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📄 stream_protocol.cpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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//// stream_protocol.cpp// ~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//// Disable autolinking for unit tests.#if !defined(BOOST_ALL_NO_LIB)#define BOOST_ALL_NO_LIB 1#endif // !defined(BOOST_ALL_NO_LIB)// Test that header file is self-contained.#include <boost/asio/local/stream_protocol.hpp>#include <boost/bind.hpp>#include <cstring>#include <boost/asio.hpp>#include "../unit_test.hpp"//------------------------------------------------------------------------------// local_stream_protocol_socket_compile test// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// The following test checks that all public member functions on the class// local::stream_protocol::socket compile and link correctly. Runtime failures// are ignored.namespace local_stream_protocol_socket_compile {void connect_handler(const boost::system::error_code&){}void send_handler(const boost::system::error_code&, std::size_t){}void receive_handler(const boost::system::error_code&, std::size_t){}void write_some_handler(const boost::system::error_code&, std::size_t){}void read_some_handler(const boost::system::error_code&, std::size_t){}void test(){#if defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)  using namespace boost::asio;  namespace local = boost::asio::local;  typedef local::stream_protocol sp;  try  {    io_service ios;    char mutable_char_buffer[128] = "";    const char const_char_buffer[128] = "";    socket_base::message_flags in_flags = 0;    socket_base::keep_alive socket_option;    socket_base::bytes_readable io_control_command;    boost::system::error_code ec;    // basic_stream_socket constructors.    sp::socket socket1(ios);    sp::socket socket2(ios, sp());    sp::socket socket3(ios, sp::endpoint(""));    int native_socket1 = ::socket(AF_UNIX, SOCK_STREAM, 0);    sp::socket socket4(ios, sp(), native_socket1);    // basic_io_object functions.    io_service& ios_ref = socket1.io_service();    (void)ios_ref;    // basic_socket functions.    sp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();    (void)lowest_layer;    socket1.open(sp());    socket1.open(sp(), ec);    int native_socket2 = ::socket(AF_UNIX, SOCK_STREAM, 0);    socket1.assign(sp(), native_socket2);    int native_socket3 = ::socket(AF_UNIX, SOCK_STREAM, 0);    socket1.assign(sp(), native_socket3, ec);    bool is_open = socket1.is_open();    (void)is_open;    socket1.close();    socket1.close(ec);    sp::socket::native_type native_socket4 = socket1.native();    (void)native_socket4;    socket1.cancel();    socket1.cancel(ec);    bool at_mark1 = socket1.at_mark();    (void)at_mark1;    bool at_mark2 = socket1.at_mark(ec);    (void)at_mark2;    std::size_t available1 = socket1.available();    (void)available1;    std::size_t available2 = socket1.available(ec);    (void)available2;    socket1.bind(sp::endpoint(""));    socket1.bind(sp::endpoint(""), ec);    socket1.connect(sp::endpoint(""));    socket1.connect(sp::endpoint(""), ec);    socket1.async_connect(sp::endpoint(""), connect_handler);    socket1.set_option(socket_option);    socket1.set_option(socket_option, ec);    socket1.get_option(socket_option);    socket1.get_option(socket_option, ec);    socket1.io_control(io_control_command);    socket1.io_control(io_control_command, ec);    sp::endpoint endpoint1 = socket1.local_endpoint();    sp::endpoint endpoint2 = socket1.local_endpoint(ec);    sp::endpoint endpoint3 = socket1.remote_endpoint();    sp::endpoint endpoint4 = socket1.remote_endpoint(ec);    socket1.shutdown(socket_base::shutdown_both);    socket1.shutdown(socket_base::shutdown_both, ec);    // basic_stream_socket functions.    socket1.send(buffer(mutable_char_buffer));    socket1.send(buffer(const_char_buffer));    socket1.send(null_buffers());    socket1.send(buffer(mutable_char_buffer), in_flags);    socket1.send(buffer(const_char_buffer), in_flags);    socket1.send(null_buffers(), in_flags);    socket1.send(buffer(mutable_char_buffer), in_flags, ec);    socket1.send(buffer(const_char_buffer), in_flags, ec);    socket1.send(null_buffers(), in_flags, ec);    socket1.async_send(buffer(mutable_char_buffer), send_handler);    socket1.async_send(buffer(const_char_buffer), send_handler);    socket1.async_send(null_buffers(), send_handler);    socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);    socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);    socket1.async_send(null_buffers(), in_flags, send_handler);    socket1.receive(buffer(mutable_char_buffer));    socket1.receive(null_buffers());    socket1.receive(buffer(mutable_char_buffer), in_flags);    socket1.receive(null_buffers(), in_flags);    socket1.receive(buffer(mutable_char_buffer), in_flags, ec);    socket1.receive(null_buffers(), in_flags, ec);    socket1.async_receive(buffer(mutable_char_buffer), receive_handler);    socket1.async_receive(null_buffers(), receive_handler);    socket1.async_receive(buffer(mutable_char_buffer), in_flags,        receive_handler);    socket1.async_receive(null_buffers(), in_flags, receive_handler);    socket1.write_some(buffer(mutable_char_buffer));    socket1.write_some(buffer(const_char_buffer));    socket1.write_some(null_buffers());    socket1.write_some(buffer(mutable_char_buffer), ec);    socket1.write_some(buffer(const_char_buffer), ec);    socket1.write_some(null_buffers(), ec);    socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);    socket1.async_write_some(buffer(const_char_buffer), write_some_handler);    socket1.async_write_some(null_buffers(), write_some_handler);    socket1.read_some(buffer(mutable_char_buffer));    socket1.read_some(buffer(mutable_char_buffer), ec);    socket1.read_some(null_buffers(), ec);    socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);    socket1.async_read_some(null_buffers(), read_some_handler);  }  catch (std::exception&)  {  }#endif // defined(BOOST_ASIO_HAS_LOCAL_SOCKETS)}} // namespace local_stream_protocol_socket_compile//------------------------------------------------------------------------------test_suite* init_unit_test_suite(int, char*[]){  test_suite* test = BOOST_TEST_SUITE("local/stream_protocol");  test->add(BOOST_TEST_CASE(&local_stream_protocol_socket_compile::test));  return test;}

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