📄 glutsystem.h
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// ___ ___ ___ ___ ___ // /\__\ ___ /\__\ /\ \ /\__\ /\ \. // /::| | /\ \ /::| | /::\ \ /:/ / /::\ \. // /:|:| | \:\ \ /:|:| | /:/\:\ \ /:/ / /:/\:\ \. // /:/|:|__|__ /::\__\ /:/|:| |__ /:/ \:\ \ /:/ / /::\~\:\ \. // /:/ |::::\__\ __/:/\/__/ /:/ |:| /\__\ /:/__/_\:\__\ /:/__/ /:/\:\ \:\__\.// \/__/~~/:/ / /\/:/ / \/__|:|/:/ / \:\ /\ \/__/ \:\ \ \:\~\:\ \/__/// /:/ / \::/__/ |:/:/ / \:\ \:\__\ \:\ \ \:\ \:\__\. // /:/ / \:\__\ |::/ / \:\/:/ / \:\ \ \:\ \/__/ // /:/ / \/__/ /:/ / \::/ / \:\__\ \:\__\. // \/__/ \/__/ \/__/ \/__/ \/__/ // // =============================================================================// Minimalist OpenGL Environment// =============================================================================//// This file is part of Minimalist OpenGL Environment (MinGLE)//// Version: 0.2.0// Author: Balazs Domonkos// Filename: src/GLUT/include/GLUTSystem.h// Creation Date: December 12th 2007// Revision Date: December 12th 2007////// The Minimalist OpenGL Environment is free software: you can// redistribute it and/or modify it under the terms of the GNU// General Public License as published by the Free Software// Foundation, either version 3 of the License, or (at your// option) any later version.//// The Minimalist OpenGL Environment is distributed in the hope// that it will be useful, but WITHOUT ANY WARRANTY; without// even the implied warranty of MERCHANTABILITY or FITNESS FOR// A PARTICULAR PURPOSE. See the GNU General Public License// for more details.//// You should have received a copy of the GNU General Public License// along with Minimalist OpenGL Environment. If not, see // <http://www.gnu.org/licenses/>. See the COPYING file included // with this distribution file for license details.///// @file GLUTSystem.h/// GLUT system manager class#ifndef __MINGLE_GLUTSYSTEM_H__#define __MINGLE_GLUTSYSTEM_H__// Include class definitions#include <classes.h>// MinGLE headers#include <System.h>#include <GLUTWindow.h>namespace MinGLE {class GLUTSystem : public System {protected: /// The GLUT system can only have one window GLUTWindow *mWindow;protected: virtual bool _initialize(int *argc, char **argv); virtual Window * _createWindow( unsigned width = Window::DEFAULT_WIDTH, unsigned height = Window::DEFAULT_HEIGHT, WindowAttributes::ColorMode colorMode = WindowAttributes::DIRECT_COLORS, bool doubleBuffer = true, bool fullScreen = false, unsigned videoRate = 0, unsigned char *colorBits = 0, unsigned char depthBits = 16, unsigned char stencilBits = 0, unsigned char *accumColorBits = 0, unsigned auxBuffers = 0, bool stereo = false); virtual void _enterMainLoop(); virtual void _quit(); virtual double _getTime();public: GLUTSystem(); virtual ~GLUTSystem();}; // class GLUTSystem} // namespace MinGLE#endif // __MINGLE_SYSTEM_H__
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