin\DSMPlugin.cpp
# End Source File
# Begin Source File

SOURCE=.\HideDesktop.cpp
# End Source File
# Begin Source File

SOURCE=..\..\lzo\minilzo.c
# End Source File
# Begin Source File

SOURCE=.\rfbRegion.cpp

!IF  "$(CFG)" == "winvnc - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Http"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\rfbRegion_X11.cxx
# End Source File
# Begin Source File

SOURCE=.\rfbUpdateTracker.cpp
# End Source File
# Begin Source File

SOURCE=.\security.cpp
# End Source File
# Begin Source File

SOURCE=.\stdhdrs.cpp
# End Source File
# Begin Source File

SOURCE=.\tableinitcmtemplate.cpp

!IF  "$(CFG)" == "winvnc - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Http"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\tableinittctemplate.cpp

!IF  "$(CFG)" == "winvnc - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Http"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\tabletranstemplate.cpp

!IF  "$(CFG)" == "winvnc - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Http"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\TextChat.cpp
# End Source File
# Begin Source File

SOURCE=.\translate.cpp
# End Source File
# Begin Source File

SOURCE=.\videodriver.cpp
# End Source File
# Begin Source File

SOURCE=.\videodrivercheck.cpp
# End Source File
# Begin Source File

SOURCE=.\vncabout.cpp
# End Source File
# Begin Source File

SOURCE=.\vncacceptdialog.cpp
# End Source File
# Begin Source File

SOURCE=.\vncauth.c
# End Source File
# Begin Source File

SOURCE=.\vncbuffer.cpp
# End Source File
# Begin Source File

SOURCE=.\vncclient.cpp
# End Source File
# Begin Source File

SOURCE=.\vncconndialog.cpp
# End Source File
# Begin Source File

SOURCE=.\vnccorbaconnect.cpp

!IF  "$(CFG)" == "winvnc - Win32 Release"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Debug"

# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "winvnc - Win32 Http"

# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\vncdesktop.cpp
# End Source File
# Begin Source File

SOURCE=.\vncDesktopSW.cpp
# End Source File
# Begin Source File

SOURCE=.\vncdesktopthread.cpp
# End Source File
# Begin Source File

SOURCE=.\vncencodecorre.cpp
# End Source File
# Begin Source File

SOURCE=.\vncencodehext.cpp
# End Source File
# Begin Source File

SOURCE=.\vncencoder.cpp
# End Source File
# Begin Source File

SOURCE=.\vncencoderCursor.cpp
# End Source File
# Begin Source File

SOURCE=.\vncencoderre.cpp
# End Source File
# Begin Source File

SOURCE=.\vncEncodeTight.cpp
# End Source File
# Begin Source File

SOURCE=.\vncEncodeUltra.cpp
# End Source File
# Begin Source File

SOURCE=.\vncEncodeZlib.cpp
# End Source File
# Begin Source File

SOURCE=.\vncEncodeZlibHex.cpp
# End Source File
# Begin Source File

SOURCE=.\vncencodezrle.cpp
# End Source File
# Begin Source File

SOURCE=.\vnchttpconnect.cpp
# End Source File
# Begin Source File

SOURCE=.\vncinsthandler.cpp
# End Source File
# Begin Source File

SOURCE=.\vnckeymap.cpp
# End Source File
# Begin Source File

SOURCE=.\vncListDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\vnclog.cpp
# End Source File
# Begin Source File

SOURCE=.\vncmenu.cpp
# End Source File
# Begin Source File

SOURCE=.\vncMultiMonitor.cpp
# End Source File
# Begin Source File

SOURCE=.\vncntlm.cpp
# End Source File
# Begin Source File

SOURCE=.\vncOSVersion.cpp
# End Source File
# Begin Source File

SOURCE=.\vncproperties.cpp
# End Source File
# Begin Source File

SOURCE=.\vncpropertiesPoll.cpp
# End Source File
# Begin Source File

SOURCE=.\vncserver.cpp

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