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📄 tcp.cpp

📁 Boost provides free peer-reviewed portable C++ source libraries. We emphasize libraries that work
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//// tcp.cpp// ~~~~~~~//// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//// Disable autolinking for unit tests.#if !defined(BOOST_ALL_NO_LIB)#define BOOST_ALL_NO_LIB 1#endif // !defined(BOOST_ALL_NO_LIB)// Test that header file is self-contained.#include <boost/asio/ip/tcp.hpp>#include <boost/bind.hpp>#include <cstring>#include <boost/asio.hpp>#include "../unit_test.hpp"//------------------------------------------------------------------------------// ip_tcp_compile test// ~~~~~~~~~~~~~~~~~~~// The following test checks that all nested classes, enums and constants in// ip::tcp compile and link correctly. Runtime failures are ignored.namespace ip_tcp_compile {void test(){  using namespace boost::asio;  namespace ip = boost::asio::ip;  try  {    io_service ios;    ip::tcp::socket sock(ios);    // no_delay class.    ip::tcp::no_delay no_delay1(true);    sock.set_option(no_delay1);    ip::tcp::no_delay no_delay2;    sock.get_option(no_delay2);    no_delay1 = true;    static_cast<bool>(no_delay1);    static_cast<bool>(!no_delay1);    static_cast<bool>(no_delay1.value());  }  catch (std::exception&)  {  }}} // namespace ip_tcp_compile//------------------------------------------------------------------------------// ip_tcp_runtime test// ~~~~~~~~~~~~~~~~~~~// The following test checks the runtime operation of the ip::tcp class.namespace ip_tcp_runtime {void test(){  using namespace boost::asio;  namespace ip = boost::asio::ip;  io_service ios;  ip::tcp::socket sock(ios, ip::tcp::v4());  boost::system::error_code ec;  // no_delay class.  ip::tcp::no_delay no_delay1(true);  BOOST_CHECK(no_delay1.value());  BOOST_CHECK(static_cast<bool>(no_delay1));  BOOST_CHECK(!!no_delay1);  sock.set_option(no_delay1, ec);  BOOST_CHECK(!ec);  ip::tcp::no_delay no_delay2;  sock.get_option(no_delay2, ec);  BOOST_CHECK(!ec);  BOOST_CHECK(no_delay2.value());  BOOST_CHECK(static_cast<bool>(no_delay2));  BOOST_CHECK(!!no_delay2);  ip::tcp::no_delay no_delay3(false);  BOOST_CHECK(!no_delay3.value());  BOOST_CHECK(!static_cast<bool>(no_delay3));  BOOST_CHECK(!no_delay3);  sock.set_option(no_delay3, ec);  BOOST_CHECK(!ec);  ip::tcp::no_delay no_delay4;  sock.get_option(no_delay4, ec);  BOOST_CHECK(!ec);  BOOST_CHECK(!no_delay4.value());  BOOST_CHECK(!static_cast<bool>(no_delay4));  BOOST_CHECK(!no_delay4);}} // namespace ip_tcp_runtime//------------------------------------------------------------------------------// ip_tcp_socket_compile test// ~~~~~~~~~~~~~~~~~~~~~~~~~~// The following test checks that all public member functions on the class// ip::tcp::socket compile and link correctly. Runtime failures are ignored.namespace ip_tcp_socket_compile {void connect_handler(const boost::system::error_code&){}void send_handler(const boost::system::error_code&, std::size_t){}void receive_handler(const boost::system::error_code&, std::size_t){}void write_some_handler(const boost::system::error_code&, std::size_t){}void read_some_handler(const boost::system::error_code&, std::size_t){}void test(){  using namespace boost::asio;  namespace ip = boost::asio::ip;  try  {    io_service ios;    char mutable_char_buffer[128] = "";    const char const_char_buffer[128] = "";    socket_base::message_flags in_flags = 0;    socket_base::keep_alive socket_option;    socket_base::bytes_readable io_control_command;    boost::system::error_code ec;    // basic_stream_socket constructors.    