📄 path.js
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/* Copyright (c) 2004-2006, The Dojo Foundation All Rights Reserved. Licensed under the Academic Free License version 2.1 or above OR the modified BSD license. For more information on Dojo licensing, see: http://dojotoolkit.org/community/licensing.shtml*/dojo.provide("dojo.gfx.path");dojo.require("dojo.math");dojo.require("dojo.gfx.shape");dojo.declare("dojo.gfx.path.Path", dojo.gfx.Shape, { // summary: // a path shape initializer: function(/* Node */ rawNode){ // summary: a constructor of a path shape object // rawNode: a DOM node to be used by this path object this.shape = dojo.lang.shallowCopy(dojo.gfx.defaultPath, true); this.segments = []; this.absolute = true; this.last = {}; this.attach(rawNode); }, // mode manipulations setAbsoluteMode: function(/* Boolean||String */ mode){ // summary: sets an absolute or relative mode for path points // mode: true/false or "absolute"/"relative" to specify the mode this.absolute = typeof(mode) == "string" ? (mode == "absolute") : mode; return this; // self }, getAbsoluteMode: function(){ // summary: returns a current value of the absolute mode return this.absolute; // Boolean }, getBoundingBox: function(){ // summary: returns a bounding box {x, y, width, height} or null return "l" in this.bbox ? {x: this.bbox.l, y: this.bbox.t, width: this.bbox.r - this.bbox.l, height: this.bbox.b - this.bbox.t} : null; // Object }, getLastPosition: function(){ // summary: returns the last point in the path, or null return "x" in this.last ? this.last : null; // Object }, // segment interpretation _updateBBox: function(/* Number */ x, /* Number */ y){ // summary: updates a bounding box of path with new point // we use {l, b, r, t} representation of a bbox if("l" in this.bbox){ if(this.bbox.l > x) this.bbox.l = x; if(this.bbox.r < x) this.bbox.r = x; if(this.bbox.t > y) this.bbox.t = y; if(this.bbox.b < y) this.bbox.b = y; }else{ this.bbox = {l: x, b: y, r: x, t: y}; } }, _updateWithSegment: function(/* Object */ segment){ // summary: updates a bounding box of path with new segment var n = segment.args; var l = n.length; // update internal variables: bbox, absolute, last switch(segment.action){ case "M": case "L": case "C": case "S": case "Q": case "T": for(var i = 0; i < l; i += 2){ this._updateBBox(this.bbox, n[i], n[i + 1]); } this.last.x = n[l - 2]; this.last.y = n[l - 1]; this.absolute = true; break; case "H": for(var i = 0; i < l; ++i){ this._updateBBox(this.bbox, n[i], this.last.y); } this.last.x = n[l - 1]; this.absolute = true; break; case "V": for(var i = 0; i < l; ++i){ this._updateBBox(this.bbox, this.last.x, n[i]); } this.last.y = n[l - 1]; this.absolute = true; break; case "m": var start = 0; if(!("x" in this.last)){ this._updateBBox(this.bbox, this.last.x = n[0], this.last.y = n[1]); start = 2; } for(var i = start; i < l; i += 2){ this._updateBBox(this.bbox, this.last.x += n[i], this.last.y += n[i + 1]); } this.absolute = false; break; case "l": case "t": for(var i = 0; i < l; i += 2){ this._updateBBox(this.bbox, this.last.x += n[i], this.last.y += n[i + 1]); } this.absolute = false; break; case "h": for(var i = 0; i < l; ++i){ this._updateBBox(this.bbox, this.last.x += n[i], this.last.y); } this.absolute = false; break; case "v": for(var i = 0; i < l; ++i){ this._updateBBox(this.bbox, this.last.x, this.last.y += n[i]); } this.absolute = false; break; case "c": for(var i = 0; i < l; i += 6){ this._updateBBox(this.bbox, this.last.x + n[i], this.last.y + n[i + 1]); this._updateBBox(this.bbox, this.last.x + n[i + 2], this.last.y + n[i + 3]); this._updateBBox(this.bbox, this.last.x += n[i + 4], this.last.y += n[i + 5]); } this.absolute = false; break; case "s": case "q": for(var i = 0; i < l; i += 4){ this._updateBBox(this.bbox, this.last.x + n[i], this.last.y + n[i + 1]); this._updateBBox(this.bbox, this.last.x += n[i + 2], this.last.y += n[i + 3]); } this.absolute = false; break; case "A": for(var i = 0; i < l; i += 7){ this._updateBBox(this.bbox, n[i + 5], n[i + 6]); } this.last.x = n[l - 2]; this.last.y = n[l - 1]; this.absolute = true; break; case "a": for(var i = 0; i < l; i += 7){ this._updateBBox(this.bbox, this.last.x += n[i + 5], this.last.y += n[i + 6]); } this.absolute = false; break; } // add an SVG path segment var path = [segment.action]; for(var i = 0; i < l; ++i){ path.push(dojo.gfx.formatNumber(n[i], true)); } if(typeof(this.shape.path) == "string"){ this.shape.path += path.join(""); }else{ this.shape.path = this.shape.path.concat(path); } }, // a dictionary, which maps segment type codes to a number of their argemnts _validSegments: {m: 2, l: 2, h: 1, v: 1, c: 6, s: 4, q: 4, t: 2, a: 7, z: 0}, _pushSegment: function(/* String */ action, /* Array */ args){ // summary: adds a segment // action: valid SVG code for a segment's type // args: a list of parameters for this segment var group = this._validSegments[action.toLowerCase()]; if(typeof(group) == "number"){ if(group){ if(args.length >= group){ var segment = {action: action, args: args.slice(0, args.length - args.length % group)}; this.segments.push(segment); this._updateWithSegment(segment); } }else{ var segment = {action: action, args: []}; this.segments.push(segment); this._updateWithSegment(segment); } } }, _collectArgs: function(/* Array */ array, /* Array */ args){ // summary: converts an array of arguments to plain numeric values for(var i = 0; i < args.length; ++i){ var t = args[i]; if(typeof(t) == "boolean"){ array.push(t ? 1 : 0); }else if(typeof(t) == "number"){ array.push(t); }else if(t instanceof Array){ this._collectArgs(array, t); }else if("x" in t && "y" in t){ array.push(t.x); array.push(t.y); } } }, // segments moveTo: function(){ // summary: formes a move segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "M" : "m", args); return this; // self }, lineTo: function(){ // summary: formes a line segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "L" : "l", args); return this; // self }, hLineTo: function(){ // summary: formes a horizontal line segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "H" : "h", args); return this; // self }, vLineTo: function(){ // summary: formes a vertical line segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "V" : "v", args); return this; // self }, curveTo: function(){ // summary: formes a curve segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "C" : "c", args); return this; // self }, smoothCurveTo: function(){ // summary: formes a smooth curve segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "S" : "s", args); return this; // self }, qCurveTo: function(){ // summary: formes a quadratic curve segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "Q" : "q", args); return this; // self }, qSmoothCurveTo: function(){ // summary: formes a quadratic smooth curve segment var args = []; this._collectArgs(args, arguments); this._pushSegment(this.absolute ? "T" : "t", args); return this; // self }, arcTo: function(){ // summary: formes an elliptic arc segment var args = []; this._collectArgs(args, arguments); for(var i = 2; i < args.length; i += 7){ args[i] = -args[i]; } this._pushSegment(this.absolute ? "A" : "a", args); return this; // self }, closePath: function(){ // summary: closes a path this._pushSegment("Z", []); return this; // self }, // setShape _setPath: function(path){ // summary: forms a path using an SVG path string var p = path.match(dojo.gfx.pathRegExp); this.segments = []; this.absolute = true; this.bbox = {}; this.last = {}; if(!p) return; // create segments var action = ""; // current action var args = []; // current arguments for(var i = 0; i < p.length; ++i){ var t = p[i]; var x = parseFloat(t); if(isNaN(x)){ if(action){ this._pushSegment(action, args); } args = []; action = t; }else{ args.push(x); } } this._pushSegment(action, args); }, setShape: function(newShape){ // summary: forms a path using a shape this.shape = dojo.gfx.makeParameters(this.shape, typeof(newShape) == "string" ? {path: newShape} : newShape); var path = this.shape.path; // switch to non-updating version of path building this.shape.path = []; this._setPath(path); // switch back to the string path this.shape.path = this.shape.path.join(""); return this; // self }, _2PI: Math.PI * 2 // useful constant for descendants});
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