📄 mainwindow.h
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/** mainwindow.h*/#ifndef MAINWINDOW_H#define MAINWINDOW_H#include "preferences.h"#include "board.h"#include "mainwidget.h"#include "misc.h"#include "setting.h"#include <qmainwindow.h>#include <qaction.h>#include <qlayout.h>#include <qlistview.h>class Board;class InterfaceHandler;class QSplitter;class QMultiLineEdit;class StatusTip;class qGoIF;class QNewGameDlg; //SL added eb 12struct ASCII_Import;class MainWindow : public QMainWindow, public Misc<QString>{ Q_OBJECT public: MainWindow(QWidget* parent = 0, const char* name = 0, WFlags f = WType_TopLevel); ~MainWindow(); InterfaceHandler* getInterfaceHandler() const { return interfaceHandler; } Board* getBoard() const { return board; }// void setApplicationStyle(); bool preferencesAccept(); void doOpen(const QString &fileName, const QString &filter=0, bool storedir=true); bool startComputerPlay(QNewGameDlg * dlg,const QString &fileName, const QString &filter, const QString &computer_path); int checkModified(bool interactive=true); void updateFont(); static QString getFileExtension(const QString &fileName, bool defaultExt=true); void doScore(bool toggle) { mainWidget->doScore(toggle); } void doRealScore(bool toggle) { mainWidget->doRealScore(toggle); } MainWidget *getMainWidget() { return mainWidget; } bool reStoreWindowSize(QString, bool); bool preferencesSave(PreferencesDialog*); void updateBoard(); void addObserver(const QString &name); void clearObserver() { ListView_observers->clear(); } QListView *getListView_observers() { return ListView_observers; } void updateObserverCnt(); void setParent(qGoIF *w) { parent_ = w; } qGoIF *getParent() { return parent_; } void dlgSetPreferences(int tab=-1); QAction *get_fileQuit() { return fileQuit; } QAction *get_fileClose() { return fileClose; } int blackPlayerType, whitePlayerType ; bool doSave(QString fileName, bool force=false);protected: void initActions(); void initMenuBar(); void initToolBar(); void initStatusBar(); void keyPressEvent(QKeyEvent *e); void closeEvent(QCloseEvent *e);// bool doSave(QString fileName, bool force=false); void rememberLastDir(const QString &file);// bool eventFilter( QObject *obj, QEvent *ev ); //SL added eb 11 signals: void signal_closeevent(); public slots: void slotFileNewBoard(); void slotFileNewGame(); void slotFileOpen(); bool slotFileSave(); void slotFileClose(); bool slotFileSaveAs(); void slotFileImportASCII(); void slotFileImportASCIIClipB(); void slotFileExportASCII(); void slotFileImportSgfClipB(); void slotFileExportSgfClipB(); void slotFileExportPic(); void slotFileExportPicClipB(); void slotEditCut(); void slotEditPaste(); void slotEditPasteBrother(); void slotEditDelete(); void slotEditHideStones(); // QQQ void slotEditNumberMoves(); void slotEditMarkBrothers(); void slotEditMarkSons(); void slotNavBackward(); void slotNavForward(); void slotNavFirst(); void slotNavLast(); void slotNavLastByTime(); void slotNavNextVar(); void slotNavPrevVar(); void slotNavNextComment(); //added void slotNavPrevComment(); //end add void slotNavIntersection(); //SL added eb 11 void slotNavMainBranch(); void slotNavStartVar(); void slotNavNextBranch(); void slotNavNthMove(); void slotNavAutoplay(bool toggle); void slotNavEmptyBranch(); void slotNavCloneNode(); void slotNavSwapVariations(); void slotSetPreferences(); void slotSetGameInfo(); void slotViewFileBar(bool toggle); void slotViewToolBar(bool toggle); void slotViewEditBar(bool toggle); void slotViewMenuBar(bool toggle); void slotViewStatusBar(bool toggle); void slotViewCoords(bool toggle); void slotViewSlider(bool toggle); void slotViewLeftSidebar(); void slotViewSidebar(bool toggle); void slotViewComment(bool toggle); void slotViewVertComment(bool toggle); void slotViewPinComment(bool toggle); void slotViewIncreaseSize(); void slotViewDecreaseSize(); void slotViewSaveSize(); void slotViewFullscreen(bool toggle); void slotHelpManual(); void slotHelpSoundInfo(); void slotHelpAbout(); void slotHelpAboutQt(); void slotToggleMarks(); void slotTimerForward(); void slot_editBoardInNewWindow(); void slot_animateClick(); void slotSoundToggle(bool toggle);private: qGoIF *parent_; Board *board; InterfaceHandler *interfaceHandler; MainWidget *mainWidget; QString style; // HelpViewer *helpViewer; StatusTip *statusTip; QLabel *statusMode, *statusTurn, *statusMark, *statusNav; QSplitter *splitter, *splitter_comment;// QMultiLineEdit *commentEdit; QTextEdit *commentEdit; QLineEdit *commentEdit2; QListView *ListView_observers; QToolBar *fileBar, *toolBar, *editBar; QPopupMenu *fileMenu, *importExportMenu, *editMenu, *navMenu, *settingsMenu, *viewMenu, *helpMenu; QAction *escapeFocus, *toggleEdit, *toggleMarks; QAction *fileNewBoard,*fileNew, *fileOpen, *fileSave, *fileSaveAs, *fileClose, *fileImportASCII, *fileImportASCIIClipB,*fileExportASCII, *fileImportSgfClipB, *fileExportSgfClipB, *fileExportPic, *fileExportPicClipB, *fileQuit ; QAction *editCut, *editPaste, *editPasteBrother, *editDelete, *editHideStones, //QQQ *editNumberMoves, *editMarkBrothers, *editMarkSons; QAction *navBackward, *navForward, *navFirst, *navLast, *navNextVar, *navPrevVar, *navMainBranch, *navStartVar, *navNextBranch, *navNthMove, *navAutoplay, *navEmptyBranch, *navCloneNode, *navSwapVariations, *navNextComment, *navPrevComment, *navIntersection ; //SL added eb 11 // added eb the 2 last QAction *setPreferences, *setGameInfo, *soundToggle; QAction *viewFileBar, *viewToolBar, *viewEditBar, *viewMenuBar, *viewStatusBar, *viewCoords, *viewSlider, *viewSidebar, *viewComment, *viewVertComment, *viewPinComment, *viewIncreaseSize, *viewDecreaseSize, *viewSaveSize, *viewFullscreen; QAction *helpManual, *helpSoundInfo, *helpAboutApp, *helpAboutQt; QTimer *timer; float timerIntervals[6]; bool isFullScreen; QGridLayout *mainWidgetGuiLayout;};#endif
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