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📄 info.h

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S_ETTIN_DEATH2_6,S_ETTIN_DEATH2_7,S_ETTIN_DEATH2_8,S_ETTIN_DEATH2_9,S_ETTIN_DEATH2_0,S_ETTIN_DEATH2_A,S_ETTIN_DEATH2_B,S_ETTIN_ICE1,S_ETTIN_ICE2,S_ETTIN_MACE1,S_ETTIN_MACE2,S_ETTIN_MACE3,S_ETTIN_MACE4,S_ETTIN_MACE5,S_ETTIN_MACE6,S_ETTIN_MACE7,S_FIRED_SPAWN1,S_FIRED_LOOK1,S_FIRED_LOOK2,S_FIRED_LOOK3,S_FIRED_LOOK4,S_FIRED_LOOK5,S_FIRED_LOOK6,S_FIRED_LOOK7,S_FIRED_LOOK8,S_FIRED_LOOK9,S_FIRED_LOOK0,S_FIRED_LOOKA,S_FIRED_LOOKB,S_FIRED_WALK1,S_FIRED_WALK2,S_FIRED_WALK3,S_FIRED_PAIN1,S_FIRED_ATTACK1,S_FIRED_ATTACK2,S_FIRED_ATTACK3,S_FIRED_ATTACK4,S_FIRED_DEATH1,S_FIRED_DEATH2,S_FIRED_DEATH3,S_FIRED_DEATH4,S_FIRED_XDEATH1,S_FIRED_XDEATH2,S_FIRED_XDEATH3,S_FIRED_ICE1,S_FIRED_ICE2,S_FIRED_CORPSE1,S_FIRED_CORPSE2,S_FIRED_CORPSE3,S_FIRED_CORPSE4,S_FIRED_CORPSE5,S_FIRED_CORPSE6,S_FIRED_RDROP1,S_FIRED_RDEAD1_1,S_FIRED_RDEAD1_2,S_FIRED_RDROP2,S_FIRED_RDEAD2_1,S_FIRED_RDEAD2_2,S_FIRED_RDROP3,S_FIRED_RDEAD3_1,S_FIRED_RDEAD3_2,S_FIRED_RDROP4,S_FIRED_RDEAD4_1,S_FIRED_RDEAD4_2,S_FIRED_RDROP5,S_FIRED_RDEAD5_1,S_FIRED_RDEAD5_2,S_FIRED_FX6_1,S_FIRED_FX6_2,S_FIRED_FX6_3,S_FIRED_FX6_4,S_FIRED_FX6_5,S_ICEGUY_LOOK,S_ICEGUY_DORMANT,S_ICEGUY_WALK1,S_ICEGUY_WALK2,S_ICEGUY_WALK3,S_ICEGUY_WALK4,S_ICEGUY_ATK1,S_ICEGUY_ATK2,S_ICEGUY_ATK3,S_ICEGUY_ATK4,S_ICEGUY_PAIN1,S_ICEGUY_DEATH,S_ICEGUY_FX1,S_ICEGUY_FX2,S_ICEGUY_FX3,S_ICEGUY_FX_X1,S_ICEGUY_FX_X2,S_ICEGUY_FX_X3,S_ICEGUY_FX_X4,S_ICEGUY_FX_X5,S_ICEFX_PUFF1,S_ICEFX_PUFF2,S_ICEFX_PUFF3,S_ICEFX_PUFF4,S_ICEFX_PUFF5,S_ICEGUY_FX2_1,S_ICEGUY_FX2_2,S_ICEGUY_FX2_3,S_ICEGUY_BIT1,S_ICEGUY_BIT2,S_ICEGUY_WISP1_1,S_ICEGUY_WISP1_2,S_ICEGUY_WISP1_3,S_ICEGUY_WISP1_4,S_ICEGUY_WISP1_5,S_ICEGUY_WISP1_6,S_ICEGUY_WISP1_7,S_ICEGUY_WISP1_8,S_ICEGUY_WISP1_9,S_