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📄 s3c6400_layout.cpp

📁 Samsung公司S3C6400芯片的BSP源码包
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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.

@doc    EXTERNAL

@module sctovk.cpp |

Sample implementation of the keyboard platform dependent scan code to
Virtual Key mapping for keyboard driver.

Exports ScanCodeToVKey for the PDD to use to map scan codes to virtual
keys.  A version of this will be needed for every physical/virtual key
configuration.

*/
#include	<windows.h>
#include	<keybddr.h>
#include	<laymgr.h>
#include	<devicelayout.h>

#include	"winuserm.h"

#include	"KeyMatrix.hpp"

#define	VK_MATRIX_FN	0xC1

#if (MATRIX_LAYOUT == LAYOUT0)
#define	ScanCodeTableFirst	0x00
#define	ScanCodeTableLast	0x3F

UINT8 ScanCodeToVKeyTable[] =
{
	VK_ESCAPE,			// scan code 0, 	ESC
	'A', 				// scan code 1, 	
	'B', 				// scan code 2,
	'C',				// scan code 3
	'D',				// scan code 4
	VK_T1,				// scan code 5
	VK_T2,				// scan code 6
	VK_T3,				// scan code 7

	VK_RETURN,			// scan code 8,		Enter
	'E',				// scan code 9
	'F',				// scan code 10
	'G',				// scan code 11
	'H',				// scan code 12
	VK_T4,				// scan code 13
	VK_T5,				// scan code 14
	VK_T6,				// scan code 15

	VK_TAB,				// scan code 16,	TAB
	'I',				// scan code 17,
	'J',				// scan code 18,
	'K',				// scan code 19,
	'L',				// scan code 20,
	VK_T7, 				// scan code 21,
	VK_T8,				// scan code 22,
	VK_T9,				// scan code 23,

	VK_SHIFT,			// scan code 24,	Shift 
	'M',				// scan code 25,
	'N',				// scan code 26,
	'O',				// scan code 27,
	'P',				// scan code 28,
	VK_MULTIPLY,		// scan code 29,
	VK_T0,				// scan code 30,	
	VK_PERIOD,			// scan code 31,

	VK_CONTROL,			// scan code 32,	CTRL
	'Q', 				// scan code 33,	
	'R',				// scan code 34,	
	'S',				// scan code 35,	
	'T',				// scan code 36,	
	VK_HYPHEN,			// scan code 37,
	VK_APOSTROPHE,		// scan code 38,	
	VK_COMMA,			// scan code 39,	

	VK_MENU,			// scan code 40,	ALT
	'U',				// scan code 41,	
	'V',				// scan code 42,
	'W',				// scan code 43,
	'X',				// scan code 44,
	VK_SLASH,			// scan code 45, 	
	VK_SEMICOLON,		// scan code 46,		
	VK_CAPITAL,			// scan code 47,		

	VK_HANGUL,			// scan code 48,	Korean/English
	'Y',				// scan code 49,	
	'Z',				// scan code 50,
	VK_SUBTRACT,		// scan code 51,	-
	VK_EQUAL,			// scan code 52,	=
	VK_LBRACKET,		// scan code 53,	[		
	VK_UP,				// scan code 54,	
	VK_RBRACKET,		// scan code 55, 	]
	
	VK_LWIN,			// scan code 56, 	Windows launcher
	VK_DELETE,			// scan code 57, 	
	VK_SPACE,			// scan code 58,	
	VK_BACK,			// scan code 59,	
	VK_BACKSLASH,		// scan code 60,
	VK_LEFT,			// scan code 61,
	VK_DOWN,			// scan code 62,
	VK_RIGHT,			// scan code 63,
};
#else
#define ScanCodeTableFirst  0x00
#define ScanCodeTableLast   0x0F
UINT8 ScanCodeToVKeyTable[] =
{ 
	VK_ESCAPE,			// scan code 0
	VK_RETURN,			// scan code 1 
	VK_TAB, 			// scan code 2
	VK_CAPITAL,			// scan code 3
	VK_PRIOR,			// scan code 4
	VK_CONTROL,			// scan code 5
	VK_UP,				// scan code 6
	VK_MENU,			// scan code 7

	VK_LWIN,			// scan code 8
	VK_SPACE,			// scan code 9
	VK_SHIFT,				// scan code 10
	VK_BACK,			// scan code 11
	VK_NEXT,			// scan code 12
	VK_LEFT,			// scan code 13
	VK_DOWN,			// scan code 14
	VK_RIGHT,			// scan code 15
};
#endif

static ScanCodeToVKeyData scvkEngUS = 
{
	0,
	ScanCodeTableFirst,
	ScanCodeTableLast,
	ScanCodeToVKeyTable
};