ip::tcp::socket socket1(ios);    ip::tcp::socket socket2(ios, ip::tcp::v4());    ip::tcp::socket socket3(ios, ip::tcp::v6());    ip::tcp::socket socket4(ios, ip::tcp::endpoint(ip::tcp::v4(), 0));    ip::tcp::socket socket5(ios, ip::tcp::endpoint(ip::tcp::v6(), 0));    int native_socket1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);    ip::tcp::socket socket6(ios, ip::tcp::v4(), native_socket1);    // basic_io_object functions.    io_service& ios_ref = socket1.io_service();    (void)ios_ref;    // basic_socket functions.    ip::tcp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();    (void)lowest_layer;    const ip::tcp::socket& socket7 = socket1;    const ip::tcp::socket::lowest_layer_type& lowest_layer2      = socket7.lowest_layer();    (void)lowest_layer2;    socket1.open(ip::tcp::v4());    socket1.open(ip::tcp::v6());    socket1.open(ip::tcp::v4(), ec);    socket1.open(ip::tcp::v6(), ec);    int native_socket2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);    socket1.assign(ip::tcp::v4(), native_socket2);    int native_socket3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);    socket1.assign(ip::tcp::v4(), native_socket3, ec);    bool is_open = socket1.is_open();    (void)is_open;    socket1.close();    socket1.close(ec);    ip::tcp::socket::native_type native_socket4 = socket1.native();    (void)native_socket4;    socket1.cancel();    socket1.cancel(ec);    bool at_mark1 = socket1.at_mark();    (void)at_mark1;    bool at_mark2 = socket1.at_mark(ec);    (void)at_mark2;    std::size_t available1 = socket1.available();    (void)available1;    std::size_t available2 = socket1.available(ec);    (void)available2;    socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0));    socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0));    socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);    socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);    socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0));    socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0));    socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0), ec);    socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0), ec);    socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), connect_handler);    socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), connect_handler);    socket1.set_option(socket_option);    socket1.set_option(socket_option, ec);    socket1.get_option(socket_option);    socket1.get_option(socket_option, ec);    socket1.io_control(io_control_command);    socket1.io_control(io_control_command, ec);    ip::tcp::endpoint endpoint1 = socket1.local_endpoint();    ip::tcp::endpoint endpoint2 = socket1.local_endpoint(ec);    ip::tcp::endpoint endpoint3 = socket1.remote_endpoint();    ip::tcp::endpoint endpoint4 = socket1.remote_endpoint(ec);    socket1.shutdown(socket_base::shutdown_both);    socket1.shutdown(socket_base::shutdown_both, ec);    // basic_stream_socket functions.    socket1.send(buffer(mutable_char_buffer));    socket1.send(buffer(const_char_buffer));    socket1.send(null_buffers());    socket1.send(buffer(mutable_char_buffer), in_flags);    socket1.send(buffer(const_char_buffer), in_flags);    socket1.send(null_buffers(), in_flags);    socket1.send(buffer(mutable_char_buffer), in_flags, ec);    socket1.send(buffer(const_char_buffer), in_flags, ec);    socket1.send(null_buffers(), in_flags, ec);    socket1.async_send(buffer(mutable_char_buffer), send_handler);    socket1.async_send(buffer(const_char_buffer), send_handler);    socket1.async_send(null_buffers(), send_handler);    socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);    socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);    socket1.async_send(null_buffers(), in_flags, send_handler);    socket1.receive(buffer(mutable_char_buffer));    socket1.receive(null_buffers());    socket1.receive(buffer(mutable_char_buffer), in_flags);    socket1.receive(null_buffers(), in_flags);    socket1.receive(buffer(mutable_char_buffer), in_flags, ec);    