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📄 qgtp.cpp

📁 qgo-1.5.4-r3.tar.gz linux下一个很好玩的游戏
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*/intQGtp::increaseDepths (){	sprintf (outFile, "%d increase_depths\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Decrease depth values by one.* Arguments: none* Fails:     never* Returns:   nothing*/intQGtp::decreaseDepths (){	sprintf (outFile, "%d decrease_depths\n", _cpt);	fflush(outFile);	return waitResponse();}/******************* owl reading. *******************//* Function:  Try to attack a dragon.* Arguments: vertex* Fails:     invalid vertex, empty vertex* Returns:   attack code followed by attack point if attack code nonzero.*/intQGtp::owlAttack (char c, int i){	sprintf (outFile, "%d owl_attack %c%d\n", _cpt,c,i);	fflush(outFile);	return waitResponse();}/* Function:  Try to defend a dragon.* Arguments: vertex* Fails:     invalid vertex, empty vertex* Returns:   defense code followed by defense point if defense code nonzero.*/intQGtp::owlDefend (char c, int i){	sprintf (outFile, "%d owl_defend %c%d\n", _cpt,c,i);	fflush(outFile);	return waitResponse();}/********* eyes *********//* Function:  Evaluate an eye space* Arguments: vertex* Fails:     invalid vertex* Returns:   Minimum and maximum number of eyes. If these differ an*            attack and a defense point are additionally returned.*            If the vertex is not an eye space or not of unique color,*            a single -1 is returned.*/intQGtp::evalEye (char c, int i){	sprintf (outFile, "%d eval_eye %c%d\n", _cpt,c,i);	fflush(outFile);	return waitResponse();}/****************** dragon status ******************//* Function:  Determine status of a dragon.* Arguments: vertex* Fails:     invalid vertex, empty vertex* Returns:   status ("alive", "critical", "dead", or "unknown"),*            attack point, defense point. Points of attack and*            defense are only given if the status is critical and the*            owl code is enabled.** FIXME: Should be able to distinguish between life in seki*        and life with territory. Should also be able to identify ko.*/intQGtp::dragonStatus (char c, int i){	sprintf (outFile, "%d dragon_status %c%d\n", _cpt,c,i);	fflush(outFile);	return waitResponse();}/* Function:  Determine whether two stones belong to the same dragon.* Arguments: vertex, vertex* Fails:     invalid vertex, empty vertex* Returns:   1 if the vertices belong to the same dragon, 0 otherwise*/intQGtp::sameDragon (char c1, int i1, char c2, int i2){	sprintf (outFile, "%d same_dragon %c%d %c%d\n", _cpt,c1,i1,c2,i2);	fflush(outFile);	return waitResponse();}/* Function:  Return the information in the dragon data structure.* Arguments: nothing* Fails:     never* Returns:   Dragon data formatted in the corresponding way to gtp_worm__*/intQGtp::dragonData (){	sprintf (outFile, "%d dragon_data \n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Return the information in the dragon data structure.* Arguments: intersection* Fails:     invalid coordinate* Returns:   Dragon data formatted in the corresponding way to gtp_worm__*/intQGtp::dragonData (char c,int i){	sprintf (outFile, "%d dragon_data %c%d\n", _cpt,c,i);	fflush(outFile);	return waitResponse();}/************************ combination attacks ************************//* Function:  Find a move by color capturing something through a*            combination attack.* Arguments: color* Fails:     invalid color* Returns:   Recommended move, PASS if no move found*/intQGtp::combinationAttack (QString color){	sprintf (outFile, "%d combination_attack %s\n", _cpt,(const char *)color);	fflush(outFile);	return waitResponse();}/********************* generating moves *********************//* Function:  Generate and play the supposedly best black move.* Arguments: none* Fails:     never* Returns:   a move coordinate (or "PASS")*/intQGtp::genmoveBlack (){	sprintf (outFile, "%d genmove black\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Generate and play the supposedly best white move.* Arguments: none* Fails:     never* Returns:   a move coordinate (or "PASS")*/intQGtp::genmoveWhite (){	sprintf (outFile, "%d genmove white\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Generate the supposedly best move for either color.