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📄 server.cpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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//// server.cpp// ~~~~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#include "server.hpp"#include <boost/bind.hpp>namespace http {namespace server {server::server(const std::string& address, const std::string& port,    const std::string& doc_root)  : io_service_(),    acceptor_(io_service_),    connection_manager_(),    new_connection_(new connection(io_service_,          connection_manager_, request_handler_)),    request_handler_(doc_root){  // Open the acceptor with the option to reuse the address (i.e. SO_REUSEADDR).  boost::asio::ip::tcp::resolver resolver(io_service_);  boost::asio::ip::tcp::resolver::query query(address, port);  boost::asio::ip::tcp::endpoint endpoint = *resolver.resolve(query);  acceptor_.open(endpoint.protocol());  acceptor_.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true));  acceptor_.bind(endpoint);  acceptor_.listen();  acceptor_.async_accept(new_connection_->socket(),      boost::bind(&server::handle_accept, this,        boost::asio::placeholders::error));}void server::run(){  // The io_service::run() call will block until all asynchronous operations  // have finished. While the server is running, there is always at least one  // asynchronous operation outstanding: the asynchronous accept call waiting  // for new incoming connections.  io_service_.run();}void server::stop(){  // Post a call to the stop function so that server::stop() is safe to call  // from any thread.  io_service_.post(boost::bind(&server::handle_stop, this));}void server::handle_accept(const boost::system::error_code& e){  if (!e)  {    connection_manager_.start(new_connection_);    new_connection_.reset(new connection(io_service_,          connection_manager_, request_handler_));    acceptor_.async_accept(new_connection_->socket(),        boost::bind(&server::handle_accept, this,          boost::asio::placeholders::error));  }}void server::handle_stop(){  // The server is stopped by cancelling all outstanding asynchronous  // operations. Once all operations have finished the io_service::run() call  // will exit.  acceptor_.close();  connection_manager_.stop_all();}} // namespace server} // namespace http

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