set.hpp

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HPP
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   //! <b>Effects</b>: inserts each element from the range [i,j) if and only    //!   if there is no element with key equivalent to the key of that element.   //!   //! <b>Complexity</b>: N log(size()+N) (N is the distance from i to j)   template <class InputIterator>   void insert(InputIterator first, InputIterator last)    {  m_tree.insert_unique(first, last);  }   #ifdef BOOST_INTERPROCESS_PERFECT_FORWARDING   //! <b>Effects</b>:  Inserts an object of type T constructed with   //!   std::forward<Args>(args)... if and only if there is    //!   no element in the container with equivalent value.   //!   and returns the iterator pointing to the   //!   newly inserted element.    //!   //! <b>Throws</b>: If memory allocation throws or   //!   T's in-place constructor throws.   //!   //! <b>Complexity</b>: Logarithmic.   template <class... Args>   iterator emplace(Args&&... args)   {  return m_tree.emplace_unique(detail::forward_impl<Args>(args)...); }   //! <b>Effects</b>:  Inserts an object of type T constructed with   //!   std::forward<Args>(args)... if and only if there is    //!   no element in the container with equivalent value.   //!   p is a hint pointing to where the insert   //!   should start to search.   //!   //! <b>Returns</b>: An iterator pointing to the element with key equivalent to the key of x.   //!   //! <b>Complexity</b>: Logarithmic.   template <class... Args>   iterator emplace_hint(const_iterator hint, Args&&... args)   {  return m_tree.emplace_hint_unique(hint, detail::forward_impl<Args>(args)...); }   #else //#ifdef BOOST_INTERPROCESS_PERFECT_FORWARDING   iterator emplace()   {  return m_tree.emplace_unique(); }   iterator emplace_hint(const_iterator hint)   {  return m_tree.emplace_hint_unique(hint); }   #define BOOST_PP_LOCAL_MACRO(n)                                                                       \   template<BOOST_PP_ENUM_PARAMS(n, class P)>                                                            \   iterator emplace(BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_LIST, _))                               \   {  return m_tree.emplace_unique(BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_FORWARD, _)); }          \                                                                                                         \   template<BOOST_PP_ENUM_PARAMS(n, class P)>                                                            \   iterator emplace_hint(const_iterator hint, BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_LIST, _))     \   {  return m_tree.emplace_hint_unique(hint, BOOST_PP_ENUM(n, BOOST_INTERPROCESS_PP_PARAM_FORWARD, _));}\   //!   #define BOOST_PP_LOCAL_LIMITS (1, BOOST_INTERPROCESS_MAX_CONSTRUCTOR_PARAMETERS)   #include BOOST_PP_LOCAL_ITERATE()   #endif   //#ifdef BOOST_INTERPROCESS_PERFECT_FORWARDING   //! <b>Effects</b>: Erases the element pointed to by p.   //!   //! <b>Returns</b>: Returns an iterator pointing to the element immediately   //!   following q prior to the element being erased. If no such element exists,    //!   returns end().   //!   //! <b>Complexity</b>: Amortized constant time   iterator erase(const_iterator p)    {  return m_tree.erase(p); }   //! <b>Effects</b>: Erases all elements in the container with key equivalent to x.   //!   //! <b>Returns</b>: Returns the number of erased elements.   //!   //! <b>Complexity</b>: log(size()) + count(k)   size_type erase(const key_type& x)    {  return m_tree.erase(x); }   //! <b>Effects</b>: Erases all the elements in the range [first, last).   //!   //! <b>Returns</b>: Returns last.   //!   //! <b>Complexity</b>: log(size())+N where N is the distance from first to last.   iterator erase(const_iterator first, const_iterator last)    {  return m_tree.erase(first, last);  }   //! <b>Effects</b>: erase(a.begin(),a.end()).   //!   //! <b>Postcondition</b>: size() == 0.   //!   //! <b>Complexity</b>: linear in size().   void clear()    { m_tree.clear(); }   //! <b>Returns</b>: An iterator pointing to an element with the key   //!   equivalent to x, or end() if such an element is not found.   //!   //! <b>Complexity</b>: Logarithmic.   iterator find(const key_type& x)    { return m_tree.find(x); }   //! <b>Returns</b>: A const_iterator pointing to an element with the key   //!   equivalent to x, or end() if such an element is not found.   //!   //! <b>Complexity</b>: Logarithmic.   const_iterator find(const key_type& x) const    { return m_tree.find(x); }   //! <b>Returns</b>: The number of elements with key equivalent to x.   //!   //! <b>Complexity</b>: log(size())+count(k)   size_type count(const key_type& x) const    {  return m_tree.find(x) == m_tree.end() ? 0 : 1;  }   //! <b>Returns</b>: An iterator pointing to the first element with key not less   //!   than k, or a.end() if such an element is not found.   //!   //! <b>Complexity</b>: Logarithmic   iterator lower_bound(const key_type& x)    {  return m_tree.lower_bound(x); }   //! <b>Returns</b>: A const iterator pointing to the first element with key not   //!   less than k, or a.end() if such an element is not found.   //!   //! <b>Complexity</b>: Logarithmic   const_iterator lower_bound(const key_type& x) const    {  return m_tree.lower_bound(x); }   //! <b>Returns</b>: An iterator pointing to the first element with key not less   //!   than x, or end() if such an element is not found.   //!   //! <b>Complexity</b>: Logarithmic   iterator upper_bound(const key_type& x)   {  return m_tree.upper_bound(x);    }   //! <b>Returns</b>: A const iterator pointing to the first element with key not   //!   less than x, or end() if such an element is not found.   //!   //! <b>Complexity</b>: Logarithmic   const_iterator upper_bound(const key_type& x) const    {  return m_tree.upper_bound(x);    }   //! <b>Effects</b>: Equivalent to std::make_pair(this->lower_bound(k), this->upper_bound(k)).   //!   //! <b>Complexity</b>: Logarithmic   std::pair<iterator,iterator>       equal_range(const key_type& x)    {  return m_tree.equal_range(x); }   //! <b>Effects</b>: Equivalent to std::make_pair(this->lower_bound(k), this->upper_bound(k)).   //!   //! <b>Complexity</b>: Logarithmic   std::pair<const_iterator, const_iterator>       equal_range(const key_type& x) const    {  return m_tree.equal_range(x); }   /// @cond   template <class K1, class C1, class A1>   friend bool operator== (const set<K1,C1,A1>&, const set<K1,C1,A1>&);   template <class K1, class C1, class A1>   friend bool operator< (const set<K1,C1,A1>&, const set<K1,C1,A1>&);   /// @endcond};template <class T, class Pred, class Alloc>inline bool operator==(const set<T,Pred,Alloc>& x,                        const set<T,Pred,Alloc>& y) {  return x.m_tree == y.m_tree;  }template <class T, class Pred, class Alloc>inline bool operator<(const set<T,Pred,Alloc>& x,                       const set<T,Pred,Alloc>& y) {  return x.m_tree < y.m_tree;   }template <class T, class Pred, class Alloc>inline bool operator!=(const set<T,Pred,Alloc>& x,                        const set<T,Pred,Alloc>& y) {  return !(x == y);   }template <class T, class Pred, class Alloc>inline bool operator>(const set<T,Pred,Alloc>& x,                       const set<T,Pred,Alloc>& y) {  return y < x; }template <class T, class Pred, class Alloc>inline bool operator<=(const set<T,Pred,Alloc>& x,                        const set<T,Pred,Alloc>& y) {  return !(y < x); }template <class T, class Pred, class Alloc>inline bool operator>=(const set<T,Pred,Alloc>& x,                        const set<T,Pred,Alloc>& y) {  return !(x < y);  }#ifndef BOOST_INTERPROCESS_RVALUE_REFERENCEtemplate <class T, class Pred, class Alloc>inline void swap(set<T,Pred,Alloc>& x,                  set<T,Pred,Alloc>& y) {  x.swap(y);  }template <class T, class Pred, class Alloc>inline void swap(set<T,Pred,Alloc>& x,                  detail::moved_object<set<T,Pred,Alloc> >& y) {  x.swap(y.get());  }template <class T, class Pred, class Alloc>inline void swap(detail::moved_object<set<T,Pred,Alloc> >& y,                  set<T,Pred,Alloc>& x) {  y.swap(x.get());  }#elsetemplate <class T, class Pred, class Alloc>inline void swap(set<T,Pred,Alloc>&&x,                  set<T,Pred,Alloc>&&y) {  x.swap(y);  }#endif/// @cond//!This class is movabletemplate <class T, class P, class A>struct is_movable<set<T, P, A> >{   enum {   value = true };};//!has_trivial_destructor_after_move<> == true_type//!specialization for optimizationstemplate <class T, class C, class A>struct has_trivial_destructor_after_move<set<T, C, A> >{   enum {   value =                has_trivial_destructor<A>::value &&               has_trivial_destructor<C>::value  };};// Forward declaration of operators < and ==, needed for friend declaration.template <class T, class Pred, class Alloc>inline bool operator==(const multiset<T,Pred,Alloc>& x,                        const multiset<T,Pred,Alloc>& y);template <class T, class Pred, class Alloc>inline bool operator<(const multiset<T,Pred,Alloc>& x,                       const multiset<T,Pred,Alloc>& y);/// @endcond//! A multiset is a kind of associative container that supports equivalent keys //! (possibly contains multiple copies of the same key value) and provides for //! fast retrieval of the keys themselves. Class multiset supports bidirectional iterators.