📄 sgfparser.cpp
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// Added old L property. This is not SGF4, but many files contain this tag. else if (toParse->at(pos) == 'L' && toParse->at(tmppos = toParse->next_nonspace (pos + 1)) == '[') { prop = editMark; markType = markText; pos = tmppos; old_label = true; } else if (toParse->at(pos) == 'C' && toParse->at(tmppos = toParse->next_nonspace (pos + 1)) == '[') { prop = comment; pos = tmppos; } else if (toParse->find("TB", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = editMark; markType = markTerrBlack; pos = tmppos; black = true; } else if (toParse->find("TW", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = editMark; markType = markTerrWhite; pos = tmppos; black = false; } else if (toParse->find("BL", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = timeLeft; pos = tmppos; black = true; } else if (toParse->find("WL", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = timeLeft; pos = tmppos; black = false; } else if (toParse->find("OB", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = openMoves; pos = tmppos; black = true; } else if (toParse->find("OW", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = openMoves; pos = tmppos; black = false; } else if (toParse->find("PL", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = nextMove; pos = tmppos; } else if (toParse->find("RG", pos) == pos && toParse->at(tmppos = toParse->next_nonspace (pos + 2)) == '[') { prop = unknownProp; pos = tmppos; setup = true; } // Empty node else if (toParse->at(pos) == ';' || toParse->at(pos) == '(' || toParse->at(pos) == ')') { qDebug("Found empty node at %d", pos); while (toParse->at(pos).isSpace()) pos++; continue; } else { // handle like comment prop = unknownProp; pos = toParse->next_nonspace (pos);//qDebug("SGF: next nonspace (1st):" + QString(toParse->at(pos)) + QString(toParse->at(pos+1)) + QString(toParse->at(pos+2))); } // qDebug("FOUND PROP %d, pos at %d now", prop, pos); // Next is one or more '[xx]'. // Only one in a move property, several in a setup propery do { if (toParse->at(pos) != '[' && prop != unknownProp) { delete toParse; return corruptSgf(pos); } // Empty type if (toParse->at(pos+1) == ']') { // CGoban stores pass as 'B[]' or 'W[]' if (prop == moveBlack || prop == moveWhite) { boardHandler->doPass(true); // Remember this move for later, to remove from the matrix. position = new Position; position->x = x; position->y = y; toRemove.push(position); moves ++; } pos += 2; continue; } switch (prop) { case moveBlack: case moveWhite: // rare case: root contains move or placed stone: if (remember_root) { qDebug("root contains stone -> node created"); boardHandler->createMoveSGF(); unknownProperty = QString(); isRoot = false;if (tree->getCurrent()->getTimeinfo()) qWarning("*** Timeinfo set !!!!"); //tree->getCurrent()->setTimeinfo(false); } case editBlack: case editWhite: case editErase: { x = toParse->at(pos+1) - 'a' + 1; y = toParse->at(pos+2) - 'a' + 1; int x1, y1; bool compressed_list; // check for compressed lists if (toParse->at(pos+3) == ':') { x1 = toParse->at(pos+4) - 'a' + 1; y1 = toParse->at(pos+5) - 'a' + 1; compressed_list = true; } else { x1 = x; y1 = y; compressed_list = false; } boardHandler->setModeSGF(setup || compressed_list ? modeEdit : modeNormal); int i, j; for (i = x; i <= x1; i++) for (j = y; j <= y1; j++) { if (i == 20 && j == 20) boardHandler->doPass(true); else if (prop == editErase) { if (!fastLoad) boardHandler->removeStone(i, j, true, false); else { tree->getCurrent()->setX(0); tree->getCurrent()->setY(0); tree->getCurrent()->setColor(stoneNone); } } else { if (!fastLoad) boardHandler->addStoneSGF(black ? stoneBlack : stoneWhite, i, j, new_node); else { tree->getCurrent()->setX(i); tree->getCurrent()->setY(j); tree->getCurrent()->setColor(black? stoneBlack : stoneWhite); } } // tree->getCurrent()->getMatrix()->debug(); // qDebug("ADDING MOVE %s %d/%d", black?"B":"W", x, y); // Remember this move for later, to remove from the matrix. position = new Position; position->x = i; position->y = j; toRemove.push(position); moves ++; } new_node = false; if (compressed_list) // Advance pos