operators.hpp
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HPP
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/*============================================================================= Phoenix V1.2.1 Copyright (c) 2001-2002 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)==============================================================================*/#ifndef PHOENIX_OPERATORS_HPP#define PHOENIX_OPERATORS_HPP///////////////////////////////////////////////////////////////////////////////#if !defined(BOOST_NO_CWCTYPE) #include <cwctype>#endif#if defined(__BORLANDC__) || (defined(__ICL) && __ICL >= 700)#define CREF const&#else#define CREF#endif#include <climits>#include <boost/spirit/home/classic/phoenix/actor.hpp>#include <boost/spirit/home/classic/phoenix/composite.hpp>#include <boost/config.hpp>#include <boost/mpl/if.hpp>///////////////////////////////////////////////////////////////////////////////namespace phoenix {/////////////////////////////////////////////////////////////////////////////////// Operators//// Lazy operators//// This class provides a mechanism for lazily evaluating operators.// Syntactically, a lazy operator looks like an ordinary C/C++// infix, prefix or postfix operator. The operator application// looks the same. However, unlike ordinary operators, the actual// operator execution is deferred. (see actor.hpp, primitives.hpp// and composite.hpp for an overview). Samples://// arg1 + arg2// 1 + arg1 * arg2// 1 / -arg1// arg1 < 150//// T1 set of classes implement all the C++ free operators. Like// lazy functions (see functions.hpp), lazy operators are not// immediately executed when invoked. Instead, a composite (see// composite.hpp) object is created and returned to the caller.// Example://// (arg1 + arg2) * arg3//// does nothing more than return a composite. T1 second function// call will evaluate the actual operators. Example://// int i = 4, j = 5, k = 6;// cout << ((arg1 + arg2) * arg3)(i, j, k);//// will print out "54".//// Arbitrarily complex expressions can be lazily evaluated// following three simple rules://// 1) Lazy evaluated binary operators apply when at least one// of the operands is an actor object (see actor.hpp and// primitives.hpp). Consequently, if an operand is not an actor// object, it is implicitly converted to an object of type// actor<value<T> > (where T is the original type of the// operand).//// 2) Lazy evaluated unary operators apply only to operands// which are actor objects.//// 3) The result of a lazy operator is a composite actor object// that can in turn apply to rule 1.//// Example://// arg1 + 3//// is a lazy expression involving the operator+. Following rule 1,// lazy evaluation is triggered since arg1 is an instance of an// actor<argument<N> > class (see primitives.hpp). The right// operand <3> is implicitly converted to an actor<value<int> >.// The result of this binary + expression is a composite object,// following rule 3.//// Take note that although at least one of the operands must be a// valid actor class in order for lazy evaluation to take effect,// if this is not the case and we still want to lazily evaluate an// expression, we can use var(x), val(x) or cref(x) to transform// the operand into a valid action object (see primitives.hpp).// Example://// val(1) << 3;//// Supported operators://// Unary operators://// prefix: ~, !, -, +, ++, --, & (reference), * (dereference)// postfix: ++, --//// Binary operators://// =, [], +=, -=, *=, /=, %=, &=, |=, ^=, <<=, >>=// +, -, *, /, %, &, |, ^, <<, >>// ==, !=, <, >, <=, >=// &&, ||//// Each operator has a special tag type associated with it. For// example the binary + operator has a plus_op tag type associated// with it. This is used to specialize either the unary_operator or// binary_operator template classes (see unary_operator and// binary_operator below). Specializations of these unary_operator// and binary_operator are the actual workhorses that implement the// operations. The behavior of each lazy operator depends on these// unary_operator and binary_operator specializations. 'preset'// specializations conform to the canonical operator rules modeled// by the behavior of integers and pointers://// Prefix -, + and ~ accept constant arguments and return an// object by value.//// The ! accept constant arguments and returns a boolean// result.//// The & (address-of), * (dereference) both return a reference// to an object.//// Prefix ++ returns a reference to its mutable argument after// it is incremented.//// Postfix ++ returns the mutable argument by value before it// is incremented.//// The += and its family accept mutable right hand side (rhs)// operand and return a reference to the rhs operand.//// Infix + and its family accept constant arguments and return// an object by value.//// The == and its family accept constant arguments and return a// boolean result.//// Operators && and || accept constant arguments and return a// boolean result and are short circuit evaluated as expected.//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Operator tags//// Each C++ operator has a corresponding tag type. This is// used as a means for specializing the unary_operator and// binary_operator (see below). The tag also serves as the// lazy operator type compatible as a composite operation// see (composite.hpp)./////////////////////////////////////////////////////////////////////////////////// Unary operator tagsstruct negative_op; struct positive_op;struct logical_not_op; struct invert_op;struct reference_op; struct dereference_op;struct pre_incr_op; struct pre_decr_op;struct post_incr_op; struct post_decr_op;// Binary operator tagsstruct assign_op; struct index_op;struct plus_assign_op; struct minus_assign_op;struct times_assign_op; struct divide_assign_op; struct mod_assign_op;struct and_assign_op; struct or_assign_op; struct xor_assign_op;struct shift_l_assign_op; struct shift_r_assign_op;struct plus_op; struct minus_op;struct times_op; struct divide_op; struct mod_op;struct and_op; struct or_op; struct xor_op;struct shift_l_op; struct shift_r_op;struct eq_op; struct not_eq_op;struct lt_op; struct lt_eq_op;struct gt_op; struct gt_eq_op;struct logical_and_op; struct logical_or_op;/////////////////////////////////////////////////////////////////////////////////// unary_operator<TagT, T>//// The unary_operator class implements most of the C++ unary// operators. Each specialization is basically a simple static eval// function plus a result_type typedef that determines the return// type of the eval function.