numbers.h
来自「一款16*56点阵显示屏的驱动程序」· C头文件 代码 · 共 215 行
H
215 行
#ifndef _Numbers_h
#define _Numbers_h
void Number1()
{
P0 = 0x00 ;
P2 = 0x00 ;
col(0,1,1,1,1,1,1,1);
}
void Number2()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x81 ; col(1,1,1,1,1,1,1,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x7F ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P2 = 0x01 ; col(0,1,1,1,1,1,1,1);
clear1(); col(1,1,1,1,1,1,1,1);
P2 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
void Number3()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x81 ; col(1,1,1,1,1,1,1,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x7F ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P2 = 0x01 ; col(1,1,1,1,1,1,1,0);
clear1(); col(1,1,1,1,1,1,1,1);
P2 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
void Number4()
{
P0 = 0x80 ; col(0,1,1,1,1,1,1,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x7F ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P2 = 0x00 ; col(1,1,1,1,1,1,1,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
void Number5()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x81 ; col(0,1,1,1,1,1,1,1);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x7F ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P2 = 0x01 ; col(1,1,1,1,1,1,1,0);
clear1(); col(1,1,1,1,1,1,1,1);
P2 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
void Number6()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x81 ; col(0,1,1,1,1,1,1,1);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x7F ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P2 = 0x01 ; col(0,1,1,1,1,1,1,0);
clear1(); col(1,1,1,1,1,1,1,1);
P2 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
void Number7()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x01 ;
P2 = 0x00 ; col(1,1,1,1,1,1,1,0);
clear();clear1(); col(1,1,1,1,1,1,1,1);
}
void Number8()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x81 ; col(0,1,1,1,1,1,1,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x7F ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P2 = 0x01 ; col(0,1,1,1,1,1,1,0);
clear1(); col(1,1,1,1,1,1,1,1);
P2 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
void Number9()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x81 ; col(0,1,1,1,1,1,1,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x7F ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P2 = 0x01 ; col(1,1,1,1,1,1,1,0);
clear1(); col(1,1,1,1,1,1,1,1);
P2 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
void Number0()
{
P0 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear(); col(1,1,1,1,1,1,1,1);
P0 = 0x01 ;
P2 = 0x01 ; col(0,1,1,1,1,1,1,0);
clear();clear1(); col(1,1,1,1,1,1,1,1);
P2 = 0xFE ; col(0,0,0,0,0,0,0,0);
clear1(); col(1,1,1,1,1,1,1,1);
}
#endif
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