📄 scoredlg.h
字号:
#if !defined(AFX_SCOREDLG_H__1C34D33A_7819_410F_BFA3_C48FFE18B92C__INCLUDED_)
#define AFX_SCOREDLG_H__1C34D33A_7819_410F_BFA3_C48FFE18B92C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScoreDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScoreDlg dialog
class CScoreDlg : public CDialog
{
// Construction
public:
CString m_no;
CString m_name;
bool m_bMode;
CScoreDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScoreDlg)
enum { IDD = IDD_SCORE_DIALOG };
long m_arts;
long m_chemistry;
long m_chinese;
long m_computer;
long m_english;
long m_geography;
long m_history;
long m_math;
long m_music;
long m_organism;
long m_phisicis;
long m_politics;
long m_sports;
long m_unknown1;
long m_unknown2;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScoreDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScoreDlg)
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnReset();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CFont m_font;
CBrush m_brush;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCOREDLG_H__1C34D33A_7819_410F_BFA3_C48FFE18B92C__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -