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📄 deferraltest.cpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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//////////////////////////////////////////////////////////////////////////////// Copyright 2004-2006 Andreas Huber Doenni// Distributed under the Boost Software License, Version 1.0. (See accompany-// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//////////////////////////////////////////////////////////////////////////////#include <boost/statechart/state_machine.hpp>#include <boost/statechart/event.hpp>#include <boost/statechart/simple_state.hpp>#include <boost/statechart/transition.hpp>#include <boost/statechart/deferral.hpp>#include <boost/statechart/custom_reaction.hpp>#include <boost/mpl/list.hpp>#include <boost/intrusive_ptr.hpp>#include <boost/test/test_tools.hpp>namespace sc = boost::statechart;namespace mpl = boost::mpl;template< class T >boost::intrusive_ptr< T > MakeIntrusive( T * pT ){  return boost::intrusive_ptr< T >( pT );}struct EvLeafDeferred : sc::event< EvLeafDeferred > {};struct EvNodeDeferred : sc::event< EvNodeDeferred > {};struct EvSwitch : sc::event< EvSwitch > {};struct EvDestroy : sc::event< EvDestroy > {};struct Active;struct DeferralTest : sc::state_machine< DeferralTest, Active >{    //////////////////////////////////////////////////////////////////////////    DeferralTest() : processedCount_( 0 ) {}    void IncrementProcessedCount()    {      ++processedCount_;    }    unsigned int ProcessedCount() const    {      return processedCount_;    }  private:    //////////////////////////////////////////////////////////////////////////    unsigned int processedCount_;};struct Dead : sc::simple_state< Dead, DeferralTest >{  typedef sc::custom_reaction< EvNodeDeferred > reactions;  sc::result react( const EvNodeDeferred & )  {    outermost_context().IncrementProcessedCount();    return discard_event();  }};struct Idle;struct Active : sc::simple_state< Active, DeferralTest, Idle >{  typedef mpl::list<    sc::custom_reaction< EvLeafDeferred >,    sc::deferral< EvNodeDeferred >,    sc::transition< EvDestroy, Dead >  > reactions;  sc::result react( const EvLeafDeferred & )  {    outermost_context().IncrementProcessedCount();    return discard_event();  }};  struct Running : sc::simple_state< Running, Active >  {    typedef sc::transition< EvSwitch, Idle > reactions;  };  struct Idle : sc::simple_state< Idle, Active >  {    typedef mpl::list<      sc::transition< EvSwitch, Running >,      sc::deferral< EvLeafDeferred >    > reactions;  };struct EvToX2 : sc::event< EvToX2 > {};struct EvToX3 : sc::event< EvToX3 > {};struct X1;struct DeferralEventBaseTest : sc::state_machine< DeferralEventBaseTest, X1 >{};struct X3 : sc::simple_state< X3, DeferralEventBaseTest > {};struct X2 : sc::simple_state< X2, DeferralEventBaseTest >{  typedef sc::transition< EvToX3, X3 > reactions;};struct X1 : sc::simple_state< X1, DeferralEventBaseTest >{  typedef mpl::list<    sc::transition< EvToX2, X2 >,    sc::deferral< sc::event_base >  > reactions;};int test_main( int, char* [] ){  DeferralTest machine;  machine.initiate();  machine.process_event( *MakeIntrusive( new EvSwitch() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 0 );  machine.process_event( *MakeIntrusive( new EvSwitch() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 0 );  machine.process_event( *MakeIntrusive( new EvLeafDeferred() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 0 );  machine.process_event( *MakeIntrusive( new EvSwitch() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 1 );  machine.process_event( *MakeIntrusive( new EvSwitch() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 1 );  machine.process_event( *MakeIntrusive( new EvLeafDeferred() ) );  machine.process_event( *MakeIntrusive( new EvLeafDeferred() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 1 );  machine.process_event( *MakeIntrusive( new EvSwitch() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 3 );  machine.process_event( *MakeIntrusive( new EvSwitch() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 3 );  machine.process_event( *MakeIntrusive( new EvNodeDeferred() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 3 );  machine.process_event( *MakeIntrusive( new EvSwitch() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 3 );  machine.process_event( EvNodeDeferred() );  BOOST_REQUIRE( machine.ProcessedCount() == 3 );  machine.process_event( *MakeIntrusive( new EvDestroy() ) );  BOOST_REQUIRE( machine.ProcessedCount() == 5 );  DeferralEventBaseTest eventBaseMachine;  // state_cast sanity check  BOOST_REQUIRE_THROW( eventBaseMachine.state_cast< const X1 & >(), std::bad_cast );  eventBaseMachine.initiate();  BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X1 & >() );  // Deferral must work with heap-allocated and stack-allocated events  eventBaseMachine.process_event( EvToX3() );  BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X1 & >() );  eventBaseMachine.process_event( EvToX2() );  BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X3 & >() );  eventBaseMachine.initiate();  BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X1 & >() );  eventBaseMachine.process_event( EvToX2() );  BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X2 & >() );  return 0;}

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