📄 cbuttonst_dlg.h
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// CButtonST_Dlg.h : header file
//
#if !defined(AFX_CBUTTONST_DLG_H__E0078DA7_0782_11D2_8E55_9E80D52A2535__INCLUDED_)
#define AFX_CBUTTONST_DLG_H__E0078DA7_0782_11D2_8E55_9E80D52A2535__INCLUDED_
#include "BtnST.h" // Added by ClassView
#include "AboutDlg.h"
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// CButtonST_Dlg dialog
class CButtonST_Dlg : public CDialog
{
// Construction
public:
CButtonST_Dlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CButtonST_Dlg)
enum { IDD = IDD_CBUTTONST_DEMO_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CButtonST_Dlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CButtonST_Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CButtonST m_btnAbout16;
CButtonST m_btnExit16;
CButtonST m_btnScrew16;
CButtonST m_btnRight16;
CButtonST m_btnLeft16;
CButtonST m_btnQuestion16;
CButtonST m_btnText16;
CButtonST m_btnView16;
CButtonST m_btnExplore16;
CButtonST m_btnCancelBor16;
CButtonST m_btnOkBor16;
CButtonST m_btnCDGold256;
CButtonST m_btnCancel256;
CButtonST m_btnOk256;
CButtonST m_btnLamp256;
CButtonST m_btnHand256;
CButtonST m_btnOk16;
CButtonST m_btnCancel16;
CButtonST m_btnZip256;
CButtonST m_btnBaloon256;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CBUTTONST_DLG_H__E0078DA7_0782_11D2_8E55_9E80D52A2535__INCLUDED_)
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