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📄 udp.cpp

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//// udp.cpp// ~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//// Disable autolinking for unit tests.#if !defined(BOOST_ALL_NO_LIB)#define BOOST_ALL_NO_LIB 1#endif // !defined(BOOST_ALL_NO_LIB)// Test that header file is self-contained.#include <boost/asio/ip/udp.hpp>#include <boost/bind.hpp>#include <cstring>#include <boost/asio.hpp>#include "../unit_test.hpp"//------------------------------------------------------------------------------// ip_udp_socket_compile test// ~~~~~~~~~~~~~~~~~~~~~~~~~~// The following test checks that all public member functions on the class// ip::udp::socket compile and link correctly. Runtime failures are ignored.namespace ip_udp_socket_compile {void connect_handler(const boost::system::error_code&){}void send_handler(const boost::system::error_code&, std::size_t){}void receive_handler(const boost::system::error_code&, std::size_t){}void test(){  using namespace boost::asio;  namespace ip = boost::asio::ip;  try  {    io_service ios;    char mutable_char_buffer[128] = "";    const char const_char_buffer[128] = "";    socket_base::message_flags in_flags = 0;    socket_base::keep_alive socket_option;    socket_base::bytes_readable io_control_command;    boost::system::error_code ec;    // basic_datagram_socket constructors.    ip::udp::socket socket1(ios);    ip::udp::socket socket2(ios, ip::udp::v4());    ip::udp::socket socket3(ios, ip::udp::v6());    ip::udp::socket socket4(ios, ip::udp::endpoint(ip::udp::v4(), 0));    ip::udp::socket socket5(ios, ip::udp::endpoint(ip::udp::v6(), 0));    int native_socket1 = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);    ip::udp::socket socket6(ios, ip::udp::v4(), native_socket1);    // basic_io_object functions.    io_service& ios_ref = socket1.io_service();    (void)ios_ref;    // basic_socket functions.    ip::udp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();    (void)lowest_layer;    const ip::udp::socket& socket7 = socket1;    const ip::udp::socket::lowest_layer_type& lowest_layer2      = socket7.lowest_layer();    (void)lowest_layer2;    socket1.open(ip::udp::v4());    socket1.open(ip::udp::v6());    socket1.open(ip::udp::v4(), ec);    socket1.open(ip::udp::v6(), ec);    int native_socket2 = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);    socket1.assign(ip::udp::v4(), native_socket2);    int native_socket3 = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);    socket1.assign(ip::udp::v4(), native_socket3, ec);    bool is_open = socket1.is_open();    (void)is_open;    socket1.close();    socket1.close(ec);    ip::udp::socket::native_type native_socket4 = socket1.native();    (void)native_socket4;    socket1.cancel();    socket1.cancel(ec);    bool at_mark1 = socket1.at_mark();    (void)at_mark1;    bool at_mark2 = socket1.at_mark(ec);    (void)at_mark2;    std::size_t available1 = socket1.available();    (void)available1;    std::size_t available2 = socket1.available(ec);    (void)available2;    socket1.bind(ip::udp::endpoint(ip::udp::v4(), 0));    socket1.bind(ip::udp::endpoint(ip::udp::v6(), 0));    socket1.bind(ip::udp::endpoint(ip::udp::v4(), 0), ec);    socket1.bind(ip::udp::endpoint(ip::udp::v6(), 0), ec);    socket1.connect(ip::udp::endpoint(ip::udp::v4(), 0));    socket1.connect(ip::udp::endpoint(ip::udp::v6(), 0));    socket1.connect(ip::udp::endpoint(ip::udp::v4(), 0), ec);    socket1.connect(ip::udp::endpoint(ip::udp::v6(), 0), ec);    socket1.async_connect(ip::udp::endpoint(ip::udp::v4(), 0), connect_handler);    socket1.async_connect(ip::udp::endpoint(ip::udp::v6(), 0), connect_handler);    socket1.set_option(socket_option);    socket1.set_option(socket_option, ec);    socket1.get_option(socket_option);    socket1.get_option(socket_option, ec);    socket1.io_control(io_control_command);    socket1.io_control(io_control_command, ec);    ip::udp::endpoint endpoint1 = socket1.local_endpoint();    ip::udp::endpoint endpoint2 = socket1.local_endpoint(ec);    ip::udp::endpoint endpoint3 = socket1.remote_endpoint();    ip::udp::endpoint endpoint4 = socket1.remote_endpoint(ec);    socket1.shutdown(socket_base::shutdown_both);    socket1.shutdown(socket_base::shutdown_both, ec);    // basic_datagram_socket functions.    socket1.send(buffer(mutable_char_buffer));    socket1.send(buffer(const_char_buffer));    socket1.send(null_buffers());    socket1.send(buffer(mutable_char_buffer), in_flags);    socket1.send(buffer(const_char_buffer), in_flags);    socket1.send(null_buffers(), in_flags);    socket1.send(buffer(mutable_char_buffer), in_flags, ec);    socket1.send(buffer(const_char_buffer), in_flags, ec);    socket1.send(null_buffers(), in_flags, ec);    socket1.async_send(buffer(mutable_char_buffer), send_handler);    socket1.async_send(buffer(const_char_buffer), send_handler);    socket1.async_send(null_buffers(), send_handler);    socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);    socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);    socket1.async_send(null_buffers(), in_flags, send_handler);    socket1.send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0));    socket1.send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0));    socket1.send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0));    socket1.send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0));    socket1.send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v4(), 0));    socket1.send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v6(), 0));    socket1.send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags);    socket1.send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags);    socket1.send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags);    