socket1.receive(null_buffers(), in_flags, ec);    socket1.async_receive(buffer(mutable_char_buffer), receive_handler);    socket1.async_receive(null_buffers(), receive_handler);    socket1.async_receive(buffer(mutable_char_buffer), in_flags,        receive_handler);    socket1.async_receive(null_buffers(), in_flags, receive_handler);    socket1.write_some(buffer(mutable_char_buffer));    socket1.write_some(buffer(const_char_buffer));    socket1.write_some(null_buffers());    socket1.write_some(buffer(mutable_char_buffer), ec);    socket1.write_some(buffer(const_char_buffer), ec);    socket1.write_some(null_buffers(), ec);    socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler);    socket1.async_write_some(buffer(const_char_buffer), write_some_handler);    socket1.async_write_some(null_buffers(), write_some_handler);    socket1.read_some(buffer(mutable_char_buffer));    socket1.read_some(buffer(mutable_char_buffer), ec);    socket1.read_some(null_buffers(), ec);    socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler);    socket1.async_read_some(null_buffers(), read_some_handler);  }  catch (std::exception&)  {  }}} // namespace ip_tcp_socket_compile//------------------------------------------------------------------------------// ip_tcp_acceptor_runtime test// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~// The following test checks the runtime operation of the ip::tcp::acceptor// class.namespace ip_tcp_acceptor_runtime {void handle_accept(const boost::system::error_code& err){  BOOST_CHECK(!err);}void handle_connect(const boost::system::error_code& err){  BOOST_CHECK(!err);}void test(){  using namespace boost::asio;  namespace ip = boost::asio::ip;  io_service ios;  ip::tcp::acceptor acceptor(ios, ip::tcp::endpoint(ip::tcp::v4(), 0));  ip::tcp::endpoint server_endpoint = acceptor.local_endpoint();  server_endpoint.address(ip::address_v4::loopback());  ip::tcp::socket client_side_socket(ios);  ip::tcp::socket server_side_socket(ios);  client_side_socket.connect(server_endpoint);  acceptor.accept(server_side_socket);  client_side_socket.close();  server_side_socket.close();  client_side_socket.connect(server_endpoint);  ip::tcp::endpoint client_endpoint;  acceptor.accept(server_side_socket, client_endpoint);  ip::tcp::endpoint client_side_local_endpoint    = client_side_socket.local_endpoint();  BOOST_CHECK(client_side_local_endpoint.port() == client_endpoint.port());  ip::tcp::endpoint server_side_remote_endpoint    = server_side_socket.remote_endpoint();  BOOST_CHECK(server_side_remote_endpoint.port() == client_endpoint.port());  client_side_socket.close();  server_side_socket.close();  acceptor.async_accept(server_side_socket, handle_accept);  client_side_socket.async_connect(server_endpoint, handle_connect);  ios.run();  client_side_socket.close();  server_side_socket.close();  acceptor.async_accept(server_side_socket, client_endpoint, handle_accept);  client_side_socket.async_connect(server_endpoint, handle_connect);  ios.reset();  ios.run();  client_side_local_endpoint = client_side_socket.local_endpoint();  BOOST_CHECK(client_side_local_endpoint.port() == client_endpoint.port());  server_side_remote_endpoint = server_side_socket.remote_endpoint();  BOOST_CHECK(server_side_remote_endpoint.port() == client_endpoint.port());}} // namespace ip_tcp_acceptor_runtime//------------------------------------------------------------------------------test_suite* init_unit_test_suite(int, char*[]){  test_suite* test = BOOST_TEST_SUITE("ip/tcp");  test->add(BOOST_TEST_CASE(&ip_tcp_compile::test));  test->add(BOOST_TEST_CASE(&ip_tcp_runtime::test));  test->add(BOOST_TEST_CASE(&ip_tcp_socket_compile::test));  test->add(BOOST_TEST_CASE(&ip_tcp_acceptor_runtime::test));  return test;}

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