//// TagT is one of the unary operator tags above and T is the data// type (argument) involved in the operation.//// Only the behavior of C/C++ built-in types are taken into account// in the specializations provided below. For user-defined types,// these specializations may still be used provided that the// operator overloads of such types adhere to the standard behavior// of built-in types.//// T1 separate special_ops.hpp file implements more stl savvy// specializations. Other more specialized unary_operator// implementations may be defined by the client for specific// unary operator tags/data types./////////////////////////////////////////////////////////////////////////////////template <typename TagT, typename T>struct unary_operator;//////////////////////////////////template <typename T>struct unary_operator<negative_op, T> { typedef T const result_type; static result_type eval(T const& v) { return -v; }};//////////////////////////////////template <typename T>struct unary_operator<positive_op, T> { typedef T const result_type; static result_type eval(T const& v) { return +v; }};//////////////////////////////////template <typename T>struct unary_operator<logical_not_op, T> { typedef T const result_type; static result_type eval(T const& v) { return !v; }};//////////////////////////////////template <typename T>struct unary_operator<invert_op, T> { typedef T const result_type; static result_type eval(T const& v) { return ~v; }};//////////////////////////////////template <typename T>struct unary_operator<reference_op, T> { typedef T* result_type; static result_type eval(T& v) { return &v; }};//////////////////////////////////template <typename T>struct unary_operator<dereference_op, T*> { typedef T& result_type; static result_type eval(T* v) { return *v; }};//////////////////////////////////template <typename T>struct unary_operator<dereference_op, T* const> { typedef T& result_type; static result_type eval(T* const v) { return *v; }};//////////////////////////////////template <>struct unary_operator<dereference_op, nil_t> { // G++ eager template instantiation // somehow requires this. typedef nil_t result_type;};//////////////////////////////////#ifndef __BORLANDC__template <>struct unary_operator<dereference_op, nil_t const> { // G++ eager template instantiation // somehow requires this. typedef nil_t result_type;};#endif//////////////////////////////////template <typename T>struct unary_operator<pre_incr_op, T> { typedef T& result_type; static result_type eval(T& v) { return ++v; }};//////////////////////////////////template <typename T>struct unary_operator<pre_decr_op, T> { typedef T& result_type; static result_type eval(T& v) { return --v; }};//////////////////////////////////template <typename T>struct unary_operator<post_incr_op, T> { typedef T const result_type; static result_type eval(T& v) { T t(v); ++v; return t; }};//////////////////////////////////template <typename T>struct unary_operator<post_decr_op, T> { typedef T const result_type; static result_type eval(T& v) { T t(v); --v; return t; }};/////////////////////////////////////////////////////////////////////////////////// rank<T>//// rank<T> class has a static int constant 'value' that defines the// absolute rank of a type. rank<T> is used to choose the result// type of binary operators such as +. The type with the higher// rank wins and is used as the operator's return type. T1 generic// user defined type has a very high rank and always wins when// compared against a user defined type. If this is not desireable,// one can write a rank specialization for the type.//// Take note that ranks 0..9999 are reserved for the framework./////////////////////////////////////////////////////////////////////////////////template <typename T>struct rank { static int const value = INT_MAX; };template <> struct rank<void> { static int const value = 0; };template <> struct rank<bool> { static int const value = 10; };template <> struct rank<char> { static int const value = 20; };template <> struct rank<signed char> { static int const value = 20; };template <> struct rank<unsigned char> { static int const value = 30; };#if !defined(BOOST_NO_INTRINSIC_WCHAR_T)template <> struct rank<wchar_t> { static int const value = 40; };#endif // !defined(BOOST_NO_INTRINSIC_WCHAR_T)template <> struct rank<short> { static int const value = 50; };template <> struct rank<unsigned short> { static int const value = 60; };template <> struct rank<int> { static int const value = 70; };template <> struct rank<unsigned int> { static int const value = 80; };template <> struct rank<long> { static int const value = 90; };template <> struct rank<unsigned long> { static int const value = 100; };#ifdef BOOST_HAS_LONG_LONGtemplate <> struct rank< ::boost::long_long_type> { static int const value = 110; };template <> struct rank< ::boost::ulong_long_type> { static int const value = 120; };#endiftemplate <> struct rank<float> { static int const value = 130; };template <> struct rank<double> { static int const value = 140; };template <> struct rank<long double> { static int const value = 150; };template <typename T> struct rank<T*>{ static int const value = 160; };template <typename T> struct rank<T* const>{ static int const value = 160; };template <typename T, int N> struct rank<T[N]>{ static int const value = 160; };/////////////////////////////////////////////////////////////////////////////////// higher_rank<T0, T1>//// Chooses the type (T0 or T1) with the higher rank./////////////////////////////////////////////////////////////////////////////////template <typename T0, typename T1>struct higher_rank { typedef typename boost::mpl::if_c< rank<T0>::value < rank<T1>::value, T1, T0>::type type;};/////////////////////////////////////////////////////////////////////////////////// binary_operator<TagT, T0, T1>//// The binary_operator class implements most of the C++ binary// operators. Each specialization is basically a simple static eval// function plus a result_type typedef that determines the return// type of the eval function.//// TagT is one of the binary operator tags above T0 and T1 are the// (arguments') data types involved in the operation.//// Only the behavior of C/C++ built-in types are taken into account// in the specializations provided below. For user-defined types,
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