📄 windowsdiskaccess.cpp
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//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// FAT32 File IO Library
// V2.0
// Rob Riglar
// Copyright 2003 - 2007
//
// Email: rob@robriglar.com
//
//-----------------------------------------------------------------------------
//
// This file is part of FAT32 File IO Library.
//
// FAT32 File IO Library is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// FAT32 File IO Library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with FAT32 File IO Library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
#include "..\define.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <Windows.h>
// Warning: If you get the wrong physical drive ID you could erase your main hard disk!!
#ifdef SOURCE_WINDOWS_PHYSICAL_DRIVE
// File Functions
static __int64 DiskFileSeek(HANDLE hf, __int64 distance, DWORD MoveMethod);
//---------------------------------------------------------------------
// ReadSector: Read disk sector (512 bytes) in Windows
//---------------------------------------------------------------------
extern "C" BOOL ReadDiskSector(int drive, DWORD startinglogicalsector, int numberofsectors, BYTE *buffer)
{
HANDLE hDevice;
DWORD bytesread;
// Creating a handle to drive a: using CreateFile () function ..
char _devicename[] = "\\\\.\\PhysicalDrive0";
_devicename[17] += drive;
hDevice = CreateFile(_devicename, // drive to open
GENERIC_READ, // access type
FILE_SHARE_READ | // share mode
FILE_SHARE_WRITE,
NULL, // default security attributes
OPEN_EXISTING, // disposition
0, // file attributes
NULL); // do not copy file attributes
if (hDevice == INVALID_HANDLE_VALUE)
return FALSE;
DiskFileSeek(hDevice, (startinglogicalsector),FILE_BEGIN);
if (!ReadFile (hDevice, buffer, 512*numberofsectors, &bytesread, NULL) )
return FALSE;
CloseHandle(hDevice);
return TRUE;
}
//---------------------------------------------------------------------
// WriteDiskSector: Write disk sector (512 bytes) in Windows
//---------------------------------------------------------------------
extern "C" BOOL WriteDiskSector(int drive, DWORD startinglogicalsector, int numberofsectors, BYTE *buffer)
{
HANDLE hDevice;
DWORD byteswritten;
// Creating a handle to drive a: using CreateFile () function ..
char _devicename[] = "\\\\.\\PhysicalDrive0";
_devicename[17] += drive;
hDevice = CreateFile(_devicename, // drive to open
GENERIC_READ|GENERIC_WRITE, // access type
FILE_SHARE_READ | // share mode
FILE_SHARE_WRITE,
NULL, // default security attributes
OPEN_EXISTING, // disposition
0, // file attributes
NULL); // do not copy file attributes
if (hDevice == INVALID_HANDLE_VALUE)
return FALSE;
DiskFileSeek(hDevice, (startinglogicalsector),FILE_BEGIN);
if (!WriteFile (hDevice, buffer, 512*numberofsectors, &byteswritten, NULL) )
return FALSE;
CloseHandle(hDevice);
return TRUE;
}
//---------------------------------------------------------------------
// DiskFileSeek: Allow seeking through large files (a disk opened as a
// file).
//---------------------------------------------------------------------
static __int64 DiskFileSeek(HANDLE hf,__int64 distance, DWORD MoveMethod)
{
__int64 seekDistance=0;
seekDistance = distance*512;
LARGE_INTEGER li;
li.QuadPart = seekDistance;
li.LowPart = SetFilePointer (hf, li.LowPart, &li.HighPart, MoveMethod);
return li.QuadPart;
}
#endif
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