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📄 scoredlg.cpp

📁 学生信息管理系统
💻 CPP
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// ScoreDlg.cpp : implementation file
//

#include "stdafx.h"
#include "SIMS.h"
#include "ScoreDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CScoreDlg dialog


CScoreDlg::CScoreDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CScoreDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CScoreDlg)
	m_arts = 0;
	m_chemistry = 0;
	m_chinese = 0;
	m_computer = 0;
	m_english = 0;
	m_geography = 0;
	m_history = 0;
	m_math = 0;
	m_music = 0;
	m_organism = 0;
	m_phisicis = 0;
	m_politics = 0;
	m_sports = 0;
	m_unknown1 = 0;
	m_unknown2 = 0;
	//}}AFX_DATA_INIT
}


void CScoreDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CScoreDlg)
	DDX_Text(pDX, IDC_ARTS, m_arts);
	DDX_Text(pDX, IDC_CHEMISTRY, m_chemistry);
	DDX_Text(pDX, IDC_CHINESE, m_chinese);
	DDX_Text(pDX, IDC_COMPUTER, m_computer);
	DDX_Text(pDX, IDC_ENGLISH, m_english);
	DDX_Text(pDX, IDC_GEOGRAPHY, m_geography);
	DDX_Text(pDX, IDC_HISTORY, m_history);
	DDX_Text(pDX, IDC_MATH, m_math);
	DDX_Text(pDX, IDC_MUSIC, m_music);
	DDX_Text(pDX, IDC_ORGANISM, m_organism);
	DDX_Text(pDX, IDC_PHISICIS, m_phisicis);
	DDX_Text(pDX, IDC_POLITICS, m_politics);
	DDX_Text(pDX, IDC_SPORTS, m_sports);
	DDX_Text(pDX, IDC_UNKNOWN1, m_unknown1);
	DDX_Text(pDX, IDC_UNKNOWN2, m_unknown2);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CScoreDlg, CDialog)
	//{{AFX_MSG_MAP(CScoreDlg)
	ON_WM_CTLCOLOR()
	ON_BN_CLICKED(IDRESET, OnReset)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CScoreDlg message handlers

HBRUSH CScoreDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
{
	pDC->SetBkMode(TRANSPARENT);
	return m_brush;
}

BOOL CScoreDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	LOGFONT LogFont;
	GetFont()->GetLogFont(&LogFont);
	LogFont.lfHeight+=LogFont.lfHeight/4;
	LogFont.lfWidth+=LogFont.lfWidth/4;
	m_font.CreateFontIndirect(&LogFont);
	GetDlgItem(IDC_STATIC_HEAD)->SetFont(&m_font);
	GetDlgItem(IDC_STATIC_HEAD)->SetWindowText(m_name);
	m_brush.CreateSolidBrush(RGB(74,142,184));
	if(m_bMode) SetWindowText("添加成绩");
	else SetWindowText("修改成绩");
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CScoreDlg::OnOK() 
{
	// TODO: Add extra validation here
	UpdateData(true);
	CDialog::OnOK();
}

void CScoreDlg::OnReset() 
{
	// TODO: Add your control notification handler code here
	UpdateData(false);
}

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