set.hpp
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HPP
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//! <b>Effects</b>: inserts each element from the range [i,j) if and only //! if there is no element with key equivalent to the key of that element. //! //! <b>Complexity</b>: N log(size()+N) (N is the distance from i to j) template <class InputIterator> void insert(InputIterator first, InputIterator last) { m_tree.insert_unique(first, last); } #ifdef BOOST_INTERPROCESS_PERFECT_FORWARDING //! <b>Effects</b>: Inserts an object of type T constructed with //! std::forward<Args>(args)... if and only if there is //! no element in the container with equivalent value. //! and returns the iterator pointing to the //! newly inserted element. //! //! <b>Throws</b>: If memory allocation throws or //! T's in-place constructor throws. //! //! <b>Complexity</b>: Logarithmic. template <class... Args> iterator emplace(Args&&... args) { return m_tree.emplace_unique(detail::forward_impl<Args>(args)...); } //! <b>Effects</b>: Inserts an object of type T constructed with //! std::forward<Args>(args)... if and only if there is //! no element in the container with equivalent value. //! p is a hint pointing to where the insert //! should start to search. //! //! <b>Returns</b>: An iterator pointing to the element with key equivalent to the key of x. //! //! <b>Complexity</b>: Logarithmic. template <class... Args> iterator emplace_hint(const_iterator hint, Args&&... args) { return m_tree.emplace_hint_unique(hint, detail::forward_impl<Args>(args)...); } #else //#ifdef BOOST_INTERPROCESS_PERFECT_FORWARDING iterator emplace() { return m_tree.emplace_unique(); } iterator emplace_hint(const_iterator hint) { return m_tree.emplace_hint_unique(hint); } #define BOOST_PP_LOCAL_MACRO(n) \ template<BOOST_PP_ENUM_PARAMS(n, class P)> \ iterator emplace(BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_LIST, _)) \ { return m_tree.emplace_unique(BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_FORWARD, _)); } \ \ template<BOOST_PP_ENUM_PARAMS(n, class P)> \ iterator emplace_hint(const_iterator hint, BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_LIST, _)) \ { return m_tree.emplace_hint_unique(hint, BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_FORWARD, _));}\ //! #define BOOST_PP_LOCAL_LIMITS (1, BOOST_INTERPROCESS_MAX_CONSTRUCTOR_PARAMETERS) #include BOOST_PP_LOCAL_ITERATE() #endif //#ifdef BOOST_INTERPROCESS_PERFECT_FORWARDING //! <b>Effects</b>: Erases the element pointed to by p. //! //! <b>Returns</b>: Returns an iterator pointing to the element immediately //! following q prior to the element being erased. If no such element exists, //! returns end(). //! //! <b>Complexity</b>: Amortized constant time iterator erase(const_iterator p) { return m_tree.erase(p); } //! <b>Effects</b>: Erases all elements in the container with key equivalent to x. //! //! <b>Returns</b>: Returns the number of erased elements. //! //! <b>Complexity</b>: log(size()) + count(k) size_type erase(const key_type& x) { return m_tree.erase(x); } //! <b>Effects</b>: Erases all the elements in the range [first, last). //! //! <b>Returns</b>: Returns last. //! //! <b>Complexity</b>: log(size())+N where N is the distance from first to last. iterator erase(const_iterator first, const_iterator last) { return m_tree.erase(first, last); } //! <b>Effects</b>: erase(a.begin(),a.end()). //! //! <b>Postcondition</b>: size() == 0. //! //! <b>Complexity</b>: linear in size(). void clear() { m_tree.clear(); } //! <b>Returns</b>: An iterator pointing to an element with the key //! equivalent to x, or end() if such an element is not found. //! //! <b>Complexity</b>: Logarithmic. iterator find(const key_type& x) { return m_tree.find(x); } //! <b>Returns</b>: A const_iterator pointing to an element with the key //! equivalent to x, or end() if such an element is not found. //! //! <b>Complexity</b>: Logarithmic. const_iterator find(const key_type& x) const { return m_tree.find(x); } //! <b>Returns</b>: The number of elements with key equivalent to x. //! //! <b>Complexity</b>: log(size())+count(k) size_type count(const key_type& x) const { return m_tree.find(x) == m_tree.end() ? 