* Arguments: color to move, optionally a random seed* Fails:     invalid color* Returns:   a move coordinate (or "PASS")*/intQGtp::genmove (QString color,int seed){	sprintf (outFile, "%d gg_genmove %s %d\n", _cpt,(const char *)color,seed);	fflush(outFile);	return waitResponse();}/* Function : Generate a list of the best moves for White with weights* Arguments: none* Fails:   : never* Returns  : list of moves with weights*/intQGtp::topMovesWhite (){	sprintf (outFile, "%d top_moves_white\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function : Generate a list of the best moves for Black with weights* Arguments: none* Fails:   : never* Returns  : list of moves with weights*/intQGtp::topMovesBlack (){	sprintf (outFile, "%d top_moves_black\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Undo last move* Arguments: int* Fails:     If move pointer is 0* Returns:   nothing*/intQGtp::undo (int i){	sprintf (outFile, "%d undo %d\n", _cpt,i);	fflush(outFile);	return waitResponse();}/* Function:  Report the final status of a vertex in a finished game.* Arguments: Vertex, optional random seed* Fails:     invalid vertex* Returns:   Status in the form of one of the strings "alive", "dead",*            "seki", "white_territory", "black_territory", or "dame".*/intQGtp::finalStatus (char c, int i, int seed)	{	sprintf (outFile, "%d final_status %c%d %d\n", _cpt,c,i,seed);	fflush(outFile);	return waitResponse();}/* Function:  Report vertices with a specific final status in a finished game.* Arguments: Status in the form of one of the strings "alive", "dead",*            "seki", "white_territory", "black_territory", or "dame".*            An optional random seed can be added.* Fails:     missing or invalid status string* Returns:   Vertices having the specified status. These are split with*            one string on each line if the vertices are nonempty (i.e.*            for "alive", "dead", and "seki").*/intQGtp::finalStatusList (QString status, int seed){	sprintf (outFile, "%d final_status_list %s %d\n", _cpt,(const char *)status,seed);	fflush(outFile);	return waitResponse();}/*************** score ***************//* Function:  Compute the score of a finished game.* Arguments: Optional random seed* Fails:     never* Returns:   Score in SGF format (RE property).*/intQGtp::finalScore (int seed){	sprintf (outFile, "%d final_score %d\n", _cpt,seed);	fflush(outFile);	return waitResponse();}intQGtp::estimateScore (){	sprintf (outFile, "%d estimate_score\n", _cpt);	fflush(outFile);	return waitResponse();}intQGtp::newScore (){	sprintf (outFile, "%d new_score \n", _cpt);	fflush(outFile);	return waitResponse();}/*************** statistics ***************//* Function:  Reset the count of life nodes.* Arguments: none* Fails:     never* Returns:   nothing*/intQGtp::resetLifeNodeCounter (){	sprintf (outFile, "%d reset_life_node_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Retrieve the count of life nodes.* Arguments: none* Fails:     never* Returns:   number of life nodes*/intQGtp::getLifeNodeCounter (){	sprintf (outFile, "%d get_life_node_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Reset the count of owl nodes.* Arguments: none* Fails:     never* Returns:   nothing*/intQGtp::resetOwlNodeCounter (){	sprintf (outFile, "%d reset_owl_node_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Retrieve the count of owl nodes.* Arguments: none* Fails:     never* Returns:   number of owl nodes*/intQGtp::getOwlNodeCounter (){	sprintf (outFile, "%d get_owl_node_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Reset the count of reading nodes.* Arguments: none* Fails:     never* Returns:   nothing*/intQGtp::resetReadingNodeCounter (){	sprintf (outFile, "%d reset_reading_node_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Retrieve the count of reading nodes.* Arguments: none* Fails:     never* Returns:   number of reading nodes*/intQGtp::getReadingNodeCounter (){	sprintf (outFile, "%d get_reading_node_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Reset the count of trymoves/trykos.* Arguments: none* Fails:     never* Returns:   nothing*/intQGtp::resetTrymoveCounter (){	sprintf (outFile, "%d reset_trymove_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Retrieve the count of trymoves/trykos.* Arguments: none* Fails:     never* Returns:   number of trymoves/trykos*/intQGtp::getTrymoveCounter (){	sprintf (outFile, "%d get_trymove_counter\n", _cpt);	fflush(outFile);	return waitResponse();}/********** debug **********//* Function:  Write the position to stderr.