📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "acs.h"
#include "MainFrm.h"
#include "Splash.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_WM_INITMENU()
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(IDD_FULLSCREEN_MENU, OnFullscreen)
ON_WM_TIMER()
ON_WM_CLOSE()
//}}AFX_MSG_MAP
// Global help commands
ON_COMMAND(ID_HELP_FINDER, CFrameWnd::OnHelpFinder)
ON_COMMAND(ID_HELP, CFrameWnd::OnHelp)
ON_COMMAND(ID_CONTEXT_HELP, CFrameWnd::OnContextHelp)
ON_COMMAND(ID_DEFAULT_HELP, CFrameWnd::OnHelpFinder)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CLOCK,
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
// CG: The following line was added by the Splash Screen component. CSplashWnd::ShowSplashScreen(this);
m_wndStatusBar.SetPaneInfo( m_wndStatusBar.CommandToIndex
(ID_INDICATOR_CLOCK),ID_INDICATOR_CLOCK,SBPS_POPOUT,50 );
SetTimer(1,1000,NULL);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
////////////////////////////////////////
//实现全屏显示,用ESC键退出全屏显示模式
////////////////////////////////////////
void CMainFrame::OnFullscreen()
{
GetWindowPlacement(&m_OldWndPlacement);
CRect WindowRect;
GetWindowRect(&WindowRect);
CRect ClientRect;
RepositionBars(0,0xffff,AFX_IDW_PANE_FIRST,reposQuery,&ClientRect);
ClientToScreen(&ClientRect);
//获取屏幕的分辨率
int nFullWidth = GetSystemMetrics(SM_CXSCREEN);
int nFullHeight = GetSystemMetrics(SM_CYSCREEN);
//将除控制条外的客户区全屏显示到从(0,0)到(nFullWidth, nFullHeight)区域,
//将(0,0)和(nFullWidth, nFullHeight)两个点外扩充原窗口和除控制条之外的
//客户区位置间的差值, 就得到全屏显示的窗口位置
m_FullScreenRect.left = WindowRect.left - ClientRect.left;
m_FullScreenRect.top = WindowRect.top - ClientRect.top;
m_FullScreenRect.right = WindowRect.right - ClientRect.right + nFullWidth;
m_FullScreenRect.bottom = WindowRect.bottom - ClientRect.bottom + nFullHeight;
m_bFullScreen = TRUE;//设置全屏显示标志为TRUE;
//进入全屏显示状态;
WINDOWPLACEMENT wndpl;
wndpl.length = sizeof(WINDOWPLACEMENT);
wndpl.flags = 0;
wndpl.showCmd = SW_SHOWNORMAL;
wndpl.rcNormalPosition = m_FullScreenRect;
SetWindowPlacement(&wndpl);
}
void CMainFrame::OnGetMinMaxInfo(MINMAXINFO *lpMMI)
{
if(m_bFullScreen)
{
lpMMI->ptMaxSize.x = m_FullScreenRect.Width();
lpMMI->ptMaxSize.y = m_FullScreenRect.Height();
lpMMI->ptMaxPosition.x = m_FullScreenRect.Width();
lpMMI->ptMaxPosition.y = m_FullScreenRect.Height();
//最大的Track尺寸也要改变
lpMMI->ptMaxTrackSize.x = m_FullScreenRect.Width();
lpMMI->ptMaxTrackSize.y = m_FullScreenRect.Height();
}
CFrameWnd::OnGetMinMaxInfo(lpMMI);
}
//////////////////////////////////////
//结束全屏显示状态恢复原来窗口
//////////////////////////////////////
void CMainFrame::EndFullScreen()
{
if(m_bFullScreen)
{
//退出全屏显示,恢复原来窗口现实
ShowWindow(SW_HIDE);
SetWindowPlacement(&m_OldWndPlacement);
}
}
//////////////////////////////////////
//在状态条上显示时间信息%H:%M:%S
//////////////////////////////////////
void CMainFrame::OnTimer(UINT nIDEvent)
{
CTime time;
//获取系统的当前时间并转换
time = CTime::GetCurrentTime();
CString s = time.Format("%H:%M:%S"); //转换时间格式
m_wndStatusBar.SetPaneText(
m_wndStatusBar.CommandToIndex(ID_INDICATOR_CLOCK),s);
CFrameWnd::OnTimer(nIDEvent);
}
void CMainFrame::OnClose()
{
//销毁定时器
KillTimer(1);
CFrameWnd::OnClose();
}
void CMainFrame::OnInitMenu(CMenu* pMenu)
{
CFrameWnd::OnInitMenu(pMenu);
{
static CMenu* pSubMenu = NULL;
CString strHelp; strHelp.LoadString(CG_IDS_TIPOFTHEDAYHELP);
CString strMenu;
int nMenuCount = pMenu->GetMenuItemCount();
BOOL bFound = FALSE;
for (int i=0; i < nMenuCount; i++)
{
pMenu->GetMenuString(i, strMenu, MF_BYPOSITION);
if (strMenu == strHelp)
{
pSubMenu = pMenu->GetSubMenu(i);
bFound = TRUE;
ASSERT(pSubMenu != NULL);
}
}
CString strTipMenu;
strTipMenu.LoadString(CG_IDS_TIPOFTHEDAYMENU);
if (!bFound)
{
if (pSubMenu == NULL)
{
static CMenu popUpMenu;
pSubMenu = &popUpMenu;
pSubMenu->CreatePopupMenu();
pSubMenu->InsertMenu(0, MF_STRING|MF_BYPOSITION,
CG_IDS_TIPOFTHEDAY, strTipMenu);
}
pMenu->AppendMenu(MF_STRING|MF_BYPOSITION|MF_ENABLED|MF_POPUP,
(UINT)pSubMenu->m_hMenu, strHelp);
DrawMenuBar();
}
else
{
pSubMenu->GetMenuString(0, strMenu, MF_BYPOSITION);
if (strMenu != strTipMenu)
{
pSubMenu->InsertMenu(0, MF_BYPOSITION); // Separator
pSubMenu->InsertMenu(0, MF_STRING|MF_BYPOSITION,
CG_IDS_TIPOFTHEDAY, strTipMenu);
}
}
}
}
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