📄 playwnddlg.cpp
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// PlayWndDlg.cpp : 实现文件
//
#include "stdafx.h"
#include "PlayWnd.h"
#include "PlayWndDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
#define WM_GRAPHNOTIFY WM_USER + 101
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// CPlayWndDlg 对话框
CPlayWndDlg::CPlayWndDlg(CWnd* pParent /*=NULL*/)
: CDialog(CPlayWndDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pGraph = NULL;
m_pMediaControl = NULL;
m_pEvent = NULL;
m_pMediaSeeking = NULL;
m_strMediaFile = "";
m_isPlaying = FALSE;
}
void CPlayWndDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CPlayWndDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_BROWSE_BUTTON, &CPlayWndDlg::OnBnClickedBrowseButton)
ON_BN_CLICKED(IDC_PLAY_BUTTON, &CPlayWndDlg::OnBnClickedPlayButton)
ON_BN_CLICKED(IDC_PAUSE_BUTTON, &CPlayWndDlg::OnBnClickedPauseButton)
ON_BN_CLICKED(IDCANCEL, &CPlayWndDlg::OnBnClickedCancel)
ON_MESSAGE(WM_GRAPHNOTIFY, OnGraphNotify)
END_MESSAGE_MAP()
// CPlayWndDlg 消息处理程序
BOOL CPlayWndDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// 将“关于...”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码
ModifyStyle(0, WS_CLIPCHILDREN);
((CEdit*)GetDlgItem(IDC_MEDIAFILE_EDIT))->SetReadOnly(TRUE);
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
void CPlayWndDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CPlayWndDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
if(m_isPlaying == FALSE)
{
CClientDC dc(GetDlgItem(IDC_VW_FRAME));
dc.SetBkColor(RGB(0,0,0));
CRect rc;
GetDlgItem(IDC_VW_FRAME)->GetClientRect(rc);
//ClientToScreen(rc);
dc.FillRect(rc, CBrush::FromHandle((HBRUSH)GetStockObject(BLACK_BRUSH)));
GetDlgItem(IDC_VW_FRAME)->Invalidate();
}
CDialog::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标显示。
//
HCURSOR CPlayWndDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
BOOL CPlayWndDlg::DestroyWindow()
{
// TODO: 在此添加专用代码和/或调用基类
if(m_pGraph)
m_pGraph->Release();
if(m_pMediaControl)
m_pMediaControl->Release();
if(m_pEvent)
m_pEvent->Release();
if(m_pMediaSeeking)
m_pMediaSeeking->Release();
m_pGraph = NULL;
m_pMediaControl = NULL;
m_pEvent = NULL;
m_pMediaSeeking = NULL;
return CDialog::DestroyWindow();
}
void CPlayWndDlg::OnBnClickedBrowseButton()
{
m_strMediaFile = "D:\\test.avi";
GetDlgItem(IDC_MEDIAFILE_EDIT)->SetWindowText(m_strMediaFile);
HRESULT hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (void **)&m_pGraph);
//hr = m_pGraph->RenderFile(LPCWSTR(m_strMediaFile), NULL);
// Source Filter
IBaseFilter* pFilter;
hr = m_pGraph->AddSourceFilter(LPCWSTR(m_strMediaFile),LPCWSTR("test"),&pFilter);
// AVI Splitter Filter
IBaseFilter *paviSplitterF = NULL;
hr = CoCreateInstance(CLSID_AviSpliter, NULL, CLSCTX_INPROC, IID_IBaseFilter, (void **)&paviSplitterF);
if(SUCCEEDED(hr))
{
hr = m_pGraph->AddFilter(paviSplitterF, LPCWSTR("aviSplitter"));
if(SUCCEEDED(hr))
{
hr = ConnectFilters(m_pGraph, pFilter,paviSplitterF);
paviSplitterF->Release();
}
pFilter->Release();
}
// H264 Transform Filter
IBaseFilter *pFFdshowH264 = NULL;