#if (MATRIX_LAYOUT == LAYOUT0)
#define ScanCodeTableExtFirst  0xE000
#define ScanCodeTableExtLast   0xE03F

UINT8 ScanCodeToVKeyExtTable[] =
{
   	0,
	VK_T1,
   	VK_T2,
	VK_T3,
	0,
	0,
	0,
	0,

	0,
	VK_T4,
	VK_T5,
	VK_T6,
	0,
	0,
	0,
	0,

	0,
	VK_T7,
	VK_T8,
	VK_T9,
	0,
	0,
	0,
	0,

	0,
	VK_TTALK,
	0,
	0,
	0,
	0,
	0,
	0,

	0,
	VK_TEND,
	0,
	0,
	0,
	0,
	0,
	0,

	0,
	VK_TVOLUMEUP,
	VK_TVOLUMEDOWN,
	0,
	0,
	0,
	0,
	0,

	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,

	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
};

#else
#define ScanCodeTableExtFirst  0xE000
#define ScanCodeTableExtLast   0xE00F
UINT8 ScanCodeToVKeyExtTable[] =
{ 
   	0,
	VK_T1,
   	VK_T2,
	VK_T3,
	0,
	0,
	0,
	0,

	0,
	VK_T4,
	VK_T5,
	VK_T6,
	0,
	0,
	VK_TVOLUMEUP,
	VK_TVOLUMEDOWN,
};
#endif

static ScanCodeToVKeyData scvkEngExtUS = 
{  
	0xe000,
	ScanCodeTableExtFirst,
	ScanCodeTableExtLast,
	ScanCodeToVKeyExtTable
};

static ScanCodeToVKeyData *rgscvkMatrixEngUSTables[] =
{
	&scvkEngUS,
	&scvkEngExtUS
};


struct VirtualKeyMapping
{
	UINT32	uiVk;
	UINT32	uiVkGenerated;
};

static const VirtualKeyMapping g_rgvkMapFn[] =
{
	{  '1', VK_F1 },
	{  '2', VK_F2 },
	{  '3', VK_F3 },
	{  '4', VK_F4 },
	{  '5', VK_F5 },
	{  '6', VK_F6 },
	{  '7', VK_F7 },
	{  '8', VK_F8 },
	{  '9', VK_F9 },
	{  '0', VK_F10 },
	{ VK_HYPHEN, VK_NUMLOCK },
	{ VK_EQUAL, VK_CANCEL },
	{  'P', VK_INSERT },
	{ VK_LBRACKET, VK_PAUSE },
	{ VK_RBRACKET, VK_SCROLL },
	{ VK_SEMICOLON, VK_SNAPSHOT },
	{ VK_APOSTROPHE, VK_SNAPSHOT },
	{  VK_LEFT, VK_HOME },
	{  VK_UP, VK_PRIOR},
	{  VK_DOWN, VK_NEXT },
	{  VK_RIGHT, VK_END },
};

static const VirtualKeyMapping g_rgvkMapNumLock[] =
{
	{  '7', VK_NUMPAD7 },
	{  '8', VK_NUMPAD8 },
	{  '9', VK_NUMPAD9 },
	{  '0', VK_MULTIPLY },
	{  'U', VK_NUMPAD4 },
	{  'I', VK_NUMPAD5 },
	{  'O', VK_NUMPAD6 },
	{  'P', VK_SUBTRACT },
	{  'J', VK_NUMPAD1 },
	{  'K', VK_NUMPAD2 },
	{  'L', VK_NUMPAD3 },
	{  VK_SEMICOLON, VK_ADD },
	{  'M', VK_NUMPAD0 },
	{  VK_PERIOD, VK_DECIMAL },
	{  VK_SLASH, VK_DIVIDE },
};


// Find a virtual key mapping in the given array.
static
const VirtualKeyMapping * 
FindRemappedKey(
	UINT32 uiVk,
	const VirtualKeyMapping *pvkMap,
	DWORD cvkMap
	)
{
	const VirtualKeyMapping *pvkMapMatch = NULL;
	UINT ui;

	DEBUGCHK(pvkMap);

	for (ui = 0; ui < cvkMap; ++ui)
	{
		if (pvkMap[ui].uiVk == uiVk)
		{
			pvkMapMatch = &pvkMap[ui];
			break;
		}
	}

	return pvkMapMatch;
}


#define IS_NUMLOCK_ON(ksf) (ksf & KeyShiftNumLockFlag)

// Remapping function for the matrix keyboard
static
UINT
WINAPI
MatrixUsRemapVKey(
	const KEYBD_EVENT *pKbdEvents,
	UINT               cKbdEvents,
	KEYBD_EVENT       *pRmpKbdEvents,
	UINT               cMaxRmpKbdEvents
	)
{
	SETFNAME(_T("MatrixUsRemapVKey"));

	static BOOL fFnDown = FALSE;