ICEGUY_WISP2_1,S_ICEGUY_WISP2_2,S_ICEGUY_WISP2_3,S_ICEGUY_WISP2_4,S_ICEGUY_WISP2_5,S_ICEGUY_WISP2_6,S_ICEGUY_WISP2_7,S_ICEGUY_WISP2_8,S_ICEGUY_WISP2_9,S_FIGHTER,S_FIGHTER2,S_FIGHTERLOOK,S_FIGHTER_RUN1,S_FIGHTER_RUN2,S_FIGHTER_RUN3,S_FIGHTER_RUN4,S_FIGHTER_ATK1,S_FIGHTER_ATK2,S_FIGHTER_PAIN,S_FIGHTER_PAIN2,S_FIGHTER_DIE1,S_FIGHTER_DIE2,S_FIGHTER_DIE3,S_FIGHTER_DIE4,S_FIGHTER_DIE5,S_FIGHTER_DIE6,S_FIGHTER_DIE7,S_FIGHTER_XDIE1,S_FIGHTER_XDIE2,S_FIGHTER_XDIE3,S_FIGHTER_XDIE4,S_FIGHTER_XDIE5,S_FIGHTER_XDIE6,S_FIGHTER_XDIE7,S_FIGHTER_XDIE8,S_FIGHTER_ICE,S_FIGHTER_ICE2,S_CLERIC,S_CLERIC2,S_CLERICLOOK,S_CLERIC_RUN1,S_CLERIC_RUN2,S_CLERIC_RUN3,S_CLERIC_RUN4,S_CLERIC_ATK1,S_CLERIC_ATK2,S_CLERIC_ATK3,S_CLERIC_PAIN,S_CLERIC_PAIN2,S_CLERIC_DIE1,S_CLERIC_DIE2,S_CLERIC_DIE3,S_CLERIC_DIE4,S_CLERIC_DIE5,S_CLERIC_DIE6,S_CLERIC_DIE7,S_CLERIC_DIE8,S_CLERIC_DIE9,S_CLERIC_XDIE1,S_CLERIC_XDIE2,S_CLERIC_XDIE3,S_CLERIC_XDIE4,S_CLERIC_XDIE5,S_CLERIC_XDIE6,S_CLERIC_XDIE7,S_CLERIC_XDIE8,S_CLERIC_XDIE9,S_CLERIC_XDIE10,S_CLERIC_ICE,S_CLERIC_ICE2,S_MAGE,S_MAGE2,S_MAGELOOK,S_MAGE_RUN1,S_MAGE_RUN2,S_MAGE_RUN3,S_MAGE_RUN4,S_MAGE_ATK1,S_MAGE_ATK2,S_MAGE_PAIN,S_MAGE_PAIN2,S_MAGE_DIE1,S_MAGE_DIE2,S_MAGE_DIE3,S_MAGE_DIE4,S_MAGE_DIE5,S_MAGE_DIE6,S_MAGE_DIE7,S_MAGE_XDIE1,S_MAGE_XDIE2,S_MAGE_XDIE3,S_MAGE_XDIE4,S_MAGE_XDIE5,S_MAGE_XDIE6,S_MAGE_XDIE7,S_MAGE_XDIE8,S_MAGE_XDIE9,S_MAGE_ICE,S_MAGE_ICE2,S_SORC_SPAWN1,S_SORC_SPAWN2,S_SORC_LOOK1,S_SORC_WALK1,S_SORC_WALK2,S_SORC_WALK3,S_SORC_WALK4,S_SORC_PAIN1,S_SORC_PAIN2,S_SORC_ATK2_1,S_SORC_ATK2_2,S_SORC_ATK2_3,S_SORC_ATTACK1,S_SORC_ATTACK2,S_SORC_ATTACK3,S_SORC_ATTACK4,S_SORC_ATTACK5,S_SORC_DIE1,S_SORC_DIE2,S_SORC_DIE3,S_SORC_DIE4,S_SORC_DIE5,S_SORC_DIE6,S_SORC_DIE7,S_SORC_DIE8,S_SORC_DIE9,S_SORC_DIE0,S_SORC_DIEA,S_SORC_DIEB,S_SORC_DIEC,S_SORC_DIED,S_SORC_DIEE,S_