📄 st_start.c
字号:
//**************************************************************************
//**
//** st_start.c : Heretic 2 : Raven Software, Corp.
//**
//** $RCSfile: st_start.c,v $
//** $Revision: 1.21 $
//** $Date: 95/12/21 15:03:51 $
//** $Author: bgokey $
//**
//**************************************************************************
// HEADER FILES ------------------------------------------------------------
#ifdef __WATCOMC__ #include <sys\stat.h>
#include <sys\types.h>
#include <io.h>
#else #include <libc.h> #include <ctype.h> #define O_BINARY 0#endif#include "h2def.h"
#include <fcntl.h>
#include <stdarg.h> // Needed for next as well as dos
#include "st_start.h"
// MACROS ------------------------------------------------------------------
#define ST_MAX_NOTCHES 32#define ST_NOTCH_WIDTH 16#define ST_NOTCH_HEIGHT 23#define ST_PROGRESS_X 64 // Start of notches x screen pos.#define ST_PROGRESS_Y 441 // Start of notches y screen pos.#define ST_NETPROGRESS_X 288#define ST_NETPROGRESS_Y 32#define ST_NETNOTCH_WIDTH 8#define ST_NETNOTCH_HEIGHT 16#define ST_MAX_NETNOTCHES 8// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
extern void SetVideoModeHR(void);
extern void ClearScreenHR(void);
extern void SlamHR(char *buffer);extern void SlamBlockHR(int x, int y, int w, int h, char *src);extern void InitPaletteHR(void);
extern void SetPaletteHR(byte *palette);
extern void GetPaletteHR(byte *palette);
extern void FadeToPaletteHR(byte *palette);
extern void FadeToBlackHR(void);
extern void BlackPaletteHR(void);
extern void I_StartupReadKeys(void);// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
char *ST_LoadScreen(void);
void ST_UpdateNotches(int notchPosition);void ST_UpdateNetNotches(int notchPosition);// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PUBLIC DATA DEFINITIONS -------------------------------------------------
// PRIVATE DATA DEFINITIONS ------------------------------------------------
char *bitmap = NULL;char notchTable[]={ // plane 0 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xC0, 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xBC, 0x3F, 0xFC, 0x20, 0x08, 0x20, 0x08, 0x2F, 0xD8, 0x37, 0xD8, 0x37, 0xF8, 0x1F, 0xF8, 0x1C, 0x50, // plane 1 0x00, 0x80, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xA0, 0x30, 0x6C, 0x24, 0x94, 0x42, 0x4A, 0x60, 0x0E, 0x60, 0x06, 0x7F, 0xF6, 0x7F, 0xF6, 0x7F, 0xF6, 0x5E, 0xF6, 0x38, 0x16, 0x23, 0xAC, // plane 2 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0xE0, 0x30, 0x6C, 0x24, 0x94, 0x52, 0x6A, 0x7F, 0xFE, 0x60, 0x0E, 0x60, 0x0E, 0x6F, 0xD6, 0x77, 0xD6, 0x56, 0xF6, 0x38, 0x36, 0x23, 0xAC, // plane 3 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x80, 0x02, 0x40, 0x0F, 0x90, 0x1B, 0x68, 0x3D, 0xB4, 0x1F, 0xF0, 0x1F, 0xF8, 0x1F, 0xF8, 0x10, 0x28, 0x08, 0x28, 0x29, 0x08, 0x07, 0xE8, 0x1C, 0x50};// Red Network Progress notcheschar netnotchTable[]={ // plane 0 0x80, 0x50, 0xD0, 0xf0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xD0, 0xF0, 0xC0, 0x70, 0x50, 0x80, 0x60, // plane 1 0x60, 0xE0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xA0, 0xE0, 0xA0, 0xA0, 0xE0, 0x60, 0x00, // plane 2 0x80, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x10, 0x10, 0x80, 0x60, // plane 3 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};// CODE --------------------------------------------------------------------
//--------------------------------------------------------------------------
//
// Startup Screen Functions
//
//--------------------------------------------------------------------------
//==========================================================================
//
// ST_Init - Do the startup screen
//
//==========================================================================