	UINT cRmpKbdEvents = 0;
	UINT ui;

	if (pRmpKbdEvents == NULL)
	{
		// 1 to 1 mapping
		DEBUGCHK(cMaxRmpKbdEvents == 0);
		return cKbdEvents;
	}

	DEBUGCHK(pKbdEvents != NULL);

	if (cMaxRmpKbdEvents < cKbdEvents)
	{
		DEBUGMSG(ZONE_ERROR, (_T("%s: Buffer is not large enough!\r\n"), pszFname));
		return 0;
	}

	for (ui = 0; ui < cKbdEvents; ++ui)
	{
		const KEYBD_EVENT *pKbdEventCurr = &pKbdEvents[ui];
		KEYBD_EVENT *pKbdEventRmpCurr = &pRmpKbdEvents[cRmpKbdEvents];

		// Copy the input key event to our remapped list
		pKbdEventRmpCurr->uiVk = pKbdEventCurr->uiVk;
		pKbdEventRmpCurr->uiSc = pKbdEventCurr->uiSc;
		pKbdEventRmpCurr->KeyStateFlags = pKbdEventCurr->KeyStateFlags;

		const VirtualKeyMapping *pvkMap = NULL;
		BOOL fKeyDown = (pKbdEventCurr->KeyStateFlags & KeyStateDownFlag) != 0;
		UINT32 uiVkCurr = pKbdEventCurr->uiVk;

		if (uiVkCurr == VK_MATRIX_FN)
		{
			fFnDown = fKeyDown;
			// Fn virtual key does not get sent to the system so
			// do not increment cRmpKbdEvents.
			DEBUGMSG(ZONE_DEVICELAYOUT, (_T("%s: Fn key is now %s\r\n"),
				pszFname, (fFnDown ? _T("DOWN") : _T("UP"))));
		}
		else
		{
			// We have one key event
			++cRmpKbdEvents;

			if (fKeyDown)
			{
				// Handle key down
				if (fFnDown)
				{
					// Fn key is on
					if (IS_NUMLOCK_ON(pKbdEventCurr->KeyStateFlags))
					{
						pvkMap = FindRemappedKey(uiVkCurr, g_rgvkMapNumLock, dim(g_rgvkMapNumLock));
					}

					if (pvkMap == NULL)
					{
						// NumLock did not effect this key. See if the
						// Fn key by itself does.                        
						pvkMap = FindRemappedKey(uiVkCurr, g_rgvkMapFn, dim(g_rgvkMapFn));
					}
				}
			}
			else
			{
				// Handle key up
				if (fFnDown)
				{
					// Fn key is on
					if (IS_NUMLOCK_ON(pKbdEventCurr->KeyStateFlags))
					{
						pvkMap = FindRemappedKey(uiVkCurr, g_rgvkMapNumLock, dim(g_rgvkMapNumLock));
					}

					if (pvkMap == NULL)
					{
						// NumLock did not effect this key. See if the
						// Fn key by itself does.                        
						pvkMap = FindRemappedKey(uiVkCurr, g_rgvkMapFn, dim(g_rgvkMapFn));
					}
				}
			}

			if (pvkMap != NULL)
			{
				// This combination generates a different virtual key
				DEBUGCHK(pvkMap->uiVkGenerated != 0);
				pKbdEventRmpCurr->uiVk = pvkMap->uiVkGenerated;
			}
		}
	}

	return cRmpKbdEvents;    
}
    

static DEVICE_LAYOUT dlMatrixEngUs =
{
    sizeof(DEVICE_LAYOUT),
    MATRIX_PDD,
    rgscvkMatrixEngUSTables,
    dim(rgscvkMatrixEngUSTables),
    MatrixUsRemapVKey,
};

extern "C"
BOOL
Matrix(
	PDEVICE_LAYOUT pDeviceLayout
	)
{
	DEBUGCHK(pDeviceLayout != NULL);

	BOOL fRet = FALSE;

	if (pDeviceLayout->dwSize != sizeof(DEVICE_LAYOUT))
	{
		RETAILMSG(1, (_T("Matrix: data structure size mismatch\r\n")));
		goto leave;
	}

	// Make sure that the Sc->Vk tables are the sizes that we expect
	DEBUGCHK(dim(ScanCodeToVKeyTable) == (1 + ScanCodeTableLast - ScanCodeTableFirst));

	*pDeviceLayout = dlMatrixEngUs;

	fRet = TRUE;

leave:
	return fRet;
}

#ifdef DEBUG
// Verify function declaration against the typedef.
static PFN_DEVICE_LAYOUT_ENTRY v_pfnDeviceLayout = Matrix;
#endif

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