SORC_DIEF,S_SORC_DIEG,S_SORC_DIEH,S_SORC_DIEI,S_SORCBALL1_1,S_SORCBALL1_2,S_SORCBALL1_3,S_SORCBALL1_4,S_SORCBALL1_5,S_SORCBALL1_6,S_SORCBALL1_7,S_SORCBALL1_8,S_SORCBALL1_9,S_SORCBALL1_0,S_SORCBALL1_A,S_SORCBALL1_B,S_SORCBALL1_C,S_SORCBALL1_D,S_SORCBALL1_E,S_SORCBALL1_F,S_SORCBALL1_D1,S_SORCBALL1_D2,S_SORCBALL1_D5,S_SORCBALL1_D6,S_SORCBALL1_D7,S_SORCBALL1_D8,S_SORCBALL1_D9,S_SORCBALL2_1,S_SORCBALL2_2,S_SORCBALL2_3,S_SORCBALL2_4,S_SORCBALL2_5,S_SORCBALL2_6,S_SORCBALL2_7,S_SORCBALL2_8,S_SORCBALL2_9,S_SORCBALL2_0,S_SORCBALL2_A,S_SORCBALL2_B,S_SORCBALL2_C,S_SORCBALL2_D,S_SORCBALL2_E,S_SORCBALL2_F,S_SORCBALL2_D1,S_SORCBALL2_D2,S_SORCBALL2_D5,S_SORCBALL2_D6,S_SORCBALL2_D7,S_SORCBALL2_D8,S_SORCBALL2_D9,S_SORCBALL3_1,S_SORCBALL3_2,S_SORCBALL3_3,S_SORCBALL3_4,S_SORCBALL3_5,S_SORCBALL3_6,S_SORCBALL3_7,S_SORCBALL3_8,S_SORCBALL3_9,S_SORCBALL3_0,S_SORCBALL3_A,S_SORCBALL3_B,S_SORCBALL3_C,S_SORCBALL3_D,S_SORCBALL3_E,S_SORCBALL3_F,S_SORCBALL3_D1,S_SORCBALL3_D2,S_SORCBALL3_D5,S_SORCBALL3_D6,S_SORCBALL3_D7,S_SORCBALL3_D8,S_SORCBALL3_D9,S_SORCFX1_1,S_SORCFX1_2,S_SORCFX1_3,S_SORCFX1_4,S_SORCFX1_D1,S_SORCFX1_D2,S_SORCFX1_D3,S_SORCFX2_SPLIT1,S_SORCFX2_ORBIT1,S_SORCFX2_ORBIT2,S_SORCFX2_ORBIT3,S_SORCFX2_ORBIT4,S_SORCFX2_ORBIT5,S_SORCFX2_ORBIT6,S_SORCFX2_ORBIT7,S_SORCFX2_ORBIT8,S_SORCFX2_ORBIT9,S_SORCFX2_ORBIT0,S_SORCFX2_ORBITA,S_SORCFX2_ORBITB,S_SORCFX2_ORBITC,S_SORCFX2_ORBITD,S_SORCFX2_ORBITE,S_SORCFX2_ORBITF,S_SORCFX2T1,S_SORCFX3_1,S_SORCFX3_2,S_SORCFX3_3,S_BISHMORPH1,S_BISHMORPHA,S_BISHMORPHB,S_BISHMORPHC,S_BISHMORPHD,S_BISHMORPHE,S_BISHMORPHF,S_BISHMORPHG,S_BISHMORPHH,S_BISHMORPHI,S_BISHMORPHJ,S_SORCFX3_EXP1,S_SORCFX3_EXP2,S_SORCFX3_EXP3,S_SORCFX3_EXP4,S_SORCFX3_EXP5,S_SORCFX4_1,S_SORCFX4_2,S_SORCFX4_3,S_SORCFX4_D1,S_SORCFX4_D2,S_SORCFX4_D3,S_SORCFX4_D4,S_SORCFX4_D5,S_SORCSPARK1,S_SORCSPARK2,S_SORCSPARK3,S_SORCSPARK4,S_SORCSPARK5,S_SORCSPARK6,S_SORCSPARK7,S_BLASTEFFECT1,S_BLASTEFFECT2,S_BLASTEFFECT3,S_BLASTEFFECT4,S_BLASTEFFECT5,S_BLASTEFFECT6,S_BLASTEFFECT7,S_BLASTEFFECT8,S_BLASTEFFECT9,S_WATERDRIP1,S_KORAX_LOOK1,S_KORAX_CHASE1,S_KORAX_CHASE2,S_KORAX_CHASE3,S_KORAX_CHASE4,S_KORAX_CHASE5,S_KORAX_CHASE6,S_KORAX_CHASE7,S_KORAX_CHASE8,S_KORAX_CHASE9,S_KORAX_CHASE0,S_KORAX_CHASEA,S_KORAX_CHASEB,S_KORAX_CHASEC,S_KORAX_CHASED,S_KORAX_CHASEE,S_KORAX_CHASEF,S_KORAX_PAIN1,S_KORAX_PAIN2,S_KORAX_ATTACK1,S_KORAX_ATTACK2,S_KORAX_MISSILE1,S_KORAX_MISSILE2,S_KORAX_MISSILE3,S_KORAX_COMMAND1,S_KORAX_COMMAND2,S_KORAX_COMMAND3,S_KORAX_COMMAND4,S_KORAX_COMMAND5,S_KORAX_DEATH1,S_KORAX_DEATH2,S_KORAX_DEATH3,S_KORAX_DEATH4,S_KORAX_DEATH5,S_KORAX_DEATH6,S_KORAX_DEATH7,S_KORAX_DEATH8,S_KORAX_DEATH9,S_KORAX_DEATH0,S_KORAX_DEATHA,S_KORAX_DEATHB,S_KORAX_DEATHC,S_KORAX_DEATHD,S_KSPIRIT_ROAM1,S_KSPIRIT_ROAM2,S_KSPIRIT_DEATH1,S_KSPIRIT_DEATH2,S_KSPIRIT_DEATH3,S_KSPIRIT_DEATH4,S_KSPIRIT_DEATH5,S_KSPIRIT_DEATH6,S_KBOLT1,S_KBOLT2,S_KBOLT3,S_KBOLT4,S_KBOLT5,S_KBOLT6,S_KBOLT7,S_SPAWNBATS1,S_SPAWNBATS2,S_SPAWNBATS3,S_SPAWNBATS_OFF,S_BAT1,S_BAT2,S_BAT3,S_BAT_DEATH,NUMSTATES} statenum_t;typedef struct{	 spritenum_t	sprite;	 long			frame;	 long			tics;	 void			(*action) ();	 statenum_t		nextstate;	 long			misc1, misc2;} state_t;extern state_t	states[NUMSTATES];extern char *sprnames[NUMSPRITES];typedef enum {MT_MAPSPOT,MT_MAPSPOTGRAVITY,MT_FIREBALL1,MT_ARROW,MT_DART,MT_POISONDART,MT_RIPPERBALL,MT_PROJECTILE_BLADE,MT_ICESHARD,MT_FLAME_SMALL_TEMP,MT_FLAME_LARGE_TEMP,MT_FLAME_SMALL,MT_FLAME_LARGE,MT_HEALINGBOTTLE,MT_HEALTHFLASK,MT_ARTIFLY,MT_ARTIINVULNERABILITY,MT_SUMMONMAULATOR,MT_SUMMON_FX,MT_THRUSTFLOOR_UP,MT_THRUSTFLOOR_DOWN,MT_TELEPORTOTHER,MT_TELOTHER_FX1,MT_TELOTHER_FX2,MT_TELOTHER_FX3,MT_TELOTHER_FX4,MT_TELOTHER_FX5,MT_DIRT1,MT_DIRT2,MT_DIRT3,MT_DIRT4,MT_DIRT5,MT_DIRT6,MT_DIRTCLUMP,MT_ROCK1,MT_ROCK2,MT_ROCK3,MT_FOGSPAWNER,MT_FOGPATCHS,MT_FOGPATCHM,MT_FOGPATCHL,MT_QUAKE_FOCUS,MT_SGSHARD1,MT_SGSHARD2,MT_SGSHARD3,MT_SGSHARD4,MT_SGSHARD5,MT_SGSHARD6,MT_SGSHARD7,MT_SGSHARD8,MT_SGSHARD9,MT_SGSHARD0,MT_ARTIEGG,MT_EGGFX,MT_ARTISUPERHEAL,MT_ZWINGEDSTATUENOSKULL,MT_ZGEMPEDESTAL,MT_ARTIPUZZSKULL,MT_ARTIPUZZGEMBIG,MT_ARTIPUZZGEMRED,MT_ARTIPUZZGEMGREEN1,MT_ARTIPUZZGEMGREEN2,MT_ARTIPUZZGEMBLUE1,MT_ARTIPUZZGEMBLUE2,MT_ARTIPUZZBOOK1,MT_ARTIPUZZBOOK2,MT_ARTIPUZZSKULL2,MT_ARTIPUZZFWEAPON,MT_ARTIPUZZCWEAPON,MT_ARTIPUZZMWEAPON,MT_ARTIPUZZGEAR,MT_ARTIPUZZGEAR2,MT_ARTIPUZZGEAR3,MT_ARTIPUZZGEAR4,MT_ARTITORCH,MT_FIREBOMB,MT_ARTITELEPORT,MT_ARTIPOISONBAG,MT_POISONBAG,MT_POISONCLOUD,MT_THROWINGBOMB,MT_SPEEDBOOTS,MT_BOOSTMANA,MT_BOOSTARMOR,MT_BLASTRADIUS,MT_HEALRADIUS,MT_SPLASH,MT_SPLASHBASE,MT_LAVASPLASH,MT_LAVASMOKE,MT_SLUDGECHUNK,MT_SLUDGESPLASH,MT_MISC0,MT_MISC1,MT_MISC2,MT_MISC3,MT_MISC4,MT_MISC5,MT_MISC6,MT_MISC7,MT_MISC8,MT_TREEDESTRUCTIBLE,MT_MISC9,MT_MISC10,MT_MISC11,MT_MISC12,MT_MISC13,MT_MISC14,MT_MISC15,MT_MISC16,MT_MISC17,MT_MISC18,MT_MISC19,MT_MISC20,MT_MISC21,MT_MISC22,MT_MISC23,MT_MISC24,MT_MISC25,MT_MISC26,MT_MISC27,MT_MISC28,MT_MISC29,MT_MISC30,MT_MISC31,MT_MISC32,MT_MISC33,MT_MISC34,MT_MISC35,MT_MISC36,MT_MISC37,MT_MISC38,MT_MISC39,MT_MISC40,MT_MISC41,MT_MISC42,MT_MISC43,MT_MISC44,MT_MISC45,MT_MISC46,MT_MISC47,MT_MISC48,MT_MISC49,MT_MISC50,MT_MISC51,MT_MISC52,MT_MISC53,MT_MISC54,MT_MISC55,MT_MISC56,MT_MISC57,MT_MISC58,MT_MISC59,MT_MISC60,MT_MISC61,MT_MISC62,MT_MISC63,MT_MISC64,MT_MISC65,MT_MISC66,MT_MISC67,MT_MISC68,MT_MISC69,MT_MISC70,MT_MISC71,MT_MISC72,MT_MISC73,MT_MISC74,MT_MISC75,MT_MISC76,MT_POTTERY1,MT_POTTERY2,MT_POTTERY3,MT_POTTERYBIT1,MT_MISC77,MT_ZLYNCHED_NOHEART,MT_MISC78,MT_CORPSEBIT,MT_CORPSEBLOODDRIP,MT_BLOODPOOL,MT_MISC79,MT_MISC80,MT_LEAF1,MT_LEAF2,MT_ZTWINEDTORCH,MT_ZTWINEDTORCH_UNLIT,MT_BRIDGE,MT_BRIDGEBALL,MT_ZWALLTORCH,MT_ZWALLTORCH_UNLIT,MT_ZBARREL,MT_ZSHRUB1,MT_ZSHRUB2,MT_ZBUCKET,MT_ZPOISONSHROOM,MT_ZFIREBULL,MT_ZFIREBULL_UNLIT,MT_FIRETHING,MT_BRASSTORCH,MT_ZSUITOFARMOR,MT_ZARMORCHUNK,MT_ZBELL,MT_ZBLUE_CANDLE,MT_ZIRON_MAIDEN,MT_ZXMAS_TREE,MT_ZCAULDRON,MT_ZCAULDRON_UNLIT,MT_ZCHAINBIT32,MT_ZCHAINBIT64,MT_ZCHAINEND_HEART,MT_ZCHAINEND_HOOK1,MT_ZCHAINEND_HOOK2,MT_ZCHAINEND_SPIKE,MT_ZCHAINEND_SKULL,MT_TABLE_SHIT1,MT_TABLE_SHIT2,MT_TABLE_SHIT3,MT_TABLE_SHIT4,MT_TABLE_SHIT5,MT_TABLE_SHIT6,MT_TABLE_SHIT7,MT_TABLE_SHIT8,MT_TABLE_SHIT9,MT_TABLE_SHIT10,MT_TFOG,MT_MISC81,MT_TELEPORTMAN,MT_PUNCHPUFF,MT_FW_AXE,MT_AXEPUFF,MT_AXEPUFF_GLOW,MT_AXEBLOOD,MT_FW_HAMMER,MT_HAMMER_MISSILE,MT_HAMMERPUFF,MT_FSWORD_MISSILE,MT_FSWORD_FLAME,MT_CW_SERPSTAFF,MT_CSTAFF_MISSILE,MT_CSTAFFPUFF,MT_CW_FLAME,MT_CFLAMEFLOOR,MT_FLAMEPUFF,MT_FLAMEPUFF2,MT_CIRCLEFLAME,MT_CFLAME_MISSILE,MT_HOLY_FX,MT_HOLY_TAIL,MT_HOLY_PUFF,MT_HOLY_MISSILE,MT_HOLY_MISSILE_PUFF,MT_MWANDPUFF,MT_MWANDSMOKE,MT_MWAND_MISSILE,MT_MW_LIGHTNING,MT_LIGHTNING_CEILING,MT_LIGHTNING_FLOOR,MT_LIGHTNING_ZAP,MT_MSTAFF_FX,MT_MSTAFF_FX2,MT_FW_SWORD1,MT_FW_SWORD2,MT_FW_SWORD3,MT_CW_HOLY1,MT_CW_HOLY2,MT_CW_HOLY3,MT_MW_STAFF1,MT_MW_STAFF2,MT_MW_STAFF3,MT_SNOUTPUFF,MT_MW_CONE,MT_SHARDFX1,MT_BLOOD,MT_BLOODSPLATTER,MT_GIBS,MT_PLAYER_FIGHTER,MT_BLOODYSKULL,MT_PLAYER_SPEED,MT_ICECHUNK,MT_PLAYER_CLERIC,MT_PLAYER_MAGE,MT_PIGPLAYER,MT_PIG,MT_CENTAUR,MT_CENTAURLEADER,MT_CENTAUR_FX,MT_CENTAUR_SHIELD,MT_CENTAUR_SWORD,MT_DEMON,MT_DEMONCHUNK1,MT_DEMONCHUNK2,MT_DEMONCHUNK3,MT_DEMONCHUNK4,MT_DEMONCHUNK5,MT_DEMONFX1,MT_DEMON2,MT_DEMON2CHUNK1,MT_DEMON2CHUNK2,MT_DEMON2CHUNK3,MT_DEMON2CHUNK4