📄 rfbrect.h
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// Copyright (C) 2002-2003 RealVNC Ltd. All Rights Reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// If the source code for the program is not available from the place from
// which you received this file, check http://www.realvnc.com/ or contact
// the authors on info@realvnc.com for information on obtaining it.
// rfb::Rect and rfb::Point structures
#ifndef __RFB_RECT_INCLUDED__
#define __RFB_RECT_INCLUDED__
#ifdef WIN32
#include <windows.h>
#endif
#include "rfbMisc.h"
#include <vector>
namespace rfb {
// rfb::Point
//
// Represents a point in 2D space, by X and Y coordinates.
// Can also be used to represent a delta, or offset, between
// two Points.
// Functions are provided to allow Points to be compared for
// equality and translated by a supplied offset.
// Functions are also provided to negate offset Points.
struct Point {
Point() : x(0), y(0) {}
Point(int x_, int y_) : x(x_), y(y_) {}
#ifdef WIN32
Point(const POINT &p) : x(p.x), y(p.y) {}
#endif
Point negate() const {return Point(-x, -y);}
bool equals(const Point &p) const {return x==p.x && y==p.y;}
Point translate(const Point &p) const {return Point(x+p.x, y+p.y);}
int x, y;
};
// rfb::Rect
//
// Represents a rectangular region defined by its top-left (tl)
// and bottom-right (br) Points.
// Rects may be compared for equality, checked to determine whether
// or not they are empty, cleared (made empty), or intersected with
// one another. The bounding rectangle of two existing Rects
// may be calculated, as may the area of a Rect.
// Rects may also be translated, in the same way as Points, by
// an offset specified in a Point structure.
struct Rect {
Rect() {}
Rect(Point tl_, Point br_) : tl(tl_), br(br_) {}
Rect(int x1, int y1, int x2, int y2) : tl(x1, y1), br(x2, y2) {}
#ifdef WIN32
Rect(const RECT &r) : tl(r.left, r.top), br(r.right, r.bottom) {}
#endif
Rect intersect(const Rect &r) const {
Rect result;
result.tl.x = max(tl.x, r.tl.x);
result.tl.y = max(tl.y, r.tl.y);
result.br.x = min(br.x, r.br.x);
result.br.y = min(br.y, r.br.y);
return result;
}
Rect union_boundary(const Rect &r) const {
Rect result;
result.tl.x = min(tl.x, r.tl.x);
result.tl.y = min(tl.y, r.tl.y);
result.br.x = max(br.x, r.br.x);
result.br.y = max(br.y, r.br.y);
return result;
}
Rect translate(const Point &p) const {
return Rect(tl.translate(p), br.translate(p));
}
bool equals(const Rect &r) const {return r.tl.equals(tl) && r.br.equals(br);}
bool is_empty() const {return (tl.x >= br.x) || (tl.y >= br.y);}
void clear() {tl = Point(); br = Point();}
bool enclosed_by(const Rect &r) const {
return (tl.x>=r.tl.x) && (tl.y>=r.tl.y) && (br.x<=r.br.x) && (br.y<=r.br.y);
}
unsigned int area() const {return is_empty() ? 0 : width()*height();}
inline int width() const {return br.x-tl.x;}
inline int height() const {return br.y-tl.y;}
Point tl;
Point br;
};
// rfb::RectVector
//
// An STL vector containing Rects.
typedef std::vector<Rect> RectVector;
};
#endif // __RFB_RECT_INCLUDED__
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