bwavefile.h

来自「用VC++及DirectX实现的SuperMario小游戏」· C头文件 代码 · 共 31 行

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/*
Author: Bear

This source is free to anybody.
If you have any problem with this or some advice to me, please:
    mailto: heyang22118952.student@sina.com
        or  yang45249.student@sina.com
or you can contact me through my QQ:     261570581

Welcome to discuss game programming techniques with me :)
And I like to play games!
*/
#pragma once

#include "BHeader.h"

class BDLL_API BWaveFile
{
public:
	BWaveFile(void);
	~BWaveFile(void);
	bool Load(char* fileName);
	void UnLoad(void);
	int GetBufferSize(void);
	UCHAR* GetBuffer(void);
private:
	UCHAR *buffer;       // sound buffer to hold voc data
	int bufSize;
	bool loaded;
};

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