0 : 1; } //! <b>Returns</b>: An iterator pointing to the first element with key not less //! than k, or a.end() if such an element is not found. //! //! <b>Complexity</b>: Logarithmic iterator lower_bound(const key_type& x) { return m_tree.lower_bound(x); } //! <b>Returns</b>: A const iterator pointing to the first element with key not //! less than k, or a.end() if such an element is not found. //! //! <b>Complexity</b>: Logarithmic const_iterator lower_bound(const key_type& x) const { return m_tree.lower_bound(x); } //! <b>Returns</b>: An iterator pointing to the first element with key not less //! than x, or end() if such an element is not found. //! //! <b>Complexity</b>: Logarithmic iterator upper_bound(const key_type& x) { return m_tree.upper_bound(x); } //! <b>Returns</b>: A const iterator pointing to the first element with key not //! less than x, or end() if such an element is not found. //! //! <b>Complexity</b>: Logarithmic const_iterator upper_bound(const key_type& x) const { return m_tree.upper_bound(x); } //! <b>Effects</b>: Equivalent to std::make_pair(this->lower_bound(k), this->upper_bound(k)). //! //! <b>Complexity</b>: Logarithmic std::pair<iterator,iterator> equal_range(const key_type& x) { return m_tree.equal_range(x); } //! <b>Effects</b>: Equivalent to std::make_pair(this->lower_bound(k), this->upper_bound(k)). //! //! <b>Complexity</b>: Logarithmic std::pair<const_iterator, const_iterator> equal_range(const key_type& x) const { return m_tree.equal_range(x); } /// @cond template <class K1, class C1, class A1> friend bool operator== (const set<K1,C1,A1>&, const set<K1,C1,A1>&); template <class K1, class C1, class A1> friend bool operator< (const set<K1,C1,A1>&, const set<K1,C1,A1>&); /// @endcond};template <class T, class Pred, class Alloc>inline bool operator==(const set<T,Pred,Alloc>& x, const set<T,Pred,Alloc>& y) { return x.m_tree == y.m_tree; }template <class T, class Pred, class Alloc>inline bool operator<(const set<T,Pred,Alloc>& x, const set<T,Pred,Alloc>& y) { return x.m_tree < y.m_tree; }template <class T, class Pred, class Alloc>inline bool operator!=(const set<T,Pred,Alloc>& x, const set<T,Pred,Alloc>& y) { return !(x == y); }template <class T, class Pred, class Alloc>inline bool operator>(const set<T,Pred,Alloc>& x, const set<T,Pred,Alloc>& y) { return y < x; }template <class T, class Pred, class Alloc>inline bool operator<=(const set<T,Pred,Alloc>& x, const set<T,Pred,Alloc>& y) { return !(y < x); }template <class T, class Pred, class Alloc>inline bool operator>=(const set<T,Pred,Alloc>& x, const set<T,Pred,Alloc>& y) { return !(x < y); }#ifndef BOOST_INTERPROCESS_RVALUE_REFERENCEtemplate <class T, class Pred, class Alloc>inline void swap(set<T,Pred,Alloc>& x, set<T,Pred,Alloc>& y) { x.swap(y); }template <class T, class Pred, class Alloc>inline void swap(set<T,Pred,Alloc>& x, detail::moved_object<set<T,Pred,Alloc> >& y) { x.swap(y.get()); }template <class T, class Pred, class Alloc>inline void swap(detail::moved_object<set<T,Pred,Alloc> >& y, set<T,Pred,Alloc>& x) { y.swap(x.get()); }#elsetemplate <class T, class Pred, class Alloc>inline void swap(set<T,Pred,Alloc>&&x, set<T,Pred,Alloc>&&y) { x.swap(y); }#endif/// @cond//!This class is movabletemplate <class T, class P, class A>struct is_movable<set<T, P, A> >{ enum { value = true };};//!has_trivial_destructor_after_move<> == true_type//!specialization for optimizationstemplate <class T, class C, class A>struct has_trivial_destructor_after_move<set<T, C, A> >{ enum { value = has_trivial_destructor<A>::value && has_trivial_destructor<C>::value };};// Forward declaration of operators < and ==, needed for friend declaration.template <class T, class Pred, class Alloc>inline bool operator==(const multiset<T,Pred,Alloc>& x, const multiset<T,Pred,Alloc>& y);template <class T, class Pred, class Alloc>inline bool operator<(const multiset<T,Pred,Alloc>& x, const multiset<T,Pred,Alloc>& y);/// @endcond//! A multiset is a kind of associative container that supports equivalent keys //! (possibly contains multiple copies of the same key value) and provides for //! fast retrieval of the keys themselves. Class multiset supports bidirectional iterators.