hr = CoCreateInstance(CLSID_FFdshowFilter, 0, CLSCTX_INPROC, IID_IBaseFilter, (void **)&pFFdshowH264);
if(SUCCEEDED(hr))
{
hr = m_pGraph->AddFilter(pFFdshowH264, LPCWSTR("ffdshow"));
if(SUCCEEDED(hr))
{
hr = ConnectFilters(m_pGraph, paviSplitterF,pFFdshowH264);
pFFdshowH264->Release();
}
pFilter->Release();
}
IPin * pPin;
IEnumPins *pEnum = NULL;
hr = pFFdshowH264->EnumPins(&pEnum);
while(pEnum->Next(1,&pPin,NULL)==S_OK)
{
PIN_DIRECTION PinDir;
hr = pPin->QueryDirection(&PinDir);
if(PinDir == PINDIR_OUTPUT)
{
IPin *pTemp;
if(SUCCEEDED(pPin->ConnectedTo(&pTemp)))
{
pTemp->Release();
}
else
{
hr = m_pGraph->Render(pPin);
}
}
}
// IBaseFilter *pVMRRender = NULL;
//hr = CoCreateInstance(CLSID_VMRRenderer,NULL,CLSCTX_INPROC_SERVER,IID_IBaseFilter,(void **)&pVMRRender);
//if(SUCCEEDED(hr))
//{
// hr = m_pGraph->AddFilter(pVMRRender, LPCWSTR("VMRRender"));
// if(SUCCEEDED(hr))
// {
// hr = ConnectFilters(m_pGraph, pFFdshowH264,pVMRRender);
// pVMRRender->Release();
// }
// pFFdshowH264->Release();
//}
if(FAILED(hr))
{
char szMsg[200];
AMGetErrorText(hr, LPWSTR(szMsg), sizeof(szMsg));
AfxMessageBox(LPCTSTR(szMsg));
}
//指定父窗体
IVideoWindow* pVidWin = NULL;
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
pVidWin->put_Owner((OAHWND)m_hWnd);
pVidWin->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN);
CRect rc;
GetDlgItem(IDC_VW_FRAME)->GetWindowRect(rc);
ScreenToClient(rc);
pVidWin->SetWindowPosition(rc.left, rc.top, rc.Width(), rc.Height());
// 注意此处Filter Graph Manager的事件以WM_GRAPHNOTIFY发出(用户定义的消息).
m_pGraph->QueryInterface(IID_IMediaEventEx, (void **)&m_pEvent);
m_pEvent->SetNotifyWindow((OAHWND)m_hWnd, WM_GRAPHNOTIFY, 0);
// 设置Seeking
m_pGraph->QueryInterface(IID_IMediaSeeking, (void **)&m_pMediaSeeking);
//Play();
}
void CPlayWndDlg::OnBnClickedPlayButton()
{
// TODO: 在此添加控件通知处理程序代码
Play();
}
void CPlayWndDlg::OnBnClickedPauseButton()
{
// TODO: 在此添加控件通知处理程序代码
m_pMediaControl->Pause();
m_isPlaying = TRUE;
GetDlgItem(IDC_PLAY_BUTTON)->EnableWindow(TRUE);
GetDlgItem(IDC_PAUSE_BUTTON)->EnableWindow(FALSE);
}
void CPlayWndDlg::OnBnClickedCancel()
{
// TODO: 在此添加控件通知处理程序代码
CleanUp();
OnCancel();
}
// IDC_VW_FRAME控件Picture Control主要作用是控制Vedio Window的显示位置
void CPlayWndDlg::MoveVideoWindow(void)
{
IVideoWindow* pVideoWinow = NULL;
if(m_pGraph)
{
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVideoWinow);
CRect rc;
GetDlgItem(IDC_VW_FRAME)->GetWindowRect(rc);
ScreenToClient(rc);
pVideoWinow->SetWindowPosition(rc.left, rc.top, rc.Width(), rc.Height());
pVideoWinow->Release();
pVideoWinow = NULL;
}
}
void CPlayWndDlg::CleanUp(void)
{
long levCode;
IVideoWindow *pVidWin = NULL;
if(!m_pGraph)
return;
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
m_pEvent->WaitForCompletion(INFINITE, &levCode);
pVidWin->put_Visible(OAFALSE);
pVidWin->Release();
m_pMediaSeeking->Release();
m_pMediaControl->Release();
m_pEvent->Release();
m_pGraph->Release();
m_pMediaSeeking = NULL;
m_pMediaControl = NULL;
m_pEvent = NULL;
m_pGraph = NULL;
UpdateData(FALSE);
CClientDC dc(GetDlgItem(IDC_VW_FRAME));
dc.SetBkColor(RGB(0,0,0));
CRect rc;
GetDlgItem(IDC_VW_FRAME)->GetClientRect(rc);
