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📄 bdirectsound.h

📁 用VC++及DirectX实现的SuperMario小游戏
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/*
Author: Bear

This source is free to anybody.
If you have any problem with this or some advice to me, please:
    mailto: heyang22118952.student@sina.com
        or  yang45249.student@sina.com
or you can contact me through my QQ:     261570581

Welcome to discuss game programming techniques with me :)
And I like to play games!
*/
#pragma once

#include "BHeader.h"

class BDLL_API BDirectSound
{
public:
	BDirectSound(void);
	~BDirectSound(void);
	bool Initialize(HWND hwnd);
	void UnInitialize(void);
	LPDIRECTSOUNDBUFFER CreateBuffer(void);
private:
	LPDIRECTSOUND lpds;
	bool initialized;
};

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