📄 dlgfullscreen.h
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#if !defined(AFX_DLGFULLSCREEN_H__F2B7DE63_3A7C_11D4_9122_0080C86E9A93__INCLUDED_)
#define AFX_DLGFULLSCREEN_H__F2B7DE63_3A7C_11D4_9122_0080C86E9A93__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgFullScreen.h : header file
//
#include "Resource.H"
#include "Ctrl_Clnt9Doc.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgFullScreen dialog
class CDlgFullScreen : public CDialog
{
// Construction
public:
void Set_BackGroud_Image(void);
CDlgFullScreen(CWnd* pParent = NULL); // standard constructor
BOOL Create(CCtrl_Clnt9Doc * pDoc);
CDlgGetPos * m_pParent;
long m_way;
int m_nID;
HDC m_hMemDC;
CCtrl_Clnt9Doc * m_pDoc;
CRect m_rcOldArea;
int m_nOldBits;
// Dialog Data
//{{AFX_DATA(CDlgFullScreen)
enum { IDD = IDD_DIALOG_FULLSCREEN };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgFullScreen)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgFullScreen)
afx_msg void OnPaint();
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
virtual BOOL OnInitDialog();
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGFULLSCREEN_H__F2B7DE63_3A7C_11D4_9122_0080C86E9A93__INCLUDED_)
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