📄 transform8x8.c
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#else
nonzero = dct_luma8x8 (b8, &dummy, 1);
#endif
for (j=0; j<8; j++)
{
for (i=0; i<8; i++)
rec_resG[j][i] = img->m7[j][i];
}
for(b4=0;b4<4;b4++)
{
block4x4_x = 4*(b4 & 0x01);
block4x4_y = 4*(b4 >> 1);
for (j=0; j<4; j++)
{
for (i=0; i<4; i++)
img->m7[j][i] = resTrans_B[j+block4x4_y][i+block4x4_x];
}
cbp_chroma_block[0][2*(b8 & 0x01)+(b4 & 0x01)][2*(b8 >> 1)+(b4 >> 1)] = dct_chroma4x4 (0, b8+4, b4);
dc_level [0][2*(b8 & 0x01)+(b4 & 0x01)][2*(b8 >> 1)+(b4 >> 1)] = dc_level_temp[0][2*(b8 & 0x01)+(b4 & 0x01)][2*(b8 >> 1)+(b4 >> 1)];
for (j=0; j<4; j++)
{
for (i=0; i<4; i++)
{
rec_resB[j+block4x4_y][i+block4x4_x] = img->m7[j][i];
img->m7[j][i] = resTrans_R[j+block4x4_y][i+block4x4_x];
}
}
cbp_chroma_block[1][2*(b8 & 0x01)+(b4 & 0x01)][2*(b8 >> 1)+(b4 >> 1)] = dct_chroma4x4 (1, b8+8, b4);
dc_level [1][2*(b8 & 0x01)+(b4 & 0x01)][2*(b8 >> 1)+(b4 >> 1)] = dc_level_temp[1][2*(b8 & 0x01)+(b4 & 0x01)][2*(b8 >> 1)+(b4 >> 1)];
for (j=0; j<4; j++)
{
for (i=0; i<4; i++)
rec_resR[j+block4x4_y][i+block4x4_x] = img->m7[j][i];
}
}
for (j=0; j<8; j++)
{
for (i=0; i<8; i++)
{
/* Inverse Residue Transform */
temp = rec_resG[j][i]-(rec_resB[j][i]>>1);
residue_G = rec_resB[j][i]+temp;
residue_B = temp - (rec_resR[j][i]>>1);
residue_R = residue_B+rec_resR[j][i];
enc_picture->imgUV[0][pic_pix_y+j][pic_pix_x+i] = min(img->max_imgpel_value_uv,max(0,residue_B+(int)img->mprr_c[0][c_ipmode][block_y+j][block_x+i]));
enc_picture->imgY[pic_pix_y+j][pic_pix_x+i] = min(img->max_imgpel_value,max(0,residue_G+(int)img->mprr_3[best_ipmode][j][i]));
enc_picture->imgUV[1][pic_pix_y+j][pic_pix_x+i] = min(img->max_imgpel_value_uv,max(0,residue_R+(int)img->mprr_c[1][c_ipmode][block_y+j][block_x+i]));
}
}
}
}
else
{
//===== restore coefficients =====
for(k=0; k<4; k++) // do 4x now
{
for (j=0; j<2; j++)
memcpy(img->cofAC[b8][k][j],cofAC8x8[b8][k][j], 65 * sizeof(int));
}
if (img->AdaptiveRounding)
{
for (j=0; j<8; j++)
memcpy(&img->fadjust8x8[1][block_y+j][block_x], &fadjust8x8[1][block_y+j][block_x], 8 * sizeof(int));
}
// Residue Color Transform
if(img->residue_transform_flag)
for(b4=0; b4<4; b4++)
{
for (j=0; j<2; j++)
for (i=0; i<18;i++)
img->cofAC[b8+4][b4][j][i]=cofAC8x8_chroma[0][b4][j][i];
for (j=0; j<2; j++)
for (i=0; i<18;i++)
img->cofAC[b8+8][b4][j][i]=cofAC8x8_chroma[1][b4][j][i];
}
//===== restore reconstruction and prediction (needed if single coeffs are removed) =====
for (y=0; y<8; y++)
{
memcpy(&enc_picture->imgY[pic_pix_y+y][pic_pix_x], rec8x8[y], 8 * sizeof(imgpel));
memcpy(& img->mpr[block_y+y][block_x], img->mprr_3[best_ipmode][y], 8 * sizeof(imgpel));
}
// Residue Color Transform
if(img->residue_transform_flag)
{
for(b4=0; b4<4; b4++)
{
block4x4_x = 4*(b4 & 0x01);
block4x4_y = 4*(b4>>1);
for (i=0; i<2; i++)
{ //uv
//--- set reconstruction ---
for (y=0; y<4; y++)
memcpy(&enc_picture->imgUV[i][pic_pix_y + block4x4_y + y][pic_pix_x + block4x4_x], rec8x8_c[i][b4][y], 4 * sizeof(imgpel));
}
}
}
}
return nonzero;
}
// Notation for comments regarding prediction and predictors.
