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📄 glutsystem.h

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//      ___                       ___           ___           ___       ___     //     /\__\          ___        /\__\         /\  \         /\__\     /\  \.    //    /::|  |        /\  \      /::|  |       /::\  \       /:/  /    /::\  \.   //   /:|:|  |        \:\  \    /:|:|  |      /:/\:\  \     /:/  /    /:/\:\  \.  //  /:/|:|__|__      /::\__\  /:/|:|  |__   /:/  \:\  \   /:/  /    /::\~\:\  \. // /:/ |::::\__\  __/:/\/__/ /:/ |:| /\__\ /:/__/_\:\__\ /:/__/    /:/\:\ \:\__\.// \/__/~~/:/  / /\/:/  /    \/__|:|/:/  / \:\  /\ \/__/ \:\  \    \:\~\:\ \/__///       /:/  /  \::/__/         |:/:/  /   \:\ \:\__\    \:\  \    \:\ \:\__\.  //      /:/  /    \:\__\         |::/  /     \:\/:/  /     \:\  \    \:\ \/__/  //     /:/  /      \/__/         /:/  /       \::/  /       \:\__\    \:\__\.    //     \/__/                     \/__/         \/__/         \/__/     \/__/    // // =============================================================================//                       Minimalist OpenGL Environment// =============================================================================//// This file is part of Minimalist OpenGL Environment (MinGLE)//// Version: 0.2.0// Author: Balazs Domonkos// Filename: src/GLUT/include/GLUTSystem.h// Creation Date: December 12th 2007// Revision Date: December 12th 2007////// The Minimalist OpenGL Environment is free software: you can// redistribute it and/or modify it under the terms of the GNU// General Public License as published by the Free Software// Foundation, either version 3 of the License, or (at your// option) any later version.//// The Minimalist OpenGL Environment is distributed in the hope// that it will be useful, but WITHOUT ANY WARRANTY; without// even the implied warranty of MERCHANTABILITY or FITNESS FOR// A PARTICULAR PURPOSE. See the GNU General Public License// for more details.//// You should have received a copy of the GNU General Public License// along with Minimalist OpenGL Environment.  If not, see // <http://www.gnu.org/licenses/>. See the COPYING file included // with this distribution file for license details.///// @file GLUTSystem.h/// GLUT system manager class#ifndef __MINGLE_GLUTSYSTEM_H__#define __MINGLE_GLUTSYSTEM_H__// Include class definitions#include <classes.h>// MinGLE headers#include <System.h>#include <GLUTWindow.h>namespace MinGLE {class GLUTSystem : public System {protected:	/// The GLUT system can only have one window	GLUTWindow *mWindow;protected:	virtual bool _initialize(int *argc, char **argv);	virtual Window			* _createWindow(					unsigned width = Window::DEFAULT_WIDTH,					unsigned height = Window::DEFAULT_HEIGHT,					WindowAttributes::ColorMode colorMode = WindowAttributes::DIRECT_COLORS,					bool doubleBuffer = true, bool fullScreen = false,					unsigned videoRate = 0, unsigned char *colorBits = 0,					unsigned char depthBits = 16,					unsigned char stencilBits = 0,					unsigned char *accumColorBits = 0, unsigned auxBuffers = 0,					bool stereo = false);	virtual void _enterMainLoop();	virtual void _quit();	virtual double _getTime();public:	GLUTSystem();	virtual ~GLUTSystem();}; // class GLUTSystem} // namespace MinGLE#endif // __MINGLE_SYSTEM_H__

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