node_allocator.hpp
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HPP
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//!An STL node allocator that uses a segment manager as memory //!source. The internal pointer type will of the same type (raw, smart) as//!"typename SegmentManager::void_pointer" type. This allows//!placing the allocator in shared memory, memory mapped-files, etc...//!This node allocator shares a segregated storage between all instances //!of node_allocator with equal sizeof(T) placed in the same segment //!group. NodesPerBlock is the number of nodes allocated at once when the allocator//!needs runs out of nodestemplate < class T , class SegmentManager , std::size_t NodesPerBlock >class node_allocator /// @cond : public detail::node_allocator_base < 2 , T , SegmentManager , NodesPerBlock > /// @endcond{ #ifndef BOOST_INTERPROCESS_DOXYGEN_INVOKED typedef detail::node_allocator_base < 2, T, SegmentManager, NodesPerBlock> base_t; public: typedef detail::version_type<node_allocator, 2> version; template<class T2> struct rebind { typedef node_allocator<T2, SegmentManager, NodesPerBlock> other; }; node_allocator(SegmentManager *segment_mngr) : base_t(segment_mngr) {} template<class T2> node_allocator (const node_allocator<T2, SegmentManager, NodesPerBlock> &other) : base_t(other) {} #else //BOOST_INTERPROCESS_DOXYGEN_INVOKED public: typedef implementation_defined::segment_manager segment_manager; typedef segment_manager::void_pointer void_pointer; typedef implementation_defined::pointer pointer; typedef implementation_defined::const_pointer const_pointer; typedef T value_type; typedef typename detail::add_reference <value_type>::type reference; typedef typename detail::add_reference <const value_type>::type const_reference; typedef std::size_t size_type; typedef std::ptrdiff_t difference_type; //!Obtains node_allocator from //!node_allocator template<class T2> struct rebind { typedef node_allocator<T2, SegmentManager, NodesPerBlock> other; }; private: //!Not assignable from //!related node_allocator template<class T2, class SegmentManager2, std::size_t N2> node_allocator& operator= (const node_allocator<T2, SegmentManager2, N2>&); //!Not assignable from //!other node_allocator //node_allocator& operator=(const node_allocator&); public: //!Constructor from a segment manager. If not present, constructs a node //!pool. Increments the reference count of the associated node pool. //!Can throw boost::interprocess::bad_alloc node_allocator(segment_manager *segment_mngr); //!Copy constructor from other node_allocator. Increments the reference //!count of the associated node pool. Never throws node_allocator(const node_allocator &other); //!Copy constructor from related node_allocator. If not present, constructs //!a node pool. Increments the reference count of the associated node pool. //!Can throw boost::interprocess::bad_alloc template<class T2> node_allocator (const node_allocator<T2, SegmentManager, NodesPerBlock> &other); //!Destructor, removes node_pool_t from memory //!if its reference count reaches to zero. Never throws ~node_allocator(); //!Returns a pointer to the node pool. //!Never throws void* get_node_pool() const; //!Returns the segment manager. //!Never throws segment_manager* get_segment_manager()const; //!Returns the number of elements that could be allocated. //!Never throws size_type max_size() const; //!Allocate memory for an array of count elements. //!Throws boost::interprocess::bad_alloc if there is no enough memory pointer allocate(size_type count, cvoid_pointer hint = 0); //!Deallocate allocated memory. //!Never throws void deallocate(const pointer &ptr, size_type count); //!Deallocates all free blocks //!of the pool void deallocate_free_blocks(); //!Swaps allocators. Does not throw. If each allocator is placed in a //!different memory segment, the result is undefined. friend void swap(self_t &alloc1, self_t &alloc2); //!Returns address of mutable object. //!Never throws pointer address(reference value) const; //!Returns address of non mutable object. //!Never throws const_pointer address(const_reference value) const; //!Copy construct an object. //!Throws if T's copy constructor throws void construct(const pointer &ptr, const_reference v); //!Destroys object. Throws if object's //!destructor throws void destroy(const pointer &ptr); //!Returns maximum the number of objects the previously allocated memory //!pointed by p can hold. This size only works for memory allocated with //!allocate, allocation_command and allocate_many. size_type size(const pointer &p) const; std::pair<pointer, bool> allocation_command(allocation_type command, size_type limit_size, size_type preferred_size, size_type &received_size, const pointer &reuse = 0); //!Allocates many elements of size elem_size in a contiguous block //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. The elements must be deallocated //!with deallocate(...) multiallocation_iterator allocate_many(size_type elem_size, std::size_t num_elements); //!Allocates n_elements elements, each one of size elem_sizes[i]in a //!contiguous block //!of memory. The elements must be deallocated multiallocation_iterator allocate_many(const size_type *elem_sizes, size_type n_elements); //!Allocates many elements of size elem_size in a contiguous block //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. The elements must be deallocated //!with deallocate(...) void deallocate_many(multiallocation_iterator it); //!Allocates just one object. Memory allocated with this function //!must be deallocated only with deallocate_one(). //!Throws boost::interprocess::bad_alloc if there is no enough memory pointer allocate_one(); //!Allocates many elements of size == 1 in a contiguous block //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. Memory allocated with this function //!must be deallocated only with deallocate_one(). multiallocation_iterator allocate_individual(std::size_t num_elements); //!Deallocates memory previously allocated with allocate_one(). //!You should never use deallocate_one to deallocate memory allocated //!with other functions different from allocate_one(). Never throws void deallocate_one(const pointer &p); //!Allocates many elements of size == 1 in a contiguous block //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. Memory allocated with this function //!must be deallocated only with deallocate_one(). void deallocate_individual(multiallocation_iterator it); #endif};#ifdef BOOST_INTERPROCESS_DOXYGEN_INVOKED//!Equality test for same type//!of node_allocatortemplate<class T, class S, std::size_t NPC> inlinebool operator==(const node_allocator<T, S, NPC> &alloc1, const node_allocator<T, S, NPC> &alloc2);//!Inequality test for same type//!of node_allocatortemplate<class T, class S, std::size_t NPC> inlinebool operator!=(const node_allocator<T, S, NPC> &alloc1, const node_allocator<T, S, NPC> &alloc2);#endif} //namespace interprocess {} //namespace boost {#include <boost/interprocess/detail/config_end.hpp>#endif //#ifndef BOOST_INTERPROCESS_NODE_ALLOCATOR_HPP
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