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📄 winbasic.c

📁 cpc-1631的BSP包for VxWorks操作系统
💻 C
字号:
#include <ugl/uglWin.h>

WIN_ID winId;


void rectSet (int left, int top, int right, int bottom)
{
UGL_RECT rect;

rect.left = left;
rect.top = top;
rect.right = right;
rect.bottom = bottom;

winRectSet (winId, &rect);
}

void winBasic (void)
    {
    WIN_APP_ID  appId;

    /* create an application context */

    appId = winAppCreate ("winApp", 0, 0, 0, UGL_NULL);

    /* create a window */

    winId = winCreate (appId, UGL_NULL_ID, 
                       WIN_ATTRIB_FRAMED | WIN_ATTRIB_VISIBLE, 
                       0, 0, 200, 150, UGL_NULL, 0, UGL_NULL);

    /* attached the window to the default display */

    winAttach (winId, UGL_NULL_ID, UGL_NULL_ID);
    }

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