map.hpp

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////////////////////////////////////////////////////////////////////////////////// (C) Copyright Ion Gaztanaga 2005-2008. Distributed under the Boost// Software License, Version 1.0. (See accompanying file// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//// See http://www.boost.org/libs/interprocess for documentation.//////////////////////////////////////////////////////////////////////////////////// This file comes from SGI's stl_map/stl_multimap files. Modified by Ion Gaztanaga.// Renaming, isolating and porting to generic algorithms. Pointer typedef // set to allocator::pointer to allow placing it in shared memory.//////////////////////////////////////////////////////////////////////////////////* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * * * Copyright (c) 1996 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * */#ifndef BOOST_INTERPROCESS_MAP_HPP#define BOOST_INTERPROCESS_MAP_HPP#if (defined _MSC_VER) && (_MSC_VER >= 1200)#  pragma once#endif#include <boost/interprocess/detail/config_begin.hpp>#include <boost/interprocess/detail/workaround.hpp>#include <boost/interprocess/interprocess_fwd.hpp>#include <utility>#include <functional>#include <memory>#include <boost/interprocess/containers/detail/tree.hpp>#include <boost/type_traits/has_trivial_destructor.hpp>#include <boost/interprocess/detail/mpl.hpp>#include <boost/interprocess/detail/move.hpp>namespace boost { namespace interprocess {/// @cond// Forward declarations of operators == and <, needed for friend declarations.template <class Key, class T, class Pred, class Alloc>inline bool operator==(const map<Key,T,Pred,Alloc>& x,                        const map<Key,T,Pred,Alloc>& y);template <class Key, class T, class Pred, class Alloc>inline bool operator<(const map<Key,T,Pred,Alloc>& x,                       const map<Key,T,Pred,Alloc>& y);/// @endcond//! A map is a kind of associative container that supports unique keys (contains at //! most one of each key value) and provides for fast retrieval of values of another //! type T based on the keys. The map class supports bidirectional iterators.//! //! A map satisfies all of the requirements of a container and of a reversible //! container and of an associative container. For a //! map<Key,T> the key_type is Key and the value_type is std::pair<const Key,T>.//!//! Pred is the ordering function for Keys (e.g. <i>std::less<Key></i>).//!//! Alloc is the allocator to allocate the value_types//! (e.g. <i>boost::interprocess:allocator< std::pair<const Key, T></i>).template <class Key, class T, class Pred, class Alloc>class map {   /// @cond   private:   typedef detail::rbtree<Key,                            std::pair<const Key, T>,                            detail::select1st< std::pair<const Key, T> >,                            Pred,                            Alloc> tree_t;   tree_t m_tree;  // red-black tree representing map   /// @endcond   public:   // typedefs:   typedef typename tree_t::key_type               key_type;   typedef typename tree_t::value_type             value_type;   typedef typename tree_t::pointer                pointer;   typedef typename tree_t::const_pointer          const_pointer;   typedef typename tree_t::reference              reference;   typedef typename tree_t::const_reference        const_reference;   typedef T                                       mapped_type;   typedef Pred                                    key_compare;   typedef typename tree_t::iterator               iterator;   typedef typename tree_t::const_iterator         const_iterator;   typedef typename tree_t::reverse_iterator       reverse_iterator;   typedef typename tree_t::const_reverse_iterator const_reverse_iterator;   typedef typename tree_t::size_type              size_type;   typedef typename tree_t::difference_type        difference_type;   typedef typename tree_t::allocator_type         allocator_type;   typedef typename tree_t::stored_allocator_type  stored_allocator_type;   /// @cond   class value_compare_impl      :  public Pred,         public std::binary_function<value_type, value_type, bool>    {      friend class map<Key,T,Pred,Alloc>;    protected :      value_compare_impl(const Pred &c) : Pred(c) {}    public:      bool operator()(const value_type& x, const value_type& y) const {         return Pred::operator()(x.first, y.first);      }   };   /// @endcond   typedef value_compare_impl             value_compare;   //! <b>Effects</b>: Constructs an empty map using the specified comparison object    //! and allocator.   //!    //! <b>Complexity</b>: Constant.   explicit map(const Pred& comp = Pred(),                const allocator_type& a = allocator_type())      : m_tree(comp, a)   {}   //! <b>Effects</b>: Constructs an empty map using the specified comparison object and    //! allocator, and inserts elements from the range [first ,last ).   //!    //! <b>Complexity</b>: Linear in N if the range [first ,last ) is already sorted using    //! comp and otherwise N logN, where N is last - first.   template <class InputIterator>   map(InputIterator first, InputIterator last, const Pred& comp = Pred(),         const allocator_type& a = allocator_type())      : m_tree(first, last, comp, a, true)    {}   //! <b>Effects</b>: Copy constructs a map.   //!    //! <b>Complexity</b>: Linear in x.size().   map(const map<Key,T,Pred,Alloc>& x)       : m_tree(x.m_tree)   {}   //! <b>Effects</b>: Move constructs a map. Constructs *this using x's resources.   //!    //! <b>Complexity</b>: Construct.   //!    //! <b>Postcondition</b>: x is emptied.   #ifndef BOOST_INTERPROCESS_RVALUE_REFERENCE   map(const detail::moved_object<map<Key,T,Pred,Alloc> >& x)       : m_tree(detail::move_impl(x.get().m_tree))   {}   #else   map(map<Key,T,Pred,Alloc> &&x)       : m_tree(detail::move_impl(x.m_tree))   {}   #endif   //! <b>Effects</b>: Makes *this a copy of x.   //!    //! <b>Complexity</b>: Linear in x.size().   map<Key,T,Pred,Alloc>& operator=(const map<Key, T, Pred, Alloc>& x)   {  m_tree = x.m_tree;   return *this;  }   //! <b>Effects</b>: this->swap(x.get()).   //!    //! <b>Complexity</b>: Constant.   #ifndef BOOST_INTERPROCESS_RVALUE_REFERENCE   map<Key,T,Pred,Alloc>& operator=(const detail::moved_object<map<Key,T,Pred,Alloc> >& x)   {  m_tree = detail::move_impl(x.get().m_tree);   return *this;  }   #else   map<Key,T,Pred,Alloc>& operator=(map<Key,T,Pred,Alloc> &&x)   {  m_tree = detail::move_impl(x.m_tree);   return *this;  }   #endif   //! <b>Effects</b>: Returns the comparison object out   //!   of which a was constructed.   //!    //! <b>Complexity</b>: Constant.   key_compare key_comp() const    { return m_tree.key_comp(); }   //! <b>Effects</b>: Returns an object of value_compare constructed out   //!   of the comparison object.   //!    //! <b>Complexity</b>: Constant.   value_compare value_comp() const    { return value_compare(m_tree.key_comp()); }   //! <b>Effects</b>: Returns a copy of the Allocator that   //!   was passed to the object's constructor.   //!    //! <b>Complexity</b>: Constant.   allocator_type get_allocator() const    { return m_tree.get_allocator(); }   const stored_allocator_type &get_stored_allocator() const    { return m_tree.get_stored_allocator(); }   stored_allocator_type &get_stored_allocator()   { return m_tree.get_stored_allocator(); }   //! <b>Effects</b>: Returns an iterator to the first element contained in the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   iterator begin()    { return m_tree.begin(); }   //! <b>Effects</b>: Returns a const_iterator to the first element contained in the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   const_iterator begin() const    { return m_tree.begin(); }   //! <b>Effects</b>: Returns an iterator to the end of the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   iterator end()    { return m_tree.end(); }   //! <b>Effects</b>: Returns a const_iterator to the end of the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   const_iterator end() const    { return m_tree.end(); }   //! <b>Effects</b>: Returns a reverse_iterator pointing to the beginning    //! of the reversed container.    //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   reverse_iterator rbegin()    { return m_tree.rbegin(); }   //! <b>Effects</b>: Returns a const_reverse_iterator pointing to the beginning    //! of the reversed container.    //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   const_reverse_iterator rbegin() const    { return m_tree.rbegin(); }   //! <b>Effects</b>: Returns a reverse_iterator pointing to the end   //! of the reversed container.    //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   reverse_iterator rend()    { return m_tree.rend(); }   //! <b>Effects</b>: Returns a const_reverse_iterator pointing to the end   //! of the reversed container.    //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   const_reverse_iterator rend() const    { return m_tree.rend(); }   //! <b>Effects</b>: Returns true if the container contains no elements.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   bool empty() const    { return m_tree.empty(); }   //! <b>Effects</b>: Returns the number of the elements contained in the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   size_type size() const    { return m_tree.size(); }   //! <b>Effects</b>: Returns the largest possible size of the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   size_type max_size() const    { return m_tree.max_size(); }   //! Effects: If there is no key equivalent to x in the map, inserts    //! value_type(x, T()) into the map.   //!    //! Returns: A reference to the mapped_type corresponding to x in *this.   //!    //! Complexity: Logarithmic.   T& operator[](const key_type& k)    {      //we can optimize this      iterator i = lower_bound(k);      // i->first is greater than or equivalent to k.      if (i == end() || key_comp()(k, (*i).first)){         value_type val(k, detail::move_impl(T()));         i = insert(i, detail::move_impl(val));      }      return (*i).second;   }   //! Effects: If there is no key equivalent to x in the map, inserts    //! value_type(detail::move_impl(x), T()) into the map (the key is move-constructed)   //!    //! Returns: A reference to the mapped_type corresponding to x in *this.   //!    //! Complexity: Logarithmic.

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