// The pels of the 4x4 block are labelled a..p. The predictor pels above
// are labelled A..H, from the left I..P, and from above left X, as follows:
//
// Z A B C D E F G H I J K L M N O P
// Q a1 b1 c1 d1 e1 f1 g1 h1
// R a2 b2 c2 d2 e2 f2 g2 h2
// S a3 b3 c3 d3 e3 f3 g3 h3
// T a4 b4 c4 d4 e4 f4 g4 h4
// U a5 b5 c5 d5 e5 f5 g5 h5
// V a6 b6 c6 d6 e6 f6 g6 h6
// W a7 b7 c7 d7 e7 f7 g7 h7
// X a8 b8 c8 d8 e8 f8 g8 h8
// Predictor array index definitions
#define P_Z (PredPel[0])
#define P_A (PredPel[1])
#define P_B (PredPel[2])
#define P_C (PredPel[3])
#define P_D (PredPel[4])
#define P_E (PredPel[5])
#define P_F (PredPel[6])
#define P_G (PredPel[7])
#define P_H (PredPel[8])
#define P_I (PredPel[9])
#define P_J (PredPel[10])
#define P_K (PredPel[11])
#define P_L (PredPel[12])
#define P_M (PredPel[13])
#define P_N (PredPel[14])
#define P_O (PredPel[15])
#define P_P (PredPel[16])
#define P_Q (PredPel[17])
#define P_R (PredPel[18])
#define P_S (PredPel[19])
#define P_T (PredPel[20])
#define P_U (PredPel[21])
#define P_V (PredPel[22])
#define P_W (PredPel[23])
#define P_X (PredPel[24])
/*!
************************************************************************
* \brief
* Make intra 8x8 prediction according to all 9 prediction modes.
* The routine uses left and upper neighbouring points from
* previous coded blocks to do this (if available). Notice that
* inaccessible neighbouring points are signalled with a negative
* value in the predmode array .
*
* \par Input:
* Starting point of current 8x8 block image posision
*
* \par Output:
* none
************************************************************************
*/
void intrapred_luma8x8(int img_x,int img_y, int *left_available, int *up_available, int *all_available)
{
int i,j;
int s0;
int PredPel[25]; // array of predictor pels
imgpel **imgY = enc_picture->imgY; // For MB level frame/field coding tools -- set default to imgY
int ioff = (img_x & 15);
int joff = (img_y & 15);
int mb_nr=img->current_mb_nr;
PixelPos pix_a[8];
PixelPos pix_b, pix_c, pix_d;
int block_available_up;
int block_available_left;
int block_available_up_left;
int block_available_up_right;
for (i=0;i<8;i++)
{
getNeighbour(mb_nr, ioff -1 , joff +i , 1, &pix_a[i]);
}
getNeighbour(mb_nr, ioff , joff -1 , 1, &pix_b);
getNeighbour(mb_nr, ioff +8 , joff -1 , 1, &pix_c);
getNeighbour(mb_nr, ioff -1 , joff -1 , 1, &pix_d);
pix_c.available = pix_c.available &&!(ioff == 8 && joff == 8);
if (input->UseConstrainedIntraPred)
{
for (i=0, block_available_left=1; i<8;i++)
block_available_left &= pix_a[i].available ? img->intra_block[pix_a[i].mb_addr]: 0;
block_available_up = pix_b.available ? img->intra_block [pix_b.mb_addr] : 0;
block_available_up_right = pix_c.available ? img->intra_block [pix_c.mb_addr] : 0;
block_available_up_left = pix_d.available ? img->intra_block [pix_d.mb_addr] : 0;
}
else
{
block_available_left = pix_a[0].available;
block_available_up = pix_b.available;
block_available_up_right = pix_c.available;
block_available_up_left = pix_d.available;
}
*left_available = block_available_left;
