📄 assign_key_actor.hpp
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/*============================================================================= Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com) http://spirit.sourceforge.net/ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)=============================================================================*/#ifndef BOOST_SPIRIT_ACTOR_ASSIGN_KEY_ACTOR_HPP#define BOOST_SPIRIT_ACTOR_ASSIGN_KEY_ACTOR_HPP#include <boost/spirit/home/classic/namespace.hpp>#include <boost/spirit/home/classic/actor/ref_const_ref_value_actor.hpp>#include <boost/spirit/home/classic/actor/ref_const_ref_const_ref_a.hpp>namespace boost { namespace spirit {BOOST_SPIRIT_CLASSIC_NAMESPACE_BEGIN struct assign_key_action { template< typename T, typename ValueT, typename KeyT > void act(T& ref_, ValueT const& value_, KeyT const& key_) const { ref_[ key_ ] = value_; } template< typename T, typename ValueT, typename IteratorT > void act( T& ref_, ValueT const& value_, IteratorT const& first_, IteratorT const& last_ ) const { typedef typename T::key_type key_type; key_type key(first_,last_); ref_[key] = value_; } }; template< typename T, typename ValueT > inline ref_const_ref_value_actor<T,ValueT,assign_key_action> assign_key_a(T& ref_, ValueT const& value_) { return ref_const_ref_value_actor<T,ValueT,assign_key_action>( ref_, value_ ); } template< typename T, typename ValueT, typename KeyT > inline ref_const_ref_const_ref_actor< T, ValueT, KeyT, assign_key_action > assign_key_a( T& ref_, ValueT const& value_, KeyT const& key_ ) { return ref_const_ref_const_ref_actor< T, ValueT, KeyT, assign_key_action >( ref_, value_, key_ ); }BOOST_SPIRIT_CLASSIC_NAMESPACE_END}}#endif
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