//! //! A multiset satisfies all of the requirements of a container and of a reversible //! container, and of an associative container). multiset also provides most operations //! described for duplicate keys.template <class T, class Pred, class Alloc>class multiset {   /// @cond   private:   typedef detail::rbtree<T, T,                      detail::identity<T>, Pred, Alloc> tree_t;   tree_t m_tree;  // red-black tree representing multiset   /// @endcond   public:   // typedefs:   typedef typename tree_t::key_type               key_type;   typedef typename tree_t::value_type             value_type;   typedef typename tree_t::pointer                pointer;   typedef typename tree_t::const_pointer          const_pointer;   typedef typename tree_t::reference              reference;   typedef typename tree_t::const_reference        const_reference;   typedef Pred                                    key_compare;   typedef Pred                                    value_compare;   typedef typename tree_t::iterator               iterator;   typedef typename tree_t::const_iterator         const_iterator;   typedef typename tree_t::reverse_iterator       reverse_iterator;   typedef typename tree_t::const_reverse_iterator const_reverse_iterator;   typedef typename tree_t::size_type              size_type;   typedef typename tree_t::difference_type        difference_type;   typedef typename tree_t::allocator_type         allocator_type;   typedef typename tree_t::stored_allocator_type  stored_allocator_type;   //! <b>Effects</b>: Constructs an empty multiset using the specified comparison   //!   object and allocator.   //!    //! <b>Complexity</b>: Constant.   explicit multiset(const Pred& comp = Pred(),                     const allocator_type& a = allocator_type())      : m_tree(comp, a)   {}   //! <b>Effects</b>: Constructs an empty multiset using the specified comparison object   //!   and allocator, and inserts elements from the range [first ,last ).   //!    //! <b>Complexity</b>: Linear in N if the range [first ,last ) is already sorted using    //! comp and otherwise N logN, where N is last - first.   template <class InputIterator>   multiset(InputIterator first, InputIterator last,            const Pred& comp = Pred(),            const allocator_type& a = allocator_type())      : m_tree(first, last, comp, a, false)    {}   //! <b>Effects</b>: Copy constructs a multiset.   //!    //! <b>Complexity</b>: Linear in x.size().   multiset(const multiset<T,Pred,Alloc>& x)       : m_tree(x.m_tree)   {}   //! <b>Effects</b>: Move constructs a multiset. Constructs *this using x's resources.   //!    //! <b>Complexity</b>: Construct.   //!    //! <b>Postcondition</b>: x is emptied.   #ifndef BOOST_INTERPROCESS_RVALUE_REFERENCE   multiset(const detail::moved_object<multiset<T,Pred,Alloc> >& x)       : m_tree(detail::move_impl(x.get().m_tree))   {}   #else   multiset(multiset<T,Pred,Alloc> &&x)       : m_tree(detail::move_impl(x.m_tree))   {}   #endif   //! <b>Effects</b>: Makes *this a copy of x.   //!    //! <b>Complexity</b>: Linear in x.size().   multiset<T,Pred,Alloc>& operator=(const multiset<T,Pred,Alloc>& x)    {  m_tree = x.m_tree;   return *this;  }   //! <b>Effects</b>: this->swap(x.get()).   //!    //! <b>Complexity</b>: Constant.   #ifndef BOOST_INTERPROCESS_RVALUE_REFERENCE   multiset<T,Pred,Alloc>& operator=(const detail::moved_object<multiset<T,Pred,Alloc> >& x)    {  m_tree = detail::move_impl(x.get().m_tree);   return *this;  }   #else   multiset<T,Pred,Alloc>& operator=(multiset<T,Pred,Alloc> &&x)    {  m_tree = detail::move_impl(x.m_tree);   return *this;  }   #endif   //! <b>Effects</b>: Returns the comparison object out   //!   of which a was constructed.   //!    //! <b>Complexity</b>: Constant.   key_compare key_comp() const    { return m_tree.key_comp(); }   //! <b>Effects</b>: Returns an object of value_compare constructed out   //!   of the comparison object.   //!    //! <b>Complexity</b>: Constant.   value_compare value_comp() const    { return m_tree.key_comp(); }   //! <b>Effects</b>: Returns a copy of the Allocator that   //!   was passed to the object's constructor.   //!    //! <b>Complexity</b>: Constant.   allocator_type get_allocator() const    { return m_tree.get_allocator(); }   const stored_allocator_type &get_stored_allocator() const    { return m_tree.get_stored_allocator(); }   stored_allocator_type &get_stored_allocator()   { return m_tree.get_stored_allocator(); }   //! <b>Effects</b>: Returns an iterator to the first element contained in the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   iterator begin()    { return m_tree.begin(); }   //! <b>Effects</b>: Returns a const_iterator to the first element contained in the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   const_iterator begin() const    { return m_tree.begin(); }   //! <b>Effects</b>: Returns an iterator to the end of the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   iterator end()    { return m_tree.end(); }   //! <b>Effects</b>: Returns a const_iterator to the end of the container.   //!    //! <b>Throws</b>: Nothing.   //!    //! <b>Complexity</b>: Constant.   const_iterator end() const    { return m_tree.end(); }   //! <b>Effects</b>: Returns a reverse_iterator pointing to the beginning    //! of the reversed container. 

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