connected-components.cpp

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//=======================================================================// Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, //// Distributed under the Boost Software License, Version 1.0. (See// accompanying file LICENSE_1_0.txt or copy at// http://www.boost.org/LICENSE_1_0.txt)//=======================================================================#include <boost/config.hpp>#include <iostream>#include <vector>#include <boost/graph/connected_components.hpp>#include <boost/graph/adjacency_list.hpp>intmain(){  using namespace boost;  typedef adjacency_list < vecS, vecS, undirectedS > Graph;  typedef graph_traits < Graph >::vertex_descriptor Vertex;  const int N = 6;  Graph G(N);  add_edge(0, 1, G);  add_edge(1, 4, G);  add_edge(4, 0, G);  add_edge(2, 5, G);  std::vector<int> c(num_vertices(G));  int num = connected_components    (G, make_iterator_property_map(c.begin(), get(vertex_index, G), c[0]));  std::cout << std::endl;  std::vector < int >::iterator i;  std::cout << "Total number of components: " << num << std::endl;  for (i = c.begin(); i != c.end(); ++i)    std::cout << "Vertex " << i - c.begin()      << " is in component " << *i << std::endl;  std::cout << std::endl;  return EXIT_SUCCESS;}

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