📄 phone.c.bak
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#include <minigui/common.h> //包含Minigui常用的宏及数据类型的定义
#include <minigui/minigui.h>//包含全局的和通用的接口函数
#include <minigui/gdi.h>//包含对图形的接口声明
#include <minigui/window.h>//包含和窗口有关的宏、数据类型、数据结构的定义以及函数的声明
#include <minigui/control.h>//包含内建控件的接口定义
#include <string.h>
#define IDC_BUTTON1 101
#define IDC_BUTTON2 102
#define IDC_BUTTON3 103
#define IDC_BUTTON4 104
#define IDC_BUTTON5 105
#define IDC_BUTTON6 106
#define IDC_BUTTON7 107
#define IDC_BUTTON8 108
#define IDC_BUTTON9 109
#define IDC_BUTTON10 110
#define IDC_BUTTON11 111
#define IDC_BUTTON12 112
#define IDC_BUTTON13 113
#define IDC_BUTTON14 114
#define IDC_BUTTON15 115
#define IDC_BUTTON16 116
#define IDC_SLEDIT 117
#include "comm.h"
static int HelloWinProc(HWND hWnd, int message, WPARAM wParam, LPARAM lParam)
{
HWND hdc;
char buff[50]={'\0'};
char *pb;
pb=&buff[0];
int num=0;
char c;
switch (message) {
case MSG_CREATE:
CreateWindow (CTRL_SLEDIT,
"",
WS_VISIBLE | ES_LEFT|WS_BORDER,
IDC_SLEDIT,
50, 15, 200, 25,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
"拨打",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON1,
10, 50, 60, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 1 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON2,
95, 50, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 2 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON3,
155, 50, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 3 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON4,
215, 50, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
"电话本",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON5,
10, 90, 60, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 4 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON6,
95, 90, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 5 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON7,
155, 90, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 6 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON8,
215, 90, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
"C",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON9,
10, 130, 60, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 7 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON10,
95, 130, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 8 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON11,
155, 130, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 9 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON12,
215, 130, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
"挂断",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON13,
10, 170, 60, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" * ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON14,
95, 170, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" 0 ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON15,
155, 170, 50, 30,
hWnd,
0);
CreateWindow (CTRL_BUTTON,
" # ",
WS_VISIBLE | ES_LEFT,
IDC_BUTTON16,
215, 170, 50, 30,
hWnd,
0);
break;
case MSG_ERASEBKGND:
{
hdc=GetClientDC(hWnd);
FillBoxWithBitmap(hdc,0,0,320,240,&bmp);
Rectangle(hdc,0,0,320,240);
ReleaseDC(hdc);
return ;
}
break;
case MSG_COMMAND:
switch(wParam)
{
case IDC_BUTTON2:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"1");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON3:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"2");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON4:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"3");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON6:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"4");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON7:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"5");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON8:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"6");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON9:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
num=strlen(buff);
buff[num-1]='\0';
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
}
break;
case IDC_BUTTON10:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"7");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON11:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"8");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON12:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"9");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON14:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"*");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON15:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"0");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON16:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
strcat(buff,"#");
SetWindowText(GetDlgItem(hWnd,IDC_SLEDIT),buff);
break;
}
case IDC_BUTTON1:
{
GetWindowText (GetDlgItem(hWnd,IDC_SLEDIT),buff,50);
printf("%s\n",buff);
// gprs_call(buff, strlen(buff));
callWindow(name,telnumber);
printf("Ring........................\n");
break;
}
}
break;
case MSG_CLOSE:
UnloadBitmap (&bmp);
DestroyMainWindow (hWnd);//摧毁主窗口
PostQuitMessage (hWnd);//发送MSG_QUIT消息
return 0;
}
return DefaultMainWinProc(hWnd, message, wParam, lParam);//默认消息处理
}
int phone()
{
MSG Msg; //定义消息变量
HWND hMainWnd; //定义句柄
MAINWINCREATE CreateInfo;//定义窗口信息的结构体变量 CreateInfo
CreateInfo.dwStyle = WS_VISIBLE | WS_BORDER | WS_CAPTION;//窗口风格
CreateInfo.dwExStyle = WS_EX_NONE;//窗口的附加风格
CreateInfo.spCaption = "电话键盘";//窗口的标题
CreateInfo.hMenu = 0;//窗口上的菜单句柄
CreateInfo.hCursor = GetSystemCursor(0);//在窗口中所使用的鼠标光标句柄
CreateInfo.hIcon = 0;//程序的图标
CreateInfo.MainWindowProc = HelloWinProc;//该窗口的消息处理函数指针
CreateInfo.lx = 0;//窗口左上角相对屏幕的绝对横坐标,以象素点表示
CreateInfo.ty = 0;//窗口左上角相对屏幕的绝对纵坐标,以象素点表示
CreateInfo.rx = 320;//窗口右下角相对屏幕的绝对横坐标,以象素点表示
CreateInfo.by = 240;//窗口右下角相对屏幕的绝对纵坐标,以象素点表示
CreateInfo.iBkColor = COLOR_lightgray;//窗口背景颜色
CreateInfo.dwAddData = 0;//附带给窗口的一个 32 位值
CreateInfo.hHosting = HWND_DESKTOP; //窗口消息队列的托管窗口
if (LoadBitmap (HDC_SCREEN, &bmp, "fan1.jpg"))//加载位图,在创建窗口之前创建
return 1;
hMainWnd = CreateMainWindow (&CreateInfo); //创建窗口
if (hMainWnd == HWND_INVALID)
return -1;
ShowWindow(hMainWnd, SW_SHOWNORMAL);//显示窗口
while (GetMessage(&Msg, hMainWnd)) {//从消息队列中获得消息
TranslateMessage(&Msg);//翻译消息
DispatchMessage(&Msg);//发送消息
}
MainWindowThreadCleanup (hMainWnd);//释放资源
return 0;
}
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