family-tree-eg.cpp

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//=======================================================================// Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, //// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)//=======================================================================#include <boost/config.hpp>#include <iostream>#include <vector>#include <string>#include <boost/graph/adjacency_list.hpp>#include <boost/tuple/tuple.hpp>enum family{ Jeanie, Debbie, Rick, John, Amanda, Margaret, Benjamin, N };intmain(){  using namespace boost;  const char *name[] = { "Jeanie", "Debbie", "Rick", "John", "Amanda",    "Margaret", "Benjamin"  };  adjacency_list <> g(N);  add_edge(Jeanie, Debbie, g);  add_edge(Jeanie, Rick, g);  add_edge(Jeanie, John, g);  add_edge(Debbie, Amanda, g);  add_edge(Rick, Margaret, g);  add_edge(John, Benjamin, g);  graph_traits < adjacency_list <> >::vertex_iterator i, end;  graph_traits < adjacency_list <> >::adjacency_iterator ai, a_end;  property_map < adjacency_list <>, vertex_index_t >::type    index_map = get(vertex_index, g);  for (tie(i, end) = vertices(g); i != end; ++i) {    std::cout << name[get(index_map, *i)];    tie(ai, a_end) = adjacent_vertices(*i, g);    if (ai == a_end)      std::cout << " has no children";    else      std::cout << " is the parent of ";    for (; ai != a_end; ++ai) {      std::cout << name[get(index_map, *ai)];      if (boost::next(ai) != a_end)        std::cout << ", ";    }    std::cout << std::endl;  }  return EXIT_SUCCESS;}

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