ClientToScreen(rc);
dc.FillRect(rc, CBrush::FromHandle((HBRUSH)GetStockObject(BLACK_BRUSH)));
Invalidate();
}
BOOL CPlayWndDlg::Stop(void)
{
IVideoWindow *pVidWin = NULL;
HRESULT hr;
if(m_pMediaControl)
{
LONGLONG pos = 0;
hr = m_pMediaControl->Stop();
hr = m_pMediaSeeking->SetPositions(&pos, AM_SEEKING_AbsolutePositioning ,&pos, AM_SEEKING_NoPositioning);
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
pVidWin->put_Visible(OAFALSE);
m_isPlaying = FALSE;
GetDlgItem(IDC_PLAY_BUTTON)->EnableWindow(TRUE);
GetDlgItem(IDC_PAUSE_BUTTON)->EnableWindow(FALSE);
pVidWin->Release();
long levCode;
m_pEvent->WaitForCompletion(INFINITE, &levCode);
m_pMediaControl->Release();
return TRUE;
}
return FALSE;
}
BOOL CPlayWndDlg::Play(void)
{
// 运行
IVideoWindow *pVidWin = NULL;
if(m_pGraph)
{
m_pGraph->QueryInterface(IID_IVideoWindow, (void **)&pVidWin);
pVidWin->put_Visible(OATRUE);
m_pGraph->QueryInterface(IID_IMediaControl, (void **)&m_pMediaControl);
m_pMediaControl->Run();
m_isPlaying = TRUE;
GetDlgItem(IDC_PLAY_BUTTON)->EnableWindow(FALSE);
GetDlgItem(IDC_PAUSE_BUTTON)->EnableWindow(TRUE);
return TRUE;
}
return FALSE;
}
HRESULT CPlayWndDlg::OnGraphNotify(WPARAM wParam,LPARAM lParam)
{
long levCode, lparam1, lparam2;
HRESULT hr;
while (hr = m_pEvent->GetEvent(&levCode, &lparam1, &lparam2, 0), SUCCEEDED(hr))
{
hr = m_pEvent->FreeEventParams(levCode, lparam1, lparam2);
if ((EC_COMPLETE == levCode) || (EC_USERABORT == levCode))
{
TRACE("End of the media file!!.\n");
Stop();
//CleanUp();
break;
}
}
return hr;
}
// 得到Filter上的未连接Pin
HRESULT CPlayWndDlg::GetUnconnectedPin(IBaseFilter *pFileter, PIN_DIRECTION PinDir, IPin **ppPin)
{
*ppPin =0;
IEnumPins *pEnum = 0;
IPin *pPin =0;
HRESULT hr = pFileter->EnumPins(&pEnum);
if(FAILED(hr))
{
return hr;
}
while(pEnum->Next(1, &pPin, NULL) == S_OK)
{
PIN_DIRECTION ThisPinDir;
pPin->QueryDirection(&ThisPinDir);
if(ThisPinDir == PinDir)
{
IPin *pTmp= 0;
hr =pPin->ConnectedTo(&pTmp);
if(SUCCEEDED(hr))
{
pTmp->Release();
}
else
{
pEnum->Release();
*ppPin =pPin;
return S_OK;
}
pPin->Release();
}
pEnum->Release();
return E_FAIL;
}
}
HRESULT CPlayWndDlg::ConnectFilters( IGraphBuilder *pGraph, IPin *pOut, IBaseFilter *pDest)
{
if((pGraph == NULL) || (pOut == NULL) || (pDest == NULL))
{
return E_POINTER;
}
#ifdef debug
PIN_DIRECTION PinDir;
pOut->QueryDirection(&PinDir);
_ASSERTE(PinDir == PINDIR_OUTPUT);
#endif
//得到下一级Filter的输入Pin
IPin *pIn = 0;
HRESULT hr =GetUnconnectedPin(pDest, PINDIR_INPUT, &pIn);
if((FAILED(hr)))
{
return hr;
}
//将输入Pin链接到输出Pin
hr = pGraph->Connect(pOut,pIn);
pIn->Release();
return hr;
}
// 不同参数的ConnectFilters函数重载形式
HRESULT CPlayWndDlg::ConnectFilters( IGraphBuilder *pGraph, IBaseFilter *pSrc, IBaseFilter *pDest)
{
if((pGraph == NULL) || (pSrc == NULL) || (pDest == NULL))
{
return E_POINTER;
}
//Find an out pin on the fist fliter
IPin *pOut =0;
HRESULT hr = GetUnconnectedPin(pSrc, PINDIR_OUTPUT, &pOut);
if((FAILED(hr)))
{
return hr;
}
hr = ConnectFilters(pGraph, pOut, pDest);
pOut->Release();
return hr;
}
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