📄 tcp.cpp
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//// tcp.cpp// ~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//// Disable autolinking for unit tests.#if !defined(BOOST_ALL_NO_LIB)#define BOOST_ALL_NO_LIB 1#endif // !defined(BOOST_ALL_NO_LIB)// Test that header file is self-contained.#include <boost/asio/ip/tcp.hpp>#include <boost/bind.hpp>#include <cstring>#include <boost/asio.hpp>#include "../unit_test.hpp"//------------------------------------------------------------------------------// ip_tcp_compile test// ~~~~~~~~~~~~~~~~~~~// The following test checks that all nested classes, enums and constants in// ip::tcp compile and link correctly. Runtime failures are ignored.namespace ip_tcp_compile {void test(){ using namespace boost::asio; namespace ip = boost::asio::ip; try { io_service ios; ip::tcp::socket sock(ios); // no_delay class. ip::tcp::no_delay no_delay1(true); sock.set_option(no_delay1); ip::tcp::no_delay no_delay2; sock.get_option(no_delay2); no_delay1 = true; static_cast<bool>(no_delay1); static_cast<bool>(!no_delay1); static_cast<bool>(no_delay1.value()); } catch (std::exception&) { }}} // namespace ip_tcp_compile//------------------------------------------------------------------------------// ip_tcp_runtime test// ~~~~~~~~~~~~~~~~~~~// The following test checks the runtime operation of the ip::tcp class.namespace ip_tcp_runtime {void test(){ using namespace boost::asio; namespace ip = boost::asio::ip; io_service ios; ip::tcp::socket sock(ios, ip::tcp::v4()); boost::system::error_code ec; // no_delay class. ip::tcp::no_delay no_delay1(true); BOOST_CHECK(no_delay1.value()); BOOST_CHECK(static_cast<bool>(no_delay1)); BOOST_CHECK(!!no_delay1); sock.set_option(no_delay1, ec); BOOST_CHECK(!ec); ip::tcp::no_delay no_delay2; sock.get_option(no_delay2, ec); BOOST_CHECK(!ec); BOOST_CHECK(no_delay2.value()); BOOST_CHECK(static_cast<bool>(no_delay2)); BOOST_CHECK(!!no_delay2); ip::tcp::no_delay no_delay3(false); BOOST_CHECK(!no_delay3.value()); BOOST_CHECK(!static_cast<bool>(no_delay3)); BOOST_CHECK(!no_delay3); sock.set_option(no_delay3, ec); BOOST_CHECK(!ec); ip::tcp::no_delay no_delay4; sock.get_option(no_delay4, ec); BOOST_CHECK(!ec); BOOST_CHECK(!no_delay4.value()); BOOST_CHECK(!static_cast<bool>(no_delay4)); BOOST_CHECK(!no_delay4);}} // namespace ip_tcp_runtime//------------------------------------------------------------------------------// ip_tcp_socket_compile test// ~~~~~~~~~~~~~~~~~~~~~~~~~~// The following test checks that all public member functions on the class// ip::tcp::socket compile and link correctly. Runtime failures are ignored.namespace ip_tcp_socket_compile {void connect_handler(const boost::system::error_code&){}void send_handler(const boost::system::error_code&, std::size_t){}void receive_handler(const boost::system::error_code&, std::size_t){}void write_some_handler(const boost::system::error_code&, std::size_t){}void read_some_handler(const boost::system::error_code&, std::size_t){}void test(){ using namespace boost::asio; namespace ip = boost::asio::ip; try { io_service ios; char mutable_char_buffer[128] = ""; const char const_char_buffer[128] = ""; socket_base::message_flags in_flags = 0; socket_base::keep_alive socket_option; socket_base::bytes_readable io_control_command; boost::system::error_code ec; // basic_stream_socket constructors. ip::tcp::socket socket1(ios); ip::tcp::socket socket2(ios, ip::tcp::v4()); ip::tcp::socket socket3(ios, ip::tcp::v6()); ip::tcp::socket socket4(ios, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::socket socket5(ios, ip::tcp::endpoint(ip::tcp::v6(), 0)); int native_socket1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ip::tcp::socket socket6(ios, ip::tcp::v4(), native_socket1); // basic_io_object functions. io_service& ios_ref = socket1.io_service(); (void)ios_ref; // basic_socket functions. ip::tcp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer(); (void)lowest_layer; const ip::tcp::socket& socket7 = socket1; const ip::tcp::socket::lowest_layer_type& lowest_layer2 = socket7.lowest_layer(); (void)lowest_layer2; socket1.open(ip::tcp::v4()); socket1.open(ip::tcp::v6()); socket1.open(ip::tcp::v4(), ec); socket1.open(ip::tcp::v6(), ec); int native_socket2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); socket1.assign(ip::tcp::v4(), native_socket2); int native_socket3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); socket1.assign(ip::tcp::v4(), native_socket3, ec); bool is_open = socket1.is_open(); (void)is_open; socket1.close(); socket1.close(ec); ip::tcp::socket::native_type native_socket4 = socket1.native(); (void)native_socket4; socket1.cancel(); socket1.cancel(ec); bool at_mark1 = socket1.at_mark(); (void)at_mark1; bool at_mark2 = socket1.at_mark(ec); (void)at_mark2; std::size_t available1 = socket1.available(); (void)available1; std::size_t available2 = socket1.available(ec); (void)available2; socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0)); socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0)); socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0)); socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0)); socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), connect_handler); socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), connect_handler); socket1.set_option(socket_option); socket1.set_option(socket_option, ec); socket1.get_option(socket_option); socket1.get_option(socket_option, ec); socket1.io_control(io_control_command); socket1.io_control(io_control_command, ec); ip::tcp::endpoint