📄 mc.c
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pixel_avg( dst, i_dst_stride, src1, i_src_stride,
src2, i_src_stride, i_width, i_height );
}
else
{
mc_copy( src1, i_src_stride, dst, i_dst_stride, i_width, i_height );
}
}
static uint8_t *get_ref( uint8_t *src[4], int i_src_stride,
uint8_t *dst, int * i_dst_stride,
int mvx,int mvy,
int i_width, int i_height )
{
int qpel_idx = ((mvy&3)<<2) + (mvx&3);
int offset = (mvy>>2)*i_src_stride + (mvx>>2);
uint8_t *src1 = src[hpel_ref0[qpel_idx]] + offset + ((mvy&3) == 3) * i_src_stride;
if( qpel_idx & 5 ) /* qpel interpolation needed */
{
uint8_t *src2 = src[hpel_ref1[qpel_idx]] + offset + ((mvx&3) == 3);
pixel_avg( dst, *i_dst_stride, src1, i_src_stride,
src2, i_src_stride, i_width, i_height );
return dst;
}
else
{
*i_dst_stride = i_src_stride;
return src1;
}
}
/* full chroma mc (ie until 1/8 pixel)*/
static void motion_compensation_chroma( uint8_t *src, int i_src_stride,
uint8_t *dst, int i_dst_stride,
int mvx, int mvy,
int i_width, int i_height )
{
uint8_t *srcp;
int x, y;
const int d8x = mvx&0x07;
const int d8y = mvy&0x07;
const int cA = (8-d8x)*(8-d8y);
const int cB = d8x *(8-d8y);
const int cC = (8-d8x)*d8y;
const int cD = d8x *d8y;
src += (mvy >> 3) * i_src_stride + (mvx >> 3);
srcp = &src[i_src_stride];
for( y = 0; y < i_height; y++ )
{
for( x = 0; x < i_width; x++ )
{
dst[x] = ( cA*src[x] + cB*src[x+1] +
cC*srcp[x] + cD*srcp[x+1] + 32 ) >> 6;
}
dst += i_dst_stride;
src = srcp;
srcp += i_src_stride;
}
}
#define MC_COPY(W) \
static void mc_copy_w##W( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int i_height ) \
{ \
mc_copy( src, i_src, dst, i_dst, W, i_height ); \
}
MC_COPY( 16 )
MC_COPY( 8 )
MC_COPY( 4 )
void x264_mc_init( int cpu, x264_mc_functions_t *pf )
{
pf->mc_luma = mc_luma;
pf->get_ref = get_ref;
pf->mc_chroma = motion_compensation_chroma;
pf->avg[PIXEL_16x16]= pixel_avg_16x16;
pf->avg[PIXEL_16x8] = pixel_avg_16x8;
pf->avg[PIXEL_8x16] = pixel_avg_8x16;
pf->avg[PIXEL_8x8] = pixel_avg_8x8;
pf->avg[PIXEL_8x4] = pixel_avg_8x4;
pf->avg[PIXEL_4x8] = pixel_avg_4x8;
pf->avg[PIXEL_4x4] = pixel_avg_4x4;
pf->avg[PIXEL_4x2] = pixel_avg_4x2;
pf->avg[PIXEL_2x4] = pixel_avg_2x4;
pf->avg[PIXEL_2x2] = pixel_avg_2x2;
pf->avg_weight[PIXEL_16x16]= pixel_avg_weight_16x16;
pf->avg_weight[PIXEL_16x8] = pixel_avg_weight_16x8;
pf->avg_weight[PIXEL_8x16] = pixel_avg_weight_8x16;
pf->avg_weight[PIXEL_8x8] = pixel_avg_weight_8x8;
pf->avg_weight[PIXEL_8x4] = pixel_avg_weight_8x4;
pf->avg_weight[PIXEL_4x8] = pixel_avg_weight_4x8;
pf->avg_weight[PIXEL_4x4] = pixel_avg_weight_4x4;
pf->avg_weight[PIXEL_4x2] = pixel_avg_weight_4x2;
pf->avg_weight[PIXEL_2x4] = pixel_avg_weight_2x4;
pf->avg_weight[PIXEL_2x2] = pixel_avg_weight_2x2;
pf->copy[PIXEL_16x16] = mc_copy_w16;
pf->copy[PIXEL_8x8] = mc_copy_w8;
pf->copy[PIXEL_4x4] = mc_copy_w4;
#ifdef HAVE_MMXEXT
if( cpu&X264_CPU_MMXEXT ) {
x264_mc_mmxext_init( pf );
pf->mc_chroma = x264_mc_chroma_mmxext;
}
#endif
#ifdef HAVE_SSE2
if( cpu&X264_CPU_SSE2 )
x264_mc_sse2_init( pf );
#endif
#ifdef ARCH_PPC
if( cpu&X264_CPU_ALTIVEC )
x264_mc_altivec_init( pf );
#endif
}
extern void x264_horizontal_filter_mmxext( uint8_t *dst, int i_dst_stride,
uint8_t *src, int i_src_stride,
int i_width, int i_height );
extern void x264_center_filter_mmxext( uint8_t *dst1, int i_dst1_stride,
uint8_t *dst2, int i_dst2_stride,
uint8_t *src, int i_src_stride,
int i_width, int i_height );
void x264_frame_filter( int cpu, x264_frame_t *frame )
{
const int x_inc = 16, y_inc = 16;
const int stride = frame->i_stride[0];
int x, y;
pf_mc_t int_h = mc_hh;
pf_mc_t int_v = mc_hv;
pf_mc_t int_hv = mc_hc;
#ifdef HAVE_MMXEXT
if ( cpu & X264_CPU_MMXEXT )
{
x264_horizontal_filter_mmxext(frame->filtered[1] - 8 * stride - 8, stride,
frame->plane[0] - 8 * stride - 8, stride,
stride - 48, frame->i_lines[0] + 16);
x264_center_filter_mmxext(frame->filtered[2] - 8 * stride - 8, stride,
frame->filtered[3] - 8 * stride - 8, stride,
frame->plane[0] - 8 * stride - 8, stride,
stride - 48, frame->i_lines[0] + 16);
}
else
#endif
{
for( y = -8; y < frame->i_lines[0]+8; y += y_inc )
{
uint8_t *p_in = frame->plane[0] + y * stride - 8;
uint8_t *p_h = frame->filtered[1] + y * stride - 8;
uint8_t *p_v = frame->filtered[2] + y * stride - 8;
uint8_t *p_hv = frame->filtered[3] + y * stride - 8;
for( x = -8; x < stride - 64 + 8; x += x_inc )
{
int_h( p_in, stride, p_h, stride, x_inc, y_inc );
int_v( p_in, stride, p_v, stride, x_inc, y_inc );
int_hv( p_in, stride, p_hv, stride, x_inc, y_inc );
p_h += x_inc;
p_v += x_inc;
p_hv += x_inc;
p_in += x_inc;
}
}
}
/* generate integral image:
* each entry in frame->integral is the sum of all luma samples above and
* to the left of its location (inclusive).
* this allows us to calculate the DC of any rectangle by looking only
* at the corner entries.
* individual entries will overflow 16 bits, but that's ok:
* we only need the differences between entries, and those will be correct
* as long as we don't try to evaluate a rectangle bigger than 16x16.
* likewise, we don't really have to init the edges to 0, leaving garbage
* there wouldn't affect the results.*/
if( frame->integral )
{
memset( frame->integral - 32 * stride - 32, 0, stride * sizeof(uint16_t) );
for( y = -31; y < frame->i_lines[0] + 32; y++ )
{
uint8_t *ref = frame->plane[0] + y * stride - 32;
uint16_t *line = frame->integral + y * stride - 32;
uint16_t v = line[0] = 0;
for( x = 1; x < stride; x++ )
line[x] = v += ref[x] + line[x-stride] - line[x-stride-1];
}
}
}
void x264_frame_init_lowres( int cpu, x264_frame_t *frame )
{
// FIXME: tapfilter?
const int i_stride = frame->i_stride[0];
const int i_stride2 = frame->i_stride_lowres;
const int i_width2 = i_stride2 - 64;
int x, y, i;
for( y = 0; y < frame->i_lines_lowres - 1; y++ )
{
uint8_t *src0 = &frame->plane[0][2*y*i_stride];
uint8_t *src1 = src0+i_stride;
uint8_t *src2 = src1+i_stride;
uint8_t *dst0 = &frame->lowres[0][y*i_stride2];
uint8_t *dsth = &frame->lowres[1][y*i_stride2];
uint8_t *dstv = &frame->lowres[2][y*i_stride2];
uint8_t *dstc = &frame->lowres[3][y*i_stride2];
for( x = 0; x < i_width2 - 1; x++ )
{
dst0[x] = (src0[2*x ] + src0[2*x+1] + src1[2*x ] + src1[2*x+1] + 2) >> 2;
dsth[x] = (src0[2*x+1] + src0[2*x+2] + src1[2*x+1] + src1[2*x+2] + 2) >> 2;
dstv[x] = (src1[2*x ] + src1[2*x+1] + src2[2*x ] + src2[2*x+1] + 2) >> 2;
dstc[x] = (src1[2*x+1] + src1[2*x+2] + src2[2*x+1] + src2[2*x+2] + 2) >> 2;
}
dst0[x] = (src0[2*x ] + src0[2*x+1] + src1[2*x ] + src1[2*x+1] + 2) >> 2;
dstv[x] = (src1[2*x ] + src1[2*x+1] + src2[2*x ] + src2[2*x+1] + 2) >> 2;
dsth[x] = (src0[2*x+1] + src1[2*x+1] + 1) >> 1;
dstc[x] = (src1[2*x+1] + src2[2*x+1] + 1) >> 1;
}
for( i = 0; i < 4; i++ )
memcpy( &frame->lowres[i][y*i_stride2], &frame->lowres[i][(y-1)*i_stride2], i_width2 );
for( y = 0; y < 16; y++ )
for( x = 0; x < 16; x++ )
frame->i_cost_est[x][y] = -1;
x264_frame_expand_border_lowres( frame );
}
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