actor.hpp

来自「Boost provides free peer-reviewed portab」· HPP 代码 · 共 114 行

HPP
114
字号
/*=============================================================================    Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)    http://spirit.sourceforge.net/  Distributed under the Boost Software License, Version 1.0. (See accompanying  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)=============================================================================*/#ifndef BOOST_SPIRIT_ACTOR_HPP#define BOOST_SPIRIT_ACTOR_HPP#include <boost/spirit/home/classic/version.hpp>///////////////////////////////////////////////////////////////////////////////////  Actors documentation and convention////  Actors////  Actors are predefined semantic action functors. They are used to do an//  action on the parse result if the parser has had a successful match. An//  example of actor is the append_actor described in the Spirit//  documentation.////  The action takes place through a call to the () operator: single argument//  () operator call for character parsers and two argument (first,last) call//  for phrase parsers. Actors should implement at least one of the two ()//  operator.////  Actor instances are not created direcly since they usually involve a//  number of template parameters. Instead generator functions ("helper//  functions") are provided to generate actors according to their arguments.//  All helper functions have the "_a" suffix. For example, append_actor is//  created using the append_a function.////  Policy holder actors and policy actions////  A lot of actors need to store reference to one or more objects. For//  example, actions on container need to store a reference to the container.//  Therefore, this kind of actor have been broken down into////      - a action policy that does the action (act method),//      - a policy holder actor that stores the references and feeds the act//        method.////  Policy holder actors////      Policy holder have the following naming convention://          <member>_ >> *<member> >> !value >> actor//      where member are the policy stored member, they can be of type:////       - ref, a reference,//       - const_ref, a const reference,//       - value, by value,//       - empty, no stored members//       - !value states if the policy uses the parse result or not.////  The available policy holder are enumerated below:////      - empty_actor, nothing stored, feeds parse result//      - value_actor, 1 object stored by value, feeds value//      - ref_actor, 1 reference stored, feeds ref//      - ref_value_actor, 1 reference stored, feeds ref and parse result////  Doc. convention////      - ref is a reference to an object stored in a policy holder actor,//      - value_ref,value1_ref, value2_ref are a const reference stored in a//          policy holder actor,//      - value is the parse result in the single argument () operator,//      - first,last are the parse result in the two argument () operator////  Actors (generator functions) and quick description////      - assign_a(ref)                 assign parse result to ref//      - assign_a(ref, value_ref)      assign value_ref to ref//      - increment_a(ref)              increment ref//      - decrement_a(ref)              decrement ref//      - push_back_a(ref)              push back the parse result in ref//      - push_back_a(ref, value_ref)   push back value_ref in ref//      - push_front_a(ref)             push front the parse result in ref//      - push_front_a(ref, value_ref)  push front value_ref in ref//      - insert_key_a(ref,value_ref)   insert value_ref in ref using the//                                      parse result as key//      - insert_at_a(ref, key_ref)     insert the parse result in ref at key_ref//      - insert_at_a(ref, key_ref      insert value_ref in ref at key_ref//          , value_ref)                //      - assign_key_a(ref, value_ref)  assign value_ref in ref using the//                                      parse result as key//      - erase_a(ref, key)             erase data at key from ref//      - clear_a(ref)                  clears ref//      - swap_a(aref, bref)            swaps aref and bref/////////////////////////////////////////////////////////////////////////////////#include <boost/spirit/home/classic/actor/ref_actor.hpp>#include <boost/spirit/home/classic/actor/ref_value_actor.hpp>#include <boost/spirit/home/classic/actor/ref_const_ref_actor.hpp>#include <boost/spirit/home/classic/actor/ref_const_ref_value_actor.hpp>#include <boost/spirit/home/classic/actor/ref_const_ref_const_ref_a.hpp>#include <boost/spirit/home/classic/actor/assign_actor.hpp>#include <boost/spirit/home/classic/actor/clear_actor.hpp>#include <boost/spirit/home/classic/actor/increment_actor.hpp>#include <boost/spirit/home/classic/actor/decrement_actor.hpp>#include <boost/spirit/home/classic/actor/push_back_actor.hpp>#include <boost/spirit/home/classic/actor/push_front_actor.hpp>#include <boost/spirit/home/classic/actor/erase_actor.hpp>#include <boost/spirit/home/classic/actor/insert_key_actor.hpp>#include <boost/spirit/home/classic/actor/insert_at_actor.hpp>#include <boost/spirit/home/classic/actor/assign_key_actor.hpp>#include <boost/spirit/home/classic/actor/swap_actor.hpp>#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?