*up_available = block_available_up;
*all_available = block_available_up && block_available_left && block_available_up_left;
i = (img_x & 15);
j = (img_y & 15);
// form predictor pels
// form predictor pels
if (block_available_up)
{
P_A = imgY[pix_b.pos_y][pix_b.pos_x+0];
P_B = imgY[pix_b.pos_y][pix_b.pos_x+1];
P_C = imgY[pix_b.pos_y][pix_b.pos_x+2];
P_D = imgY[pix_b.pos_y][pix_b.pos_x+3];
P_E = imgY[pix_b.pos_y][pix_b.pos_x+4];
P_F = imgY[pix_b.pos_y][pix_b.pos_x+5];
P_G = imgY[pix_b.pos_y][pix_b.pos_x+6];
P_H = imgY[pix_b.pos_y][pix_b.pos_x+7];
}
else
{
P_A = P_B = P_C = P_D = P_E = P_F = P_G = P_H = img->dc_pred_value_luma;
}
if (block_available_up_right)
{
P_I = imgY[pix_c.pos_y][pix_c.pos_x+0];
P_J = imgY[pix_c.pos_y][pix_c.pos_x+1];
P_K = imgY[pix_c.pos_y][pix_c.pos_x+2];
P_L = imgY[pix_c.pos_y][pix_c.pos_x+3];
P_M = imgY[pix_c.pos_y][pix_c.pos_x+4];
P_N = imgY[pix_c.pos_y][pix_c.pos_x+5];
P_O = imgY[pix_c.pos_y][pix_c.pos_x+6];
P_P = imgY[pix_c.pos_y][pix_c.pos_x+7];
}
else
{
P_I = P_J = P_K = P_L = P_M = P_N = P_O = P_P = P_H;
}
if (block_available_left)
{
P_Q = imgY[pix_a[0].pos_y][pix_a[0].pos_x];
P_R = imgY[pix_a[1].pos_y][pix_a[1].pos_x];
P_S = imgY[pix_a[2].pos_y][pix_a[2].pos_x];
P_T = imgY[pix_a[3].pos_y][pix_a[3].pos_x];
P_U = imgY[pix_a[4].pos_y][pix_a[4].pos_x];
P_V = imgY[pix_a[5].pos_y][pix_a[5].pos_x];
P_W = imgY[pix_a[6].pos_y][pix_a[6].pos_x];
P_X = imgY[pix_a[7].pos_y][pix_a[7].pos_x];
}
else
{
P_Q = P_R = P_S = P_T = P_U = P_V = P_W = P_X = img->dc_pred_value_luma;
}
if (block_available_up_left)
{
P_Z = imgY[pix_d.pos_y][pix_d.pos_x];
}
else
{
P_Z = img->dc_pred_value_luma;
}
for(i=0;i<9;i++)
img->mprr_3[i][0][0]=-1;
LowPassForIntra8x8Pred(&(P_Z), block_available_up_left, block_available_up, block_available_left);
///////////////////////////////
// make DC prediction
///////////////////////////////
s0 = 0;
if (block_available_up && block_available_left)
{
// no edge
s0 = (P_A + P_B + P_C + P_D + P_E + P_F + P_G + P_H + P_Q + P_R + P_S + P_T + P_U + P_V + P_W + P_X + 8) >> 4;
}
else if (!block_available_up && block_available_left)
{
// upper edge
s0 = (P_Q + P_R + P_S + P_T + P_U + P_V + P_W + P_X + 4) >> 3;
}
else if (block_available_up && !block_available_left)
{
// left edge
s0 = (P_A + P_B + P_C + P_D + P_E + P_F + P_G + P_H + 4) >> 3;
}
else //if (!block_available_up && !block_available_left)
{
// top left corner, nothing to predict from
s0 = img->dc_pred_value_luma;
}
// store DC prediction
for (j=0; j < 2*BLOCK_SIZE; j++)
{
for (i=0; i < 2*BLOCK_SIZE; i++)
{
img->mprr_3[DC_PRED][i][j] = s0;
}
}
///////////////////////////////
// make horiz and vert prediction
///////////////////////////////
for (i=0; i < 2*BLOCK_SIZE; i++)
{
img->mprr_3[VERT_PRED][0][i] =
img->mprr_3[VERT_PRED][1][i] =
img->mprr_3[VERT_PRED][2][i] =
img->mprr_3[VERT_PRED][3][i] =
img->mprr_3[VERT_PRED][4][i] =
img->mprr_3[VERT_PRED][5][i] =
img->mprr_3[VERT_PRED][6][i] =
img->mprr_3[VERT_PRED][7][i] = (&P_A)[i];
img->mprr_3[HOR_PRED][i][0] =
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