void ST_Init(void){#ifdef __WATCOMC__ char *pal; char *buffer; if (!debugmode) { // Set 640x480x16 mode SetVideoModeHR(); ClearScreenHR(); InitPaletteHR(); BlackPaletteHR(); // Load graphic buffer = ST_LoadScreen(); pal = buffer; bitmap = buffer + 16*3; SlamHR(bitmap); FadeToPaletteHR(pal); Z_Free(buffer); }#endif}void ST_Done(void){#ifdef __WATCOMC__ ClearScreenHR();#endif}//==========================================================================
//
// ST_UpdateNotches//
//==========================================================================
void ST_UpdateNotches(int notchPosition){#ifdef __WATCOMC__ int x = ST_PROGRESS_X + notchPosition*ST_NOTCH_WIDTH; int y = ST_PROGRESS_Y; SlamBlockHR(x,y, ST_NOTCH_WIDTH,ST_NOTCH_HEIGHT, notchTable);#endif}//==========================================================================
//// ST_UpdateNetNotches - indicates network progress//
//==========================================================================
void ST_UpdateNetNotches(int notchPosition){#ifdef __WATCOMC__ int x = ST_NETPROGRESS_X + notchPosition*ST_NETNOTCH_WIDTH; int y = ST_NETPROGRESS_Y; SlamBlockHR(x,y, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT, netnotchTable);#endif}//==========================================================================
//
// ST_Progress - increments progress indicator
//
//==========================================================================
void ST_Progress(void)
{#ifdef __WATCOMC__ static int notchPosition=0; // Check for ESC press -- during startup all events eaten here I_StartupReadKeys(); if (debugmode) { printf("."); } else { if(notchPosition<ST_MAX_NOTCHES) { ST_UpdateNotches(notchPosition); S_StartSound(NULL, SFX_STARTUP_TICK); notchPosition++; } }#else printf(".");#endif}
//==========================================================================
//// ST_NetProgress - indicates network progress//
//==========================================================================
void ST_NetProgress(void){#ifdef __WATCOMC__ static int netnotchPosition=0; if (debugmode) { printf("*"); } else { if(netnotchPosition<ST_MAX_NETNOTCHES) { ST_UpdateNetNotches(netnotchPosition); S_StartSound(NULL, SFX_DRIP); netnotchPosition++; } }#endif}//==========================================================================
//
// ST_NetDone - net progress complete//
//==========================================================================
void ST_NetDone(void){ S_StartSound(NULL, SFX_PICKUP_WEAPON);}//==========================================================================
//
// ST_Message - gives debug message//
//==========================================================================
void ST_Message(char *message, ...)
{
va_list argptr;
char buffer[80];
va_start(argptr, message);
vsprintf(buffer, message, argptr);
va_end(argptr);
if ( strlen(buffer) >= 80 )
{
I_Error("Long debug message has overwritten memory");
}
#ifdef __WATCOMC__ if (debugmode)
{
printf(buffer);
}
#else printf(buffer);#endif}
//==========================================================================
//
// ST_RealMessage - gives user message//
//==========================================================================
void ST_RealMessage(char *message, ...){ va_list argptr; char buffer[80]; va_start(argptr, message); vsprintf(buffer, message, argptr); va_end(argptr);
if ( strlen(buffer) >= 80 ) { I_Error("Long debug message has overwritten memory\n"); }
printf(buffer); // Always print these messages}
//==========================================================================
//
// ST_LoadScreen - loads startup graphic
//
//==========================================================================
char *ST_LoadScreen(void)
{ int length,lump; char *buffer; lump = W_GetNumForName("STARTUP"); length = W_LumpLength(lump); buffer = (char *)Z_Malloc(length, PU_STATIC, NULL); W_ReadLump(lump, buffer); return(buffer);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -