📄 freetype2fontrendering.h
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// ___ ___ ___ ___ ___ // /\__\ ___ /\__\ /\ \ /\__\ /\ \. // /::| | /\ \ /::| | /::\ \ /:/ / /::\ \. // /:|:| | \:\ \ /:|:| | /:/\:\ \ /:/ / /:/\:\ \. // /:/|:|__|__ /::\__\ /:/|:| |__ /:/ \:\ \ /:/ / /::\~\:\ \. // /:/ |::::\__\ __/:/\/__/ /:/ |:| /\__\ /:/__/_\:\__\ /:/__/ /:/\:\ \:\__\.// \/__/~~/:/ / /\/:/ / \/__|:|/:/ / \:\ /\ \/__/ \:\ \ \:\~\:\ \/__/// /:/ / \::/__/ |:/:/ / \:\ \:\__\ \:\ \ \:\ \:\__\. // /:/ / \:\__\ |::/ / \:\/:/ / \:\ \ \:\ \/__/ // /:/ / \/__/ /:/ / \::/ / \:\__\ \:\__\. // \/__/ \/__/ \/__/ \/__/ \/__/ // // =============================================================================// Minimalist OpenGL Environment// =============================================================================//// This file is part of Minimalist OpenGL Environment (MinGLE)//// Version: 0.2.0// Author: Balazs Domonkos// Filename: src/fontrendering/include/FreeType2FontRendering.h// Creation Date: January 25th 2008// Revision Date: January 25th 2008////// The Minimalist OpenGL Environment is free software: you can// redistribute it and/or modify it under the terms of the GNU// General Public License as published by the Free Software// Foundation, either version 3 of the License, or (at your// option) any later version.//// The Minimalist OpenGL Environment is distributed in the hope// that it will be useful, but WITHOUT ANY WARRANTY; without// even the implied warranty of MERCHANTABILITY or FITNESS FOR// A PARTICULAR PURPOSE. See the GNU General Public License// for more details.//// You should have received a copy of the GNU General Public License// along with Minimalist OpenGL Environment. If not, see // <http://www.gnu.org/licenses/>. See the COPYING file included // with this distribution file for license details.///// @file FreeType2FontRendering.h/// FreeType2 font rendering implementation#ifndef __MINGLE_FREETYPE2_FONT_RENDERING_H__#define __MINGLE_FREETYPE2_FONT_RENDERING_H__// Include class definitions#include <classes.h>// MinGLE headers#include <FontRendering.h>// System headers#include <ft2build.h>#include FT_FREETYPE_Hnamespace MinGLE {class FreeType2Font : public RasterFont {protected: /// Add a gap between letters vert and horz /// prevents nasty artifacts when letters are too close together static const unsigned FONT_CHAR_SPACER = 5;public: FreeType2Font(const FT_Byte *memoryBuffer, int bufferLength, unsigned height = DEFAULT_FONT_HEIGHT, unsigned width = DEFAULT_FONT_WIDTH, long faceIndex = 0, unsigned firstCharacter = DEFAULT_FIRST_CHARACTER, unsigned lastCharacter = DEFAULT_LAST_CHARACTER, GLenum format = DEFAULT_FONT_FORMAT, GLenum type = DEFAULT_FONT_TYPE, ImageScaleMode imageScaleMode = DEFAULT_IMAGE_SCALE_MODE);}; // class FreeType2Font// =============================================================================class FreeType2FontRendering : public FontRendering {protected: static FT_Library mLibraryHandle;public: static const std::string IMPLEMENTATION_NAME; public: FreeType2FontRendering(); virtual ~FreeType2FontRendering(); static FT_Library getLibraryHandle();public:protected: virtual Font *_createFont(const std::string& filename, VirtualFileSystem *vfs, size_t height, size_t width, long faceIndex, size_t firstCharacter, size_t lastCharacter, GLenum format, GLenum type, RasterFont::ImageScaleMode imageScaleMode); virtual void _saveFont(Font *font, const std::string& filename, VirtualFileSystem *vfs);}; // FreeType2FontRendering} // namespace MinGLE#endif // __MINGLE_FREETYPE2_FONT_RENDERING_H__
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