* Arguments: none* Fails:     never* Returns:   nothing*/intQGtp::showboard (){	sprintf (outFile, "%d showboard\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Dump stack to stderr.* Arguments: none* Fails:     never* Returns:   nothing*/intQGtp::dumpStack (){	sprintf (outFile, "%d dump_stack\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Write information about the influence function to stderr.* Arguments: color to move, optionally a list of what to show* Fails:     invalid color* Returns:   nothing*/intQGtp::debugInfluence (QString color,QString list){	sprintf (outFile, "%d debug_influence %s %s\n", _cpt,(const char *)color,(const char *)list);	fflush(outFile);	return waitResponse();}/* Function:  Write information about the influence function after making*            a move to stderr.* Arguments: move, optionally a list of what to show* Fails:     never* Returns:   nothing*/intQGtp::debugMoveInfluence (QString color, char c, int i,QString list){	sprintf (outFile, "%d debug_move_influence %s %c%d %s\n", _cpt,(const char *)color,c,i,(const char *)list);	fflush(outFile);	return waitResponse();}/* Function:  Return information about the influence function.* Arguments: color to move* Fails:     never* Returns:   Influence data formatted*/intQGtp::influence (QString color){	sprintf (outFile, "%d influence %s\n", _cpt,(const char *)color);	fflush(outFile);	return waitResponse();}/* Function:  Return information about the influence function after a move* Arguments: move* Fails:     never* Returns:   Influence data formatted in the same way as for gtp_influence.*/intQGtp::moveInfluence (QString color, char c, int i){	sprintf (outFile, "%d move_influence %s %c%d\n", _cpt,(const char *)color,c,i);	fflush(outFile);	return waitResponse();}/* Function:  Return the information in the worm data structure.* Arguments: none* Fails:     never* Returns:   Worm data formatted*/intQGtp::wormData (){	sprintf (outFile, "%d worm_data\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  Return the information in the worm data structure.* Arguments: vertex* Fails:     never* Returns:   Worm data formatted*/intQGtp::wormData (char c, int i){	sprintf (outFile, "%d worm_data %c%d\n", _cpt,c,i);	fflush(outFile);	return waitResponse();}/* Function:  Return the cutstone field in the worm data structure.* Arguments: non-empty vertex* Fails:     never* Returns:   cutstone*/intQGtp::wormCutstone (char c, int i){	sprintf (outFile, "%d worm_cutstone %c%d\n", _cpt,c,i);	fflush(outFile);	return waitResponse();}/* Function:  Tune the parameters for the move ordering in the tactical*            reading.* Arguments: MOVE_ORDERING_PARAMETERS integers* Fails:     incorrect arguments* Returns:   nothing*/intQGtp::tuneMoveOrdering (int MOVE_ORDERING_PARAMETERS){	sprintf (outFile, "%d tune_move_ordering %d\n", _cpt,MOVE_ORDERING_PARAMETERS);	fflush(outFile);	return waitResponse();}/* Function:  Echo the parameter* Arguments: string* Fails:     never* Returns:   nothing*/intQGtp::echo (QString param){	sprintf (outFile, "%d echo %s\n", _cpt,(const char *)param);	fflush(outFile);	return waitResponse();}/* Function:  List all known commands* Arguments: none* Fails:     never* Returns:   list of known commands, one per line*/intQGtp::help (){	sprintf (outFile, "%d help\n", _cpt);	fflush(outFile);	return waitResponse();}/* Function:  evaluate wether a command is known* Arguments: command word* Fails:     never* Returns:   true or false*/intQGtp::knownCommand (QString s){	sprintf (outFile, "%d known_command %s\n", _cpt,(const char *)s);	fflush(outFile);	return waitResponse();}/* Function:  Turn uncertainty reports from owl_attack*            and owl_defend on or off.* Arguments: "on" or "off"* Fails:     invalid argument* Returns:   nothing*/intQGtp::reportUncertainty (QString s){	sprintf (outFile, "%d report_uncertainty %s\n", _cpt,(const char *)s);	fflush(outFile);	return waitResponse();}/* Function:  List the stones of a worm* Arguments: the location* Fails:     if called on an empty or off-board location* Returns:   list of stones*/intQGtp::wormStones(){	sprintf (outFile, "%d worm_stones\n", _cpt);	fflush(outFile);	return waitResponse();}intQGtp::shell(QString s){	sprintf (outFile, "%d %s\n", _cpt, (const char *)s);	fflush(outFile);	return waitResponse();}

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