typeinfotest.cpp

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//////////////////////////////////////////////////////////////////////////////// Copyright 2005-2006 Andreas Huber Doenni// Distributed under the Boost Software License, Version 1.0. (See accompany-// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//////////////////////////////////////////////////////////////////////////////#include <boost/statechart/state_machine.hpp>#include <boost/statechart/simple_state.hpp>#include <boost/test/test_tools.hpp>namespace sc = boost::statechart;struct A;struct TypeInfoTest : sc::state_machine< TypeInfoTest, A > {};struct B;struct A : sc::simple_state< A, TypeInfoTest, B > {};  struct B : sc::simple_state< B, A > {};int test_main( int, char* [] ){  TypeInfoTest machine;  machine.initiate();  const TypeInfoTest::state_base_type & activeState =    *machine.state_begin();  const TypeInfoTest::state_base_type::id_type bType =    activeState.dynamic_type();  const TypeInfoTest::state_base_type::id_type aType =    activeState.outer_state_ptr()->dynamic_type();  BOOST_REQUIRE( bType == B::static_type() );  BOOST_REQUIRE( bType != A::static_type() );  BOOST_REQUIRE( aType == A::static_type() );  BOOST_REQUIRE( aType != B::static_type() );  #ifndef BOOST_STATECHART_USE_NATIVE_RTTI  // Ensure that a null custom type id pointer can be of any type  BOOST_REQUIRE( activeState.custom_dynamic_type_ptr< void >() == 0 );  BOOST_REQUIRE( activeState.custom_dynamic_type_ptr< char >() == 0 );  BOOST_REQUIRE( activeState.custom_dynamic_type_ptr< bool >() == 0 );  BOOST_REQUIRE(    activeState.outer_state_ptr()->custom_dynamic_type_ptr< void >() == 0 );  BOOST_REQUIRE(    activeState.outer_state_ptr()->custom_dynamic_type_ptr< char >() == 0 );  BOOST_REQUIRE(    activeState.outer_state_ptr()->custom_dynamic_type_ptr< bool >() == 0 );  const char * bCustomType = "B";  const char * aCustomType = "A";  B::custom_static_type_ptr( bCustomType );  A::custom_static_type_ptr( aCustomType );  BOOST_REQUIRE( B::custom_static_type_ptr< char >() == bCustomType );  BOOST_REQUIRE( A::custom_static_type_ptr< char >() == aCustomType );  BOOST_REQUIRE(    activeState.custom_dynamic_type_ptr< char >() == bCustomType );  BOOST_REQUIRE(    activeState.outer_state_ptr()->custom_dynamic_type_ptr< char >() ==    aCustomType );  // Ensure that a null custom type id pointer can be of any type  bool * pNull = 0;  B::custom_static_type_ptr( pNull );  A::custom_static_type_ptr( pNull );  BOOST_REQUIRE( activeState.custom_dynamic_type_ptr< char >() == 0 );  BOOST_REQUIRE(    activeState.outer_state_ptr()->custom_dynamic_type_ptr< char >() == 0 );  #endif  return 0;}

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