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📄 smario.h

📁 用VC++及DirectX实现的SuperMario小游戏
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/*
Author: Bear

This source is free to anybody.
If you have any problem with this or some advice to me, please:
    mailto: heyang22118952.student@sina.com
        or  yang45249.student@sina.com
or you can contact me through my QQ:     261570581

Welcome to discuss game programming techniques with me :)
And I like to play games!
*/
#pragma once

#include "SuperMarioDemo.h"
#include "SSprite.h"
#include <string>

class SMario : public SSprite
{
public:
	SMario(void);
	virtual ~SMario(void);
	virtual void Anim(void);
	void Jump(void);
	void StopJump(void);
	bool IsJumping(void);
	void Drop(void);
	void Land(int height);
	bool IsLanded(void);
	void Move(void);
	void MoveBack(void);
	void SetSpeedX(int speedX);
	int GetScreenX(void);
	void Die(void);
private:
	int m_screenX;
	bool m_isJumping;
	bool m_landed;
	bool m_isDead;
};

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