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📄 server.cpp

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//// server.cpp// ~~~~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#include <cstdlib>#include <iostream>#include <boost/aligned_storage.hpp>#include <boost/array.hpp>#include <boost/bind.hpp>#include <boost/enable_shared_from_this.hpp>#include <boost/noncopyable.hpp>#include <boost/shared_ptr.hpp>#include <boost/asio.hpp>using boost::asio::ip::tcp;// Class to manage the memory to be used for handler-based custom allocation.// It contains a single block of memory which may be returned for allocation// requests. If the memory is in use when an allocation request is made, the// allocator delegates allocation to the global heap.class handler_allocator  : private boost::noncopyable{public:  handler_allocator()    : in_use_(false)  {  }  void* allocate(std::size_t size)  {    if (!in_use_ && size < storage_.size)    {      in_use_ = true;      return storage_.address();    }    else    {      return ::operator new(size);    }  }  void deallocate(void* pointer)  {    if (pointer == storage_.address())    {      in_use_ = false;    }    else    {      ::operator delete(pointer);    }  }private:  // Storage space used for handler-based custom memory allocation.  boost::aligned_storage<1024> storage_;  // Whether the handler-based custom allocation storage has been used.  bool in_use_;};// Wrapper class template for handler objects to allow handler memory// allocation to be customised. Calls to operator() are forwarded to the// encapsulated handler.template <typename Handler>class custom_alloc_handler{public:  custom_alloc_handler(handler_allocator& a, Handler h)    : allocator_(a),      handler_(h)  {  }  template <typename Arg1>  void operator()(Arg1 arg1)  {    handler_(arg1);  }  template <typename Arg1, typename Arg2>  void operator()(Arg1 arg1, Arg2 arg2)  {    handler_(arg1, arg2);  }  friend void* asio_handler_allocate(std::size_t size,      custom_alloc_handler<Handler>* this_handler)  {    return this_handler->allocator_.allocate(size);  }  friend void asio_handler_deallocate(void* pointer, std::size_t /*size*/,      custom_alloc_handler<Handler>* this_handler)  {    this_handler->allocator_.deallocate(pointer);  }private:  handler_allocator& allocator_;  Handler handler_;};// Helper function to wrap a handler object to add custom allocation.template <typename Handler>inline custom_alloc_handler<Handler> make_custom_alloc_handler(    handler_allocator& a, Handler h){  return custom_alloc_handler<Handler>(a, h);}class session  : public boost::enable_shared_from_this<session>{public:  session(boost::asio::io_service& io_service)    : socket_(io_service)  {  }  tcp::socket& socket()  {    return socket_;  }  void start()  {    socket_.async_read_some(boost::asio::buffer(data_),        make_custom_alloc_handler(allocator_,          boost::bind(&session::handle_read,            shared_from_this(),            boost::asio::placeholders::error,            boost::asio::placeholders::bytes_transferred)));  }  void handle_read(const boost::system::error_code& error,      size_t bytes_transferred)  {    if (!error)    {      boost::asio::async_write(socket_,          boost::asio::buffer(data_, bytes_transferred),          make_custom_alloc_handler(allocator_,            boost::bind(&session::handle_write,              shared_from_this(),              boost::asio::placeholders::error)));    }  }  void handle_write(const boost::system::error_code& error)  {    if (!error)    {      socket_.async_read_some(boost::asio::buffer(data_),          make_custom_alloc_handler(allocator_,            boost::bind(&session::handle_read,              shared_from_this(),              boost::asio::placeholders::error,              boost::asio::placeholders::bytes_transferred)));    }  }private:  // The socket used to communicate with the client.  tcp::socket socket_;  // Buffer used to store data received from the client.  boost::array<char, 1024> data_;  // The allocator to use for handler-based custom memory allocation.  handler_allocator allocator_;};typedef boost::shared_ptr<session> session_ptr;class server{public:  server(boost::asio::io_service& io_service, short port)    : io_service_(io_service),      acceptor_(io_service, tcp::endpoint(tcp::v4(), port))  {    session_ptr new_session(new session(io_service_));    acceptor_.async_accept(new_session->socket(),        boost::bind(&server::handle_accept, this, new_session,          boost::asio::placeholders::error));  }  void handle_accept(session_ptr new_session,      const boost::system::error_code& error)  {    if (!error)    {      new_session->start();      new_session.reset(new session(io_service_));      acceptor_.async_accept(new_session->socket(),          boost::bind(&server::handle_accept, this, new_session,            boost::asio::placeholders::error));    }  }private:  boost::asio::io_service& io_service_;  tcp::acceptor acceptor_;};int main(int argc, char* argv[]){  try  {    if (argc != 2)    {      std::cerr << "Usage: server <port>\n";      return 1;    }    boost::asio::io_service io_service;    using namespace std; // For atoi.    server s(io_service, atoi(argv[1]));    io_service.run();  }  catch (std::exception& e)  {    std::cerr << "Exception: " << e.what() << "\n";  }  return 0;}

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