bind.hpp
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HPP
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#ifndef BOOST_PP_IS_ITERATING /////////////////////////////////////////////////////////////////////////////// /// \file bind.hpp /// Contains definition of the bind<> transform. // // Copyright 2008 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_PROTO_TRANSFORM_BIND_HPP_EAN_12_02_2007 #define BOOST_PROTO_TRANSFORM_BIND_HPP_EAN_12_02_2007 #include <boost/xpressive/proto/detail/prefix.hpp> #include <boost/preprocessor/iteration/iterate.hpp> #include <boost/preprocessor/repetition/enum_params.hpp> #include <boost/preprocessor/repetition/enum_trailing_params.hpp> #include <boost/xpressive/proto/proto_fwd.hpp> #include <boost/xpressive/proto/transform/make.hpp> #include <boost/xpressive/proto/transform/call.hpp> #include <boost/xpressive/proto/detail/suffix.hpp> namespace boost { namespace proto { namespace transform { /// \brief A PrimitiveTransform that uses <tt>make\<\></tt> to build /// a CallableTransform, and then uses <tt>call\<\></tt> to apply it. /// /// <tt>bind\<\></tt> is useful as a higher-order transform, when the /// transform to be applied depends on the current state of the /// transformation. The invocation of the <tt>make\<\></tt> transform /// evaluates any nested transforms, and the resulting type is treated /// as a CallableTransform, which is evaluated with <tt>call\<\></tt>. template<typename Object> struct bind : proto::callable { template<typename Sig> struct result; template<typename This, typename Expr, typename State, typename Visitor> struct result<This(Expr, State, Visitor)> { typedef typename make<Object>::template result<void(Expr, State, Visitor)>::type fun; typedef call<fun> impl; typedef typename impl::template result<void(Expr, State, Visitor)>::type type; }; /// Build a CallableTransform by applying <tt>make\<\></tt> /// and evaluate it with <tt>call\<\></tt> /// /// \param expr The current expression /// \param state The current state /// \param visitor An arbitrary visitor /// \return <tt>result\<void(Expr, State, Visitor)\>::::impl()(expr, state, visitor)</tt> template<typename Expr, typename State, typename Visitor> typename result<void(Expr, State, Visitor)>::type operator ()(Expr const &expr, State const &state, Visitor &visitor) const { return typename result<void(Expr, State, Visitor)>::impl()(expr, state, visitor); } }; #define BOOST_PP_ITERATION_PARAMS_1 (3, (0, BOOST_PROTO_MAX_ARITY, <boost/xpressive/proto/transform/bind.hpp>)) #include BOOST_PP_ITERATE() } /// INTERNAL ONLY /// template<typename Object> struct is_callable<transform::bind<Object> > : mpl::true_ {}; }} #endif#else #define N BOOST_PP_ITERATION() /// \brief A PrimitiveTransform that uses <tt>make\<\></tt> to build /// a CallableTransform, and then uses <tt>call\<\></tt> to apply it. /// /// <tt>bind\<\></tt> is useful as a higher-order transform, when the /// transform to be applied depends on the current state of the /// transformation. The invocation of the <tt>make\<\></tt> transform /// evaluates any nested transforms, and the resulting type is treated /// as a CallableTransform, which is evaluated with <tt>call\<\></tt>. template<typename Object BOOST_PP_ENUM_TRAILING_PARAMS(N, typename A)> struct bind<Object(BOOST_PP_ENUM_PARAMS(N, A))> : proto::callable { template<typename Sig> struct result; template<typename This, typename Expr, typename State, typename Visitor> struct result<This(Expr, State, Visitor)> { typedef typename make<Object>::template result<void(Expr, State, Visitor)>::type fun; typedef call<fun(BOOST_PP_ENUM_PARAMS(N, A))> impl; typedef typename impl::template result<void(Expr, State, Visitor)>::type type; }; /// Build a CallableTransform by applying <tt>make\<\></tt> /// and evaluate it with <tt>call\<\></tt> /// /// \param expr The current expression /// \param state The current state /// \param visitor An arbitrary visitor /// \return <tt>result\<void(Expr, State, Visitor)\>::::impl()(expr, state, visitor)</tt> template<typename Expr, typename State, typename Visitor> typename result<void(Expr, State, Visitor)>::type operator ()(Expr const &expr, State const &state, Visitor &visitor) const { return typename result<void(Expr, State, Visitor)>::impl()(expr, state, visitor); } }; #undef N#endif
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