by 7 pos += 7; else // Advance pos by 4 pos += 4; break; } case nodeName: { commentStr = QString(); bool skip = false; while (toParse->at(++pos) != ']') { if (static_cast<unsigned int>(pos) > strLength-1) { qDebug("SGF: Nodename string ended immediately"); delete toParse; return corruptSgf(pos, "SGF: Nodename string ended immediately"); } // white spaces if (toParse->at(pos) == '\\') { while (toParse->at(pos+1).isSpace() && static_cast<unsigned int>(pos) < strLength-2) pos++; if (toParse->at(pos).isSpace()) pos++; // case: "../<cr><lf>]" if (toParse->at(pos) == ']') { pos--; skip = true; } } // escaped chars: '\', ']', ':' if (!(toParse->at(pos) == '\\' && (toParse->at(pos+1) == ']' || toParse->at(pos+1) == '\\' || toParse->at(pos+1) == ':')) && !skip && // no formatting !(toParse->at(pos) == '\n') && !(toParse->at(pos) == '\r')) commentStr.append(toParse->at(pos)); } // qDebug("Comment read: %s", commentStr.latin1()); if (commentStr) // add comment; skip 'C[]' tree->getCurrent()->setNodeName(commentStr); pos++; break; } case comment: { commentStr = QString(); bool skip = false; while (toParse->at(++pos) != ']' || (toParse->at(pos-1) == '\\' && toParse->at(pos) == ']')) { if (static_cast<unsigned int>(pos) > strLength-1) { qDebug("SGF: Comment string ended immediately"); delete toParse; return corruptSgf(pos, "SGF: Comment string ended immediately"); } // white spaces if (toParse->at(pos) == '\\') { while (toParse->at(pos+1).isSpace() && static_cast<unsigned int>(pos) < strLength-2) pos++; if (toParse->at(pos).isSpace()) pos++; // case: "../<cr><lf>]" if (toParse->at(pos) == ']') { pos--; skip = true; } } // escaped chars: '\', ']', ':' if (!(toParse->at(pos) == '\\' && (toParse->at(pos+1) == ']' || toParse->at(pos+1) == '\\' || toParse->at(pos+1) == ':')) && !skip) commentStr.append(toParse->at(pos)); } // qDebug("Comment read: %s", commentStr.latin1()); if (commentStr) { // add comment; skip 'C[]' tree->getCurrent()->setComment(commentStr); } pos ++; break; } case unknownProp: { // skip if property is known anyway bool skip = false; // save correct property name (or p.n. + '[') commentStr = toParse->at(pos); commentStr += toParse->at(tmppos = toParse->next_nonspace (pos + 1)); pos = tmppos; // check if it's really necessary to hold properties // maybe they are handled at another position if (commentStr == "WR" || commentStr == "BR" || commentStr == "PW" || commentStr == "PB" || commentStr == "SZ" || commentStr == "KM" || commentStr == "HA" || commentStr == "RE" || commentStr == "DT" || commentStr == "PC" || commentStr == "CP" || commentStr == "GN" || commentStr == "OT" || commentStr == "TM" || // now: general options commentStr == "GM" || commentStr == "ST" || commentStr == "AP" || commentStr == "FF") { skip = true; } sss= toParse->at(pos); while (toParse->at(++pos) != ']' || (toParse->at(pos-1) == '\\' && toParse->at(pos) == ']')) { if (static_cast<unsigned int>(pos) > strLength-1) { qDebug("SGF: Unknown property ended immediately"); delete toParse; return corruptSgf(pos, "SGF: Unknown property ended immediately"); } sss= toParse->at(pos); if (!skip) commentStr.append(toParse->at(pos)); } if (!skip) commentStr.append("]"); // qDebug("Comment read: %s", commentStr.latin1()); if (commentStr && !skip) { // cumulate unknown properties; skip empty property 'XZ[]' unknownProperty += commentStr; tree->getCurrent()->setUnknownProperty(unknownProperty); } pos ++; sss= toParse->at(pos); break; } case editMark: // set moveStr for increment labels of old 'L[]' property moveStr = "A"; while (toParse->at(pos) == '[' && static_cast<unsigned int>(pos) < strLength) { x = toParse->at(pos+1) - 'a' + 1; y = toParse->at(pos+2) - 'a' + 1; // qDebug("MARK: %d at %d/%d", markType, x, y); pos += 3; // 'LB' property? Then we need to get the text if (markType == markText && !old_label) { if (toParse->at(pos) != ':') { delete toParse; return corruptSgf(pos); } moveStr = ""; while (toParse->at(++pos) != ']' && static_cast<unsigned int>(pos) < strLength) moveStr.append(toParse->at(pos)); // qDebug("LB TEXT = %s", moveStr.latin1()); // It might me a number mark? bool check = false; moveStr.toInt(&check); // Try to