socket1.send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags);    socket1.send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags);    socket1.send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags);    socket1.send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags, ec);    socket1.send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags, ec);    socket1.send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags, ec);    socket1.send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags, ec);    socket1.send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags, ec);    socket1.send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags, ec);    socket1.async_send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), send_handler);    socket1.async_send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), send_handler);    socket1.async_send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), send_handler);    socket1.async_send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), send_handler);    socket1.async_send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v4(), 0), send_handler);    socket1.async_send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v6(), 0), send_handler);    socket1.async_send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags, send_handler);    socket1.async_send_to(buffer(mutable_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags, send_handler);    socket1.async_send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags, send_handler);    socket1.async_send_to(buffer(const_char_buffer),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags, send_handler);    socket1.async_send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v4(), 0), in_flags, send_handler);    socket1.async_send_to(null_buffers(),        ip::udp::endpoint(ip::udp::v6(), 0), in_flags, send_handler);    socket1.receive(buffer(mutable_char_buffer));    socket1.receive(null_buffers());    socket1.receive(buffer(mutable_char_buffer), in_flags);    socket1.receive(null_buffers(), in_flags);    socket1.receive(buffer(mutable_char_buffer), in_flags, ec);    socket1.receive(null_buffers(), in_flags, ec);    socket1.async_receive(buffer(mutable_char_buffer), receive_handler);    socket1.async_receive(null_buffers(), receive_handler);    socket1.async_receive(buffer(mutable_char_buffer), in_flags,        receive_handler);    socket1.async_receive(null_buffers(), in_flags, receive_handler);    ip::udp::endpoint endpoint;    socket1.receive_from(buffer(mutable_char_buffer), endpoint);    socket1.receive_from(null_buffers(), endpoint);    socket1.receive_from(buffer(mutable_char_buffer), endpoint, in_flags);    socket1.receive_from(null_buffers(), endpoint, in_flags);    socket1.receive_from(buffer(mutable_char_buffer), endpoint, in_flags, ec);    socket1.receive_from(null_buffers(), endpoint, in_flags, ec);    socket1.async_receive_from(buffer(mutable_char_buffer),        endpoint, receive_handler);    socket1.async_receive_from(null_buffers(),        endpoint, receive_handler);    socket1.async_receive_from(buffer(mutable_char_buffer),        endpoint, in_flags, receive_handler);    socket1.async_receive_from(null_buffers(),        endpoint, in_flags, receive_handler);  }  catch (std::exception&)  {  }}} // namespace ip_udp_socket_compile//------------------------------------------------------------------------------// ip_udp_socket_runtime test// ~~~~~~~~~~~~~~~~~~~~~~~~~~// The following test checks the runtime operation of the ip::udp::socket class.namespace ip_udp_socket_runtime {void handle_send(size_t expected_bytes_sent,    const boost::system::error_code& err, size_t bytes_sent){  BOOST_CHECK(!err);  BOOST_CHECK(expected_bytes_sent == bytes_sent);}void handle_recv(size_t expected_bytes_recvd,    const boost::system::error_code& err, size_t bytes_recvd){  BOOST_CHECK(!err);  BOOST_CHECK(expected_bytes_recvd == bytes_recvd);}void test(){  using namespace std; // For memcmp and memset.  using namespace boost::asio;  namespace ip = boost::asio::ip;  io_service ios;  ip::udp::socket s1(ios, ip::udp::endpoint(ip::udp::v4(), 0));  ip::udp::endpoint target_endpoint = s1.local_endpoint();  target_endpoint.address(ip::address_v4::loopback());  ip::udp::socket s2(ios);  s2.open(ip::udp::v4());  s2.bind(ip::udp::endpoint(ip::udp::v4(), 0));  char send_msg[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";  s2.send_to(buffer(send_msg, sizeof(send_msg)), target_endpoint);  char recv_msg[sizeof(send_msg)];  ip::udp::endpoint sender_endpoint;  size_t bytes_recvd = s1.receive_from(buffer(recv_msg, sizeof(recv_msg)),      sender_endpoint);  BOOST_CHECK(bytes_recvd == sizeof(send_msg));  BOOST_CHECK(memcmp(send_msg, recv_msg, sizeof(send_msg)) == 0);  memset(recv_msg, 0, sizeof(recv_msg));  target_endpoint = sender_endpoint;  s1.async_send_to(buffer(send_msg, sizeof(send_msg)), target_endpoint,      boost::bind(handle_send, sizeof(send_msg),        boost::asio::placeholders::error,        boost::asio::placeholders::bytes_transferred));  s2.async_receive_from(buffer(recv_msg, sizeof(recv_msg)), sender_endpoint,      boost::bind(handle_recv, sizeof(recv_msg),        boost::asio::placeholders::error,        boost::asio::placeholders::bytes_transferred));  ios.run();  BOOST_CHECK(memcmp(send_msg, recv_msg, sizeof(send_msg)) == 0);}} // namespace ip_udp_socket_runtime//------------------------------------------------------------------------------test_suite* init_unit_test_suite(int, char*[]){  test_suite* test = BOOST_TEST_SUITE("ip/udp");  test->add(BOOST_TEST_CASE(&ip_udp_socket_compile::test));  test->add(BOOST_TEST_CASE(&ip_udp_socket_runtime::test));  return test;}

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