player.cpp
来自「Boost provides free peer-reviewed portab」· C++ 代码 · 共 25 行
CPP
25 行
//////////////////////////////////////////////////////////////////////////////// Copyright 2008 Andreas Huber Doenni// Distributed under the Boost Software License, Version 1.0. (See accompany-// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//////////////////////////////////////////////////////////////////////////////#include "Player.hpp"#include "Waiting.hpp" // Waiting.hpp is only included here//////////////////////////////////////////////////////////////////////////////void Player::initiate_impl(){ // Since we can only initiate at a point where the definitions of all the // states in the initial state configuration are known, we duplicate // the implementation of asynchronous_state_machine<>::initiate_impl() here sc::state_machine< Player, Waiting, MyAllocator >::initiate();}unsigned int Player::totalNoOfProcessedEvents_ = 0;
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?