📄 bdirectsound.h
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/*
Author: Bear
This source is free to anybody.
If you have any problem with this or some advice to me, please:
mailto: heyang22118952.student@sina.com
or yang45249.student@sina.com
or you can contact me through my QQ: 261570581
Welcome to discuss game programming techniques with me :)
And I like to play games!
*/
#pragma once
#include "BHeader.h"
class BDLL_API BDirectSound
{
public:
BDirectSound(void);
~BDirectSound(void);
bool Initialize(HWND hwnd);
void UnInitialize(void);
LPDIRECTSOUNDBUFFER CreateBuffer(void);
private:
LPDIRECTSOUND lpds;
bool initialized;
};
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