convert to Integer// treat integers as characters...check = false; if (!fastLoad) { if (check) tree->getCurrent()->getMatrix()-> insertMark(x, y, markNumber); // Worked, its a number else tree->getCurrent()->getMatrix()-> insertMark(x, y, markType); // Nope, its a letter tree->getCurrent()->getMatrix()-> setMarkText(x, y, moveStr); } else { if (check) // Number tree->getCurrent()->insertFastLoadMark(x, y, markNumber); else // Text tree->getCurrent()->insertFastLoadMark(x, y, markType, moveStr); } } else { int x1, y1; bool compressed_list; // check for compressed lists if (toParse->at(pos) == ':') { x1 = toParse->at(pos+1) - 'a' + 1; y1 = toParse->at(pos+2) - 'a' + 1; compressed_list = true; } else { x1 = x; y1 = y; compressed_list = false; } // boardHandler->setModeSGF(setup || compressed_list ? modeEdit : modeNormal); int i, j; for (i = x; i <= x1; i++) for (j = y; j <= y1; j++) { if (!fastLoad) tree->getCurrent()->getMatrix()->insertMark(i, j, markType); else tree->getCurrent()->insertFastLoadMark(i, j, markType); // auto increment for old property 'L' if (old_label) { tree->getCurrent()->getMatrix()-> setMarkText(x, y, moveStr); QChar c1 = moveStr[0]; if (c1 == 'Z') moveStr = QString("a"); else moveStr = c1.unicode() + 1; } }// new_node = false; if (compressed_list) // Advance pos by 3 pos += 3; } //old_label = false; pos ++; while (toParse->at(pos).isSpace()) pos++; } break; case openMoves: { QString tmp_mv; while (toParse->at(++pos) != ']') tmp_mv += toParse->at(pos); tree->getCurrent()->setOpenMoves(tmp_mv.toInt()); pos++; if (!tree->getCurrent()->getTimeinfo()) { tree->getCurrent()->setTimeinfo(true); tree->getCurrent()->setTimeLeft(0); } break; } case timeLeft: { QString tmp_mv; while (toParse->at(++pos) != ']') tmp_mv += toParse->at(pos); tree->getCurrent()->setTimeLeft(tmp_mv.toFloat()); pos++; if (!tree->getCurrent()->getTimeinfo()) { tree->getCurrent()->setTimeinfo(true); tree->getCurrent()->setOpenMoves(0); } break; } case nextMove: if (toParse->at(++pos) == 'W') tree->getCurrent()->setPLinfo(stoneWhite); else if (toParse->at(pos) == 'B') tree->getCurrent()->setPLinfo(stoneBlack); pos += 2; break; default: break; } while (toParse->at(pos).isSpace()) pos++; sss= toParse->at(pos); } while (setup && toParse->at(pos) == '['); //tree->getCurrent()->getMatrix()->debug(); while (toParse->at(pos).isSpace()) pos++; } while (toParse->at(pos) != ';' && toParse->at(pos) != '(' && toParse->at(pos) != ')' && static_cast<unsigned int>(pos) < strLength); // Advance pointer pointer = pos; break; default: delete toParse; return corruptSgf(pointer); } } while (pointer < strLength && pos >= 0); progress.setProgress(strLength); delete toParse; return !cancel;}bool SGFParser::corruptSgf(int where, QString reason){ QMessageBox::warning(0, PACKAGE, Board::tr("Corrupt SGF file at position") + " " + QString::number(where) + "\n\n" + (reason.isNull() || reason.isEmpty() ? QString("") : reason)); return false;}int SGFParser::minPos(int n1, int n2, int n3){ int min; if (n1 != -1) min = n1; else if (n2 != -1) min = n2; else min = n3; if (n1 < min && n1 != -1) min = n1; if (n2 < min && n2 != -1) min = n2; if (n3 < min && n3 != -1) min = n3; return min;}// Return false: corrupt sgf, true: sgf okay. result = 0 when property not foundbool SGFParser::parseProperty(const QString &toParse, const QString &prop, QString &result){ int pos, strLength=toParse.length(); result = ""; pos = toParse.find(prop+"["); if (pos == -1) return true; pos += 2; if (toParse[pos] != '[') return corruptSgf(pos); while (toParse[++pos] != "]" && pos < strLength) result.append(toParse[pos]); if (pos > strLength) return corruptSgf(pos); return true;}bool SGFParser::initGame(const QString &toParse, const QString &fileName){ QString tmp=""; GameData *gameData = new GameData; // White player name if (!parseProperty(toParse, "PW", tmp)) return false; if (!tmp.isEmpty()) gameData->playerWhite = tmp; else gameData->playerWhite = "White"; // White player rank if (!parseProperty(toParse, "WR", tmp)) return false; if (!tmp.isEmpty()) gameData->rankWhite = tmp; else gameData->rankWhite = "";
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