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📄 frameprocessor.h

📁 光滑质点无网格法SPH并行计算程序
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//      ___                       ___           ___           ___       ___     //     /\__\          ___        /\__\         /\  \         /\__\     /\  \.   //    /::|  |        /\  \      /::|  |       /::\  \       /:/  /    /::\  \.  //   /:|:|  |        \:\  \    /:|:|  |      /:/\:\  \     /:/  /    /:/\:\  \. //  /:/|:|__|__      /::\__\  /:/|:|  |__   /:/  \:\  \   /:/  /    /::\~\:\  \.// /:/ |::::\__\  __/:/\/__/ /:/ |:| /\__\ /:/__/_\:\__\ /:/__/    /:/\:\ \:\__\.// \/__/~~/:/  / /\/:/  /    \/__|:|/:/  / \:\  /\ \/__/ \:\  \    \:\~\:\ \/__///       /:/  /  \::/__/         |:/:/  /   \:\ \:\__\    \:\  \    \:\ \:\__\. //      /:/  /    \:\__\         |::/  /     \:\/:/  /     \:\  \    \:\ \/__/  //     /:/  /      \/__/         /:/  /       \::/  /       \:\__\    \:\__\.   //     \/__/                     \/__/         \/__/         \/__/     \/__/    // // =============================================================================//                       Minimalist OpenGL Environment//                       Parallel Rendering Extension// =============================================================================//// Copyright 2007 Balazs Domonkos// // This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA./// @file FrameProcessor.h/// Generic ParaComp frame processor#ifndef __MINGLE_PARALLEL_PARACOMP_FRAMEPROCESSOR_H__#define __MINGLE_PARALLEL_PARACOMP_FRAMEPROCESSOR_H__// Include class definitions#include <parallel-classes.h>#include <pcapi.h>#if MINGLE_PARACOMP_SUPPORT == 1namespace MinGLE {#define PCCHECKERROR(method, err) 	if(err!=PC_NO_ERROR) Except(method, pcGetErrorString(err))	class FrameProcessor {		protected:			static const bool DEFAULT_SORT_REQUEST = false;		protected:			PCcontext mContext;			PCid mFrameId;			//unsigned mWidth, mHeight;						bool mNeedSorting;			PCuint mSortOrder;		public:			FrameProcessor(PCcontext context, bool needSorting = DEFAULT_SORT_REQUEST);			virtual ~FrameProcessor();			inline virtual void beginFrame(PCuint left, PCuint top, PCuint width, PCuint height) {				PCerr err = pcFrameBegin(               		mContext, 								// our context               		&mFrameId, 								// PC will fill this in               		1,	 									// this host contributes 1 framelet               		&left, &top, &width, &height, 			// framelet attributes               		mNeedSorting ? &mSortOrder : 0);		// order parameter 				PCCHECKERROR("FrameProcessor::beginFrame", err);			}			/// Skip contribution pixels to this frame			/// Note that you cannot call addFrame() when			/// skipFrame is called!			inline virtual void skipFrame() {				PCerr err = pcFrameBegin(               		mContext, 								// our context               		&mFrameId, 								// PC will fill this in               		0,	 									// no framelets are contributed               		0, 0, 0, 0, 							// dummy framelet attributes               		0);										// dummy order parameter 				PCCHECKERROR("FrameProcessor::skipFrame", err);			}						inline virtual void endFrame() {				PCerr err = pcFrameEnd(mContext, mFrameId);				PCCHECKERROR("FrameProcessor::endFrame", err);			}						inline virtual void addFrame() {				Except("TODO implement", "FrameProcessor::addFrame");			}						inline virtual void setSortOrder(PCuint sortOrder) {				mSortOrder = sortOrder;			}						virtual void displayOutput(const unsigned left, const unsigned top, const unsigned width, const unsigned height);				protected:			int convertPixelFormat(int pcPixelFormat);	};	// =============================================================================	// Optimized version for HP systems	class FrameProcessorHP : public FrameProcessor {			public:			FrameProcessorHP(PCcontext context, bool needSorting = DEFAULT_SORT_REQUEST);					inline virtual void addFrame() {				PCerr err = pcFrameAddGLFrameletEXT(mContext, mFrameId, 0, 0);				PCCHECKERROR("FrameProcessorHP::addFrame", err);			}						virtual void displayOutput(const unsigned left, const unsigned top, const unsigned width, const unsigned height);	};	#undef PCCHECKERROR}#endif // MINGLE_PARACOMP_SUPPORT == 1#endif // __MINGLE_PARALLEL_PARACOMP_FRAMEPROCESSOR_H__

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