//! //! A multiset satisfies all of the requirements of a container and of a reversible //! container, and of an associative container). multiset also provides most operations //! described for duplicate keys.template <class T, class Pred, class Alloc>class multiset { /// @cond private: typedef detail::rbtree<T, T, detail::identity<T>, Pred, Alloc> tree_t; tree_t m_tree; // red-black tree representing multiset /// @endcond public: // typedefs: typedef typename tree_t::key_type key_type; typedef typename tree_t::value_type value_type; typedef typename tree_t::pointer pointer; typedef typename tree_t::const_pointer const_pointer; typedef typename tree_t::reference reference; typedef typename tree_t::const_reference const_reference; typedef Pred key_compare; typedef Pred value_compare; typedef typename tree_t::iterator iterator; typedef typename tree_t::const_iterator const_iterator; typedef typename tree_t::reverse_iterator reverse_iterator; typedef typename tree_t::const_reverse_iterator const_reverse_iterator; typedef typename tree_t::size_type size_type; typedef typename tree_t::difference_type difference_type; typedef typename tree_t::allocator_type allocator_type; typedef typename tree_t::stored_allocator_type stored_allocator_type; //! <b>Effects</b>: Constructs an empty multiset using the specified comparison //! object and allocator. //! //! <b>Complexity</b>: Constant. explicit multiset(const Pred& comp = Pred(), const allocator_type& a = allocator_type()) : m_tree(comp, a) {} //! <b>Effects</b>: Constructs an empty multiset using the specified comparison object //! and allocator, and inserts elements from the range [first ,last ). //! //! <b>Complexity</b>: Linear in N if the range [first ,last ) is already sorted using //! comp and otherwise N logN, where N is last - first. template <class InputIterator> multiset(InputIterator first, InputIterator last, const Pred& comp = Pred(), const allocator_type& a = allocator_type()) : m_tree(first, last, comp, a, false) {} //! <b>Effects</b>: Copy constructs a multiset. //! //! <b>Complexity</b>: Linear in x.size(). multiset(const multiset<T,Pred,Alloc>& x) : m_tree(x.m_tree) {} //! <b>Effects</b>: Move constructs a multiset. Constructs *this using x's resources. //! //! <b>Complexity</b>: Construct. //! //! <b>Postcondition</b>: x is emptied. #ifndef BOOST_INTERPROCESS_RVALUE_REFERENCE multiset(const detail::moved_object<multiset<T,Pred,Alloc> >& x) : m_tree(detail::move_impl(x.get().m_tree)) {} #else multiset(multiset<T,Pred,Alloc> &&x) : m_tree(detail::move_impl(x.m_tree)) {} #endif //! <b>Effects</b>: Makes *this a copy of x. //! //! <b>Complexity</b>: Linear in x.size(). multiset<T,Pred,Alloc>& operator=(const multiset<T,Pred,Alloc>& x) { m_tree = x.m_tree; return *this; } //! <b>Effects</b>: this->swap(x.get()). //! //! <b>Complexity</b>: Constant. #ifndef BOOST_INTERPROCESS_RVALUE_REFERENCE multiset<T,Pred,Alloc>& operator=(const detail::moved_object<multiset<T,Pred,Alloc> >& x) { m_tree = detail::move_impl(x.get().m_tree); return *this; } #else multiset<T,Pred,Alloc>& operator=(multiset<T,Pred,Alloc> &&x) { m_tree = detail::move_impl(x.m_tree); return *this; } #endif //! <b>Effects</b>: Returns the comparison object out //! of which a was constructed. //! //! <b>Complexity</b>: Constant. key_compare key_comp() const { return m_tree.key_comp(); } //! <b>Effects</b>: Returns an object of value_compare constructed out //! of the comparison object. //! //! <b>Complexity</b>: Constant. value_compare value_comp() const { return m_tree.key_comp(); } //! <b>Effects</b>: Returns a copy of the Allocator that //! was passed to the object's constructor. //! //! <b>Complexity</b>: Constant. allocator_type get_allocator() const { return m_tree.get_allocator(); } const stored_allocator_type &get_stored_allocator() const { return m_tree.get_stored_allocator(); } stored_allocator_type &get_stored_allocator() { return m_tree.get_stored_allocator(); } //! <b>Effects</b>: Returns an iterator to the first element contained in the container. //! //! <b>Throws</b>: Nothing. //! //! <b>Complexity</b>: Constant. iterator begin() { return m_tree.begin(); } //! <b>Effects</b>: Returns a const_iterator to the first element contained in the container. //! //! <b>Throws</b>: Nothing. //! //! <b>Complexity</b>: Constant. const_iterator begin() const { return m_tree.begin(); } //! <b>Effects</b>: Returns an iterator to the end of the container. //! //! <b>Throws</b>: Nothing. //! //! <b>Complexity</b>: Constant. iterator end() { return m_tree.end(); } //! <b>Effects</b>: Returns a const_iterator to the end of the container. //! //! <b>Throws</b>: Nothing. //! //! <b>Complexity</b>: Constant. const_iterator end() const { return m_tree.end(); } //! <b>Effects</b>: Returns a reverse_iterator pointing to the beginning //! of the reversed container.
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