📄 construct.hpp
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/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)==============================================================================*/#ifndef BOOST_PP_IS_ITERATING#ifndef PHOENIX_OBJECT_DETAIL_CONSTRUCT_HPP#define PHOENIX_OBJECT_DETAIL_CONSTRUCT_HPP#include <boost/preprocessor/iterate.hpp>#include <boost/preprocessor/repetition/enum_params.hpp>#include <boost/preprocessor/repetition/enum_binary_params.hpp>#define BOOST_PP_ITERATION_PARAMS_1 \ (3, (3, PHOENIX_COMPOSITE_LIMIT, \ "boost/spirit/home/phoenix/object/detail/construct.hpp"))#include BOOST_PP_ITERATE()#endif/////////////////////////////////////////////////////////////////////////////////// Preprocessor vertical repetition code/////////////////////////////////////////////////////////////////////////////////#else // defined(BOOST_PP_IS_ITERATING)#define N BOOST_PP_ITERATION() template <typename T, BOOST_PP_ENUM_PARAMS(N, typename A)> inline actor<typename as_composite<detail::construct_eval<T> , BOOST_PP_ENUM_PARAMS(N, A)>::type> construct(BOOST_PP_ENUM_BINARY_PARAMS(N, A, const& _)) { return compose<detail::construct_eval<T> >(BOOST_PP_ENUM_PARAMS(N, _)); }#undef N#endif // defined(BOOST_PP_IS_ITERATING)
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