,MT_DEMON2CHUNK5,MT_DEMON2FX1,MT_WRAITHB,MT_WRAITH,MT_WRAITHFX1,MT_WRAITHFX2,MT_WRAITHFX3,MT_WRAITHFX4,MT_WRAITHFX5,MT_MINOTAUR,MT_MNTRFX1,MT_MNTRFX2,MT_MNTRFX3,MT_MNTRSMOKE,MT_MNTRSMOKEEXIT,MT_SERPENT,MT_SERPENTLEADER,MT_SERPENTFX,MT_SERPENT_HEAD,MT_SERPENT_GIB1,MT_SERPENT_GIB2,MT_SERPENT_GIB3,MT_BISHOP,MT_BISHOP_PUFF,MT_BISHOPBLUR,MT_BISHOPPAINBLUR,MT_BISH_FX,MT_DRAGON,MT_DRAGON_FX,MT_DRAGON_FX2,MT_ARMOR_1,MT_ARMOR_2,MT_ARMOR_3,MT_ARMOR_4,MT_MANA1,MT_MANA2,MT_MANA3,MT_KEY1,MT_KEY2,MT_KEY3,MT_KEY4,MT_KEY5,MT_KEY6,MT_KEY7,MT_KEY8,MT_KEY9,MT_KEYA,MT_KEYB,MT_SOUNDWIND,MT_SOUNDWATERFALL,MT_ETTIN,MT_ETTIN_MACE,MT_FIREDEMON,MT_FIREDEMON_SPLOTCH1,MT_FIREDEMON_SPLOTCH2,MT_FIREDEMON_FX1,MT_FIREDEMON_FX2,MT_FIREDEMON_FX3,MT_FIREDEMON_FX4,MT_FIREDEMON_FX5,MT_FIREDEMON_FX6,MT_ICEGUY,MT_ICEGUY_FX,MT_ICEFX_PUFF,MT_ICEGUY_FX2,MT_ICEGUY_BIT,MT_ICEGUY_WISP1,MT_ICEGUY_WISP2,MT_FIGHTER_BOSS,MT_CLERIC_BOSS,MT_MAGE_BOSS,MT_SORCBOSS,MT_SORCBALL1,MT_SORCBALL2,MT_SORCBALL3,MT_SORCFX1,MT_SORCFX2,MT_SORCFX2_T1,MT_SORCFX3,MT_SORCFX3_EXPLOSION,MT_SORCFX4,MT_SORCSPARK1,MT_BLASTEFFECT,MT_WATER_DRIP,MT_KORAX,MT_KORAX_SPIRIT1,MT_KORAX_SPIRIT2,MT_KORAX_SPIRIT3,MT_KORAX_SPIRIT4,MT_KORAX_SPIRIT5,MT_KORAX_SPIRIT6,MT_DEMON_MASH,MT_DEMON2_MASH,MT_ETTIN_MASH,MT_CENTAUR_MASH,MT_KORAX_BOLT,MT_BAT_SPAWNER,MT_BAT,NUMMOBJTYPES} mobjtype_t;typedef struct {	int	doomednum;	int	spawnstate;	int	spawnhealth;	int	seestate;	int	seesound;	int	reactiontime;	int	attacksound;	int	painstate;	int	painchance;	int	painsound;	int	meleestate;	int	missilestate;	int	crashstate;	int	deathstate;	int	xdeathstate;	int	deathsound;	int	speed;	int	radius;	int	height;	int	mass;	int	damage;	int	activesound;	int	flags;	int	flags2;} mobjinfo_t;extern mobjinfo_t mobjinfo[NUMMOBJTYPES];

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