endpoint1 = socket1.local_endpoint(); ip::tcp::endpoint endpoint2 = socket1.local_endpoint(ec); ip::tcp::endpoint endpoint3 = socket1.remote_endpoint(); ip::tcp::endpoint endpoint4 = socket1.remote_endpoint(ec); socket1.shutdown(socket_base::shutdown_both); socket1.shutdown(socket_base::shutdown_both, ec); // basic_stream_socket functions. socket1.send(buffer(mutable_char_buffer)); socket1.send(buffer(const_char_buffer)); socket1.send(null_buffers()); socket1.send(buffer(mutable_char_buffer), in_flags); socket1.send(buffer(const_char_buffer), in_flags); socket1.send(null_buffers(), in_flags); socket1.send(buffer(mutable_char_buffer), in_flags, ec); socket1.send(buffer(const_char_buffer), in_flags, ec); socket1.send(null_buffers(), in_flags, ec); socket1.async_send(buffer(mutable_char_buffer), send_handler); socket1.async_send(buffer(const_char_buffer), send_handler); socket1.async_send(null_buffers(), send_handler); socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler); socket1.async_send(buffer(const_char_buffer), in_flags, send_handler); socket1.async_send(null_buffers(), in_flags, send_handler); socket1.receive(buffer(mutable_char_buffer)); socket1.receive(null_buffers()); socket1.receive(buffer(mutable_char_buffer), in_flags); socket1.receive(null_buffers(), in_flags); socket1.receive(buffer(mutable_char_buffer), in_flags, ec); socket1.receive(null_buffers(), in_flags, ec); socket1.async_receive(buffer(mutable_char_buffer), receive_handler); socket1.async_receive(null_buffers(), receive_handler); socket1.async_receive(buffer(mutable_char_buffer), in_flags, receive_handler); socket1.async_receive(null_buffers(), in_flags, receive_handler); socket1.write_some(buffer(mutable_char_buffer)); socket1.write_some(buffer(const_char_buffer)); socket1.write_some(null_buffers()); socket1.write_some(buffer(mutable_char_buffer), ec); socket1.write_some(buffer(const_char_buffer), ec); socket1.write_some(null_buffers(), ec); socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler); socket1.async_write_some(buffer(const_char_buffer), write_some_handler); socket1.async_write_some(null_buffers(), write_some_handler); socket1.read_some(buffer(mutable_char_buffer)); socket1.read_some(buffer(mutable_char_buffer), ec); socket1.read_some(null_buffers(), ec); socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler); socket1.async_read_some(null_buffers(), read_some_handler); } catch (std::exception&) { }}} // namespace ip_tcp_socket_compile//------------------------------------------------------------------------------// ip_tcp_acceptor_runtime test// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~// The following test checks the runtime operation of the ip::tcp::acceptor// class.namespace ip_tcp_acceptor_runtime {void handle_accept(const boost::system::error_code& err){ BOOST_CHECK(!err);}void handle_connect(const boost::system::error_code& err){ BOOST_CHECK(!err);}void test(){ using namespace boost::asio; namespace ip = boost::asio::ip; io_service ios; ip::tcp::acceptor acceptor(ios, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::endpoint server_endpoint = acceptor.local_endpoint(); server_endpoint.address(ip::address_v4::loopback()); ip::tcp::socket client_side_socket(ios); ip::tcp::socket server_side_socket(ios); client_side_socket.connect(server_endpoint); acceptor.accept(server_side_socket); client_side_socket.close(); server_side_socket.close(); client_side_socket.connect(server_endpoint); ip::tcp::endpoint client_endpoint; acceptor.accept(server_side_socket, client_endpoint); ip::tcp::endpoint client_side_local_endpoint = client_side_socket.local_endpoint(); BOOST_CHECK(client_side_local_endpoint.port() == client_endpoint.port()); ip::tcp::endpoint server_side_remote_endpoint = server_side_socket.remote_endpoint(); BOOST_CHECK(server_side_remote_endpoint.port() == client_endpoint.port()); client_side_socket.close(); server_side_socket.close(); acceptor.async_accept(server_side_socket, handle_accept); client_side_socket.async_connect(server_endpoint, handle_connect); ios.run(); client_side_socket.close(); server_side_socket.close(); acceptor.async_accept(server_side_socket, client_endpoint, handle_accept); client_side_socket.async_connect(server_endpoint, handle_connect); ios.reset(); ios.run(); client_side_local_endpoint = client_side_socket.local_endpoint(); BOOST_CHECK(client_side_local_endpoint.port() == client_endpoint.port()); server_side_remote_endpoint = server_side_socket.remote_endpoint(); BOOST_CHECK(server_side_remote_endpoint.port() == client_endpoint.port());}} // namespace ip_tcp_acceptor_runtime//------------------------------------------------------------------------------test_suite* init_unit_test_suite(int, char*[]){ test_suite* test = BOOST_TEST_SUITE("ip/tcp"); test->add(BOOST_TEST_CASE(&ip_tcp_compile::test)); test->add(BOOST_TEST_CASE(&ip_tcp_runtime::test)); test->add(BOOST_TEST_CASE(&ip_tcp_socket_compile::test)); test->add(BOOST_TEST_CASE(&ip_tcp_acceptor_runtime::test)); return test;}
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