bfs.cpp
来自「Boost provides free peer-reviewed portab」· C++ 代码 · 共 180 行
CPP
180 行
//=======================================================================// Copyright 2001 University of Notre Dame.// Author: Andrew Janiszewski, Jeremy G. Siek//// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)//=======================================================================#include <boost/test/minimal.hpp>#include <boost/graph/adjacency_list.hpp>#include <boost/graph/random.hpp>#include <boost/graph/graph_utility.hpp>#include <boost/graph/graph_archetypes.hpp>#include <boost/graph/breadth_first_search.hpp>#include <boost/random/mersenne_twister.hpp>#ifdef BOOST_NO_ARGUMENT_DEPENDENT_LOOKUPusing namespace boost;#endiftemplate <typename DistanceMap, typename ParentMap, typename Graph, typename ColorMap>class bfs_testing_visitor{ typedef typename boost::graph_traits<Graph>::vertex_descriptor Vertex; typedef typename boost::graph_traits<Graph>::edge_descriptor Edge; typedef typename boost::color_traits< typename boost::property_traits<ColorMap>::value_type > Color;public: bfs_testing_visitor(Vertex s, DistanceMap d, ParentMap p, ColorMap c) : current_distance(0), distance(d), parent(p), color(c), src(s) { } void initialize_vertex(const Vertex& u, const Graph& ) const { BOOST_CHECK(get(color, u) == Color::white()); } void examine_vertex(const Vertex& u, const Graph& ) const { current_vertex = u; // Ensure that the distances monotonically increase. BOOST_CHECK( distance[u] == current_distance || distance[u] == current_distance + 1 ); if (distance[u] == current_distance + 1) // new level ++current_distance; } void discover_vertex(const Vertex& u, const Graph& ) const { BOOST_CHECK( get(color, u) == Color::gray() ); if (u == src) { current_vertex = src; } else { BOOST_CHECK( parent[u] == current_vertex ); BOOST_CHECK( distance[u] == current_distance + 1 ); BOOST_CHECK( distance[u] == distance[parent[u]] + 1 ); } } void examine_edge(const Edge& e, const Graph& g) const { BOOST_CHECK( source(e, g) == current_vertex ); } void tree_edge(const Edge& e, const Graph& g) const { BOOST_CHECK( get(color, target(e, g)) == Color::white() ); Vertex u = source(e, g), v = target(e, g); BOOST_CHECK( distance[u] == current_distance ); parent[v] = u; distance[v] = distance[u] + 1; } void non_tree_edge(const Edge& e, const Graph& g) const { BOOST_CHECK( color[target(e, g)] != Color::white() ); if (boost::is_directed(g)) // cross or back edge BOOST_CHECK(distance[target(e, g)] <= distance[source(e, g)] + 1); else { // cross edge (or going backwards on a tree edge) BOOST_CHECK(distance[target(e, g)] == distance[source(e, g)] || distance[target(e, g)] == distance[source(e, g)] + 1 || distance[target(e, g)] == distance[source(e, g)] - 1 ); } } void gray_target(const Edge& e, const Graph& g) const { BOOST_CHECK( color[target(e, g)] == Color::gray() ); } void black_target(const Edge& e, const Graph& g) const { BOOST_CHECK( color[target(e, g)] == Color::black() ); // All vertices adjacent to a black vertex must already be discovered typename boost::graph_traits<Graph>::adjacency_iterator ai, ai_end; for (boost::tie(ai, ai_end) = adjacent_vertices(target(e, g), g); ai != ai_end; ++ai) BOOST_CHECK( color[*ai] != Color::white() ); } void finish_vertex(const Vertex& u, const Graph& ) const { BOOST_CHECK( color[u] == Color::black() ); }private: mutable Vertex current_vertex; mutable typename boost::property_traits<DistanceMap>::value_type current_distance; DistanceMap distance; ParentMap parent; ColorMap color; Vertex src;};template <class Graph>struct bfs_test{ typedef boost::graph_traits<Graph> Traits; typedef typename Traits::vertices_size_type vertices_size_type; static void go(vertices_size_type max_V) { typedef typename Traits::vertex_descriptor vertex_descriptor; typedef boost::color_traits<boost::default_color_type> Color; vertices_size_type i; typename Traits::edges_size_type j; typename Traits::vertex_iterator ui, ui_end; boost::mt19937 gen; for (i = 0; i < max_V; ++i) for (j = 0; j < i*i; ++j) { Graph g; boost::generate_random_graph(g, i, j, gen); // declare the "start" variable vertex_descriptor start = boost::random_vertex(g, gen); // vertex properties std::vector<int> distance(i, (std::numeric_limits<int>::max)()); distance[start] = 0; std::vector<vertex_descriptor> parent(i); for (boost::tie(ui, ui_end) = vertices(g); ui != ui_end; ++ui) parent[*ui] = *ui; std::vector<boost::default_color_type> color(i); // Create the testing visitor. bfs_testing_visitor<int*,vertex_descriptor*,Graph, boost::default_color_type*> vis(start, &distance[0], &parent[0], &color[0]); boost::breadth_first_search(g, start, visitor(vis). color_map(&color[0])); // All white vertices should be unreachable from the source. for (boost::tie(ui, ui_end) = vertices(g); ui != ui_end; ++ui) if (color[*ui] == Color::white()) { std::vector<boost::default_color_type> color2(i, Color::white()); BOOST_CHECK(!boost::is_reachable(start, *ui, g, &color2[0])); } // The shortest path to a child should be one longer than // shortest path to the parent. for (boost::tie(ui, ui_end) = vertices(g); ui != ui_end; ++ui) if (parent[*ui] != *ui) // *ui not the root of the bfs tree BOOST_CHECK(distance[*ui] == distance[parent[*ui]] + 1); } }};int test_main(int argc, char* argv[]){ using namespace boost; int max_V = 7; if (argc > 1) max_V = atoi(argv[1]); bfs_test< adjacency_list<vecS, vecS, directedS> >::go(max_V); bfs_test< adjacency_list<vecS, vecS, undirectedS> >::go(max_V); return 0;}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?