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📄 xmlconfiguration.cpp

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//      ___                       ___           ___           ___       ___     //     /\__\          ___        /\__\         /\  \         /\__\     /\  \.    //    /::|  |        /\  \      /::|  |       /::\  \       /:/  /    /::\  \.   //   /:|:|  |        \:\  \    /:|:|  |      /:/\:\  \     /:/  /    /:/\:\  \.  //  /:/|:|__|__      /::\__\  /:/|:|  |__   /:/  \:\  \   /:/  /    /::\~\:\  \. // /:/ |::::\__\  __/:/\/__/ /:/ |:| /\__\ /:/__/_\:\__\ /:/__/    /:/\:\ \:\__\.// \/__/~~/:/  / /\/:/  /    \/__|:|/:/  / \:\  /\ \/__/ \:\  \    \:\~\:\ \/__///       /:/  /  \::/__/         |:/:/  /   \:\ \:\__\    \:\  \    \:\ \:\__\.  //      /:/  /    \:\__\         |::/  /     \:\/:/  /     \:\  \    \:\ \/__/  //     /:/  /      \/__/         /:/  /       \::/  /       \:\__\    \:\__\.    //     \/__/                     \/__/         \/__/         \/__/     \/__/    // // =============================================================================//                       Minimalist OpenGL Environment// =============================================================================//// This file is part of Minimalist OpenGL Environment (MinGLE)//// Version: 0.2.0// Author: Balazs Domonkos// Filename: src/configuration/src/XMLConfiguration.cpp// Creation Date: January 27th 2008// Revision Date: January 27th 2008////// The Minimalist OpenGL Environment is free software: you can// redistribute it and/or modify it under the terms of the GNU// General Public License as published by the Free Software// Foundation, either version 3 of the License, or (at your// option) any later version.//// The Minimalist OpenGL Environment is distributed in the hope// that it will be useful, but WITHOUT ANY WARRANTY; without// even the implied warranty of MERCHANTABILITY or FITNESS FOR// A PARTICULAR PURPOSE. See the GNU General Public License// for more details.//// You should have received a copy of the GNU General Public License// along with Minimalist OpenGL Environment.  If not, see // <http://www.gnu.org/licenses/>. See the COPYING file included // with this distribution file for license details.///// @file XMLConfiguration.cpp/// Text configuration file support// Header that contains the declaration#include <XMLConfiguration.h>// MinGLE headers// System headersnamespace MinGLE {XMLConfiguration::XMLConfiguration(const std::string& filename,		VirtualFileSystem *vfs) {	// Load XML document	TiXmlDocument *doc = TinyXML::loadXML(filename, vfs);	// Start parsing from the root element	_parseElement(doc->RootElement());	// Erase the XML document	delete doc;}void XMLConfiguration::_parseElement(const TiXmlElement *xmlElement) {	// Recreate root element	delete mRootEntry;	mRootEntry = new Entry(xmlElement->Value());	// Iterate on attributes	for (TiXmlAttribute *attr = (TiXmlAttribute *) xmlElement->FirstAttribute(); attr; attr			= (TiXmlAttribute *) attr->Next()) {		// Add attribute as simple entry		Assert(attr->Name() && attr->Value(), "XMLConfiguration::_parseElement");		(void) _addChild(mRootEntry, attr->Name(), attr->Value());	}	// Iterate on children	for (TiXmlNode *childNode = (TiXmlNode *) xmlElement->FirstChild(); childNode; childNode			= (TiXmlNode *) xmlElement->IterateChildren(childNode)) {		// Parse child node		_parseElement(mRootEntry, reinterpret_cast<const TiXmlElement *>(childNode));	}}void XMLConfiguration::_parseElement(Entry *parent,		const TiXmlElement *xmlElement) {	// Add composite entry	Entry *entry = _addChild(parent, xmlElement->Value());	// Iterate on attributes	for (TiXmlAttribute *attr = (TiXmlAttribute *) xmlElement->FirstAttribute(); attr; attr			= (TiXmlAttribute *) attr->Next()) {		// Add attribute as simple entry		Assert(attr->Name() && attr->Value(), "XMLConfiguration::_parseElement");		(void) _addChild(entry, attr->Name(), attr->Value());	}	// Iterate on children	for (TiXmlNode *childNode = (TiXmlNode *) xmlElement->FirstChild(); childNode; childNode			= (TiXmlNode *) xmlElement->IterateChildren(childNode)) {		// Parse child node		_parseElement(entry, reinterpret_cast<const TiXmlElement *>(childNode));	}}// =============================================================================const std::string XMLConfigurationManager::FUNCTIONALITY_STRING = "xml";XMLConfigurationManager::~XMLConfigurationManager() {	// Nothing to do}void XMLConfigurationManager::registerConfigurationManager() {	ConfigurationManager::registerImplementation(XMLConfigurationManager::FUNCTIONALITY_STRING, new XMLConfigurationManager());	ConfigurationManager::registerFunctionality(FileFormatFunctionality("xml", FileFormatFunctionality::READ), XMLConfigurationManager::FUNCTIONALITY_STRING);}Configuration *XMLConfigurationManager::_createConfiguration(		const std::string& filename, VirtualFileSystem *vfs) {	return new XMLConfiguration(filename, vfs);}} // namespace MinGLE

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