📄 support.h
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// ___ ___ ___ ___ ___ // /\__\ ___ /\__\ /\ \ /\__\ /\ \. // /::| | /\ \ /::| | /::\ \ /:/ / /::\ \. // /:|:| | \:\ \ /:|:| | /:/\:\ \ /:/ / /:/\:\ \. // /:/|:|__|__ /::\__\ /:/|:| |__ /:/ \:\ \ /:/ / /::\~\:\ \.// /:/ |::::\__\ __/:/\/__/ /:/ |:| /\__\ /:/__/_\:\__\ /:/__/ /:/\:\ \:\__\.// \/__/~~/:/ / /\/:/ / \/__|:|/:/ / \:\ /\ \/__/ \:\ \ \:\~\:\ \/__/// /:/ / \::/__/ |:/:/ / \:\ \:\__\ \:\ \ \:\ \:\__\. // /:/ / \:\__\ |::/ / \:\/:/ / \:\ \ \:\ \/__/ // /:/ / \/__/ /:/ / \::/ / \:\__\ \:\__\. // \/__/ \/__/ \/__/ \/__/ \/__/ // // =============================================================================// Minimalist OpenGL Environment// Parallel Rendering Extension// =============================================================================//// Copyright 2007 Balazs Domonkos// // This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA./// @file Support.h/// ParaComp parallel rendering support#ifndef __MINGLE_PARALLEL_PARACOMP_SUPPORT_H__#define __MINGLE_PARALLEL_PARACOMP_SUPPORT_H__// Include class definitions#include <parallel-classes.h>#include <ParallelRenderingSupport.h>#include <ParallelHelpers.h>#include <paracomp/include/Part.h>#include <string>#include <vector>#if MINGLE_PARACOMP_SUPPORT == 1namespace MinGLE { class ParaCompSupport : public ParallelRenderingSupport { friend class ParallelRenderingSupport; protected: unsigned mSessionId; unsigned mNetId; std::vector<std::string> mHostList; public: inline unsigned getNetId() { return mNetId; } protected: ParaCompSupport(unsigned sessionId, std::vector<std::string> hostlist); virtual ~ParaCompSupport(); virtual void _addParallelSupport(Window *window, ParallelRenderingSupport::CompositingOperator compositingOperator, SystemPart part); virtual void _addParallelSupportMaster(Window *window, ParallelRenderingSupport::CompositingOperator compositingOperator); virtual void _addParallelSupportSlave(Window *window, ParallelRenderingSupport::CompositingOperator compositingOperator); virtual void _setParameter(const unsigned type, const void *value); virtual int _getRendererCount(Window *window); virtual int _getThisRenderer(Window *window); virtual void _setPartition(Window *window, BoxPartitioner<double>::Partition *partition); virtual void _setSortOrder(Window *window, unsigned order); virtual unsigned _getDisplayDebug(Window *window); virtual void _setDisplayDebug(Window *window, const unsigned displayDebug); virtual void _toggleDisplayDebug(Window *window, const ParallelRenderingSupport::DisplayDebug flag); //virtual void _setBoundingBox(Window *window, const double *offset, const double *size); virtual SystemPart _getSystemPart(Window *window) const; virtual void _getBlendingFactors(const CompositingOperator op, unsigned& sfactorRGB, unsigned& dfactorRGB, unsigned& sfactorAlpha, unsigned& dfactorAlpha) const; /// Step up along the window proxy chain and try to find a /// Window which has a window proxy with type ParaCompPart. virtual ParaCompPart* _findProxiedWindow(Window *window) const; };}#endif // MINGLE_PARACOMP_SUPPORT == 1#endif // __MINGLE_PARALLEL_